Why is my ending so screwed up?

Post » Tue Feb 02, 2010 11:39 am

I'm just before the Hoover Dam battle and my only option according to Yes Man is to blow up the Dam. What the hell???

I got to Vegas just wanting to shoot Benny in the head. I didn't care about the platinum chip, but the story forces me to care. Developers can't make RPG's without a war these days, so fine, I'll play along. I have 3 options: help House, help NCR, help Caesar. I had no reason to trust House since he's not forthcoming with info and Caesar is a slaver. So I wanted to help the NCR as I did the whole game. I meet Yes Man and see him as a means to ending House since he has more info than me. I don't trust him but I figured I could drop him later.

Why do I lose the support of the NCR by helping Yes Man?
Why was I forced to give the platinum chip to Yes Man?
Why was I forced to boost his power at the plant?
Why am I forced to disable Hoover Dam?

I have no desire to replay hours of back-and-forth delivery boy work. I want to know why an open-ended game is making decisions for me.
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Kevan Olson
 
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Post » Tue Feb 02, 2010 2:37 am

If you activated the bots at the Fort, you wouldn't have to blow up the Dam.
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Terry
 
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Post » Tue Feb 02, 2010 11:59 am

There are four factions, not three. Yes Man represents the Independent New Vegas faction lead by the Courier, and by working towards that end you shun the other factions; though technically, House's faction is the same as Independent New Vegas, just with House dead and the Courier taking over with Yes Man controlling the Securitrons instead of House.
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Lillian Cawfield
 
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Post » Tue Feb 02, 2010 7:53 am

I killed Benny, Only fitting since he killed me first.
Then went to see House to see why he jerked me around but when I withheld the chip in exchange for some information, he got hostile, so I had to kill him too.
Never met Yes Man or Caesar at all and threw the Platinum chip into a trash dumpster.
I got the NCR ending.
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Tikarma Vodicka-McPherson
 
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Post » Tue Feb 02, 2010 12:16 am

Why do I lose the support of the NCR by helping Yes Man?
Why was I forced to give the platinum chip to Yes Man?
Why was I forced to boost his power at the plant?
Why am I forced to disable Hoover Dam?



because you chose to through your actions. you aren't forced to do anything.
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Travis
 
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Post » Tue Feb 02, 2010 7:18 am

There are four factions, not three. Yes Man represents the Independent New Vegas faction lead by the Courier, and by working towards that end you shun the other factions; though technically, House's faction is the same as Independent New Vegas, just with House dead and the Courier taking over with Yes Man controlling the Securitrons instead of House.


I also saw Yes Man and House being the same thing, Vegas is not truly independent because there is a godlike figure in charge. I destroyed the bots at the Fort because I DIDN"T want Securitrons in control of Vegas, I saw NCR as the lesser of evils there. So I raid the Fort only to find out that I can't say no to Yes Man. Seriously, WHO is the real yes man here???

because you chose to through your actions. you aren't forced to do anything.


I disagree. The courier's actions up to the point of grabbing the platinum chip could swing either way --- IMO this is when the real decision to determine the fate of Vegas should've been. What if I wanted to destroy the chip (which I did)? What if I just have a change of heart and decide to help NCR? The story forces you towards an ending based on an conversation right after meeting Benny, without providing any hints that the decision WILL determine the fate of Vegas. Up to that point, I had not met with either NCR's ambassador or Caesar, I hadn't even met all the key players yet!

So from everyone's comments I'm screwed then, my ending is determined. I want to like this game, but I hate this.
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JERMAINE VIDAURRI
 
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Post » Tue Feb 02, 2010 5:35 am

I killed Benny, Only fitting since he killed me first.



Lol that's funny, but I thought he had to die also. but did you activate the bots like harmy52 was saying?
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Tikarma Vodicka-McPherson
 
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Post » Tue Feb 02, 2010 1:21 pm

None of what you say makes any amount of sense. You can completely ignore the platinum chip. Only House and Yes Man care about the chip.

Needing Yes Man to take care of House makes even less sense. Because you have to kill House before you can do much of anything for Yes Man.


You're just running the Yes Man questline and wondering why you chose it. You could have gone NCR instead. Or done free roaming if you don't care about any of the four.
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Quick Draw
 
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Post » Tue Feb 02, 2010 7:09 am

I also saw Yes Man and House being the same thing, Vegas is not truly independent because there is a godlike figure in charge. I destroyed the bots at the Fort because I DIDN"T want Securitrons in control of Vegas, I saw NCR as the lesser of evils there. So I raid the Fort only to find out that I can't say no to Yes Man. Seriously, WHO is the real yes man here???

I disagree. The courier's actions up to the point of grabbing the platinum chip could swing either way --- IMO this is when the real decision to determine the fate of Vegas should've been. What if I wanted to destroy the chip (which I did)? What if I just have a change of heart and decide to help NCR? The story forces you towards an ending based on an conversation right after meeting Benny, without providing any hints that the decision WILL determine the fate of Vegas. Up to that point, I had not met with either NCR's ambassador or Caesar, I hadn't even met all the key players yet!

So from everyone's comments I'm screwed then, my ending is determined. I want to like this game, but I hate this.

It doesn't force anything you PICKED YOUR ENDING by declining to meet with those people. Your ending being screwed up is 100% your own doing, you declined to meet with the ambassador or Caesar their messenger greets you outside of The Tops and the Lucky 38 respectively after first meeting with House and dealing with Benny at the Tops respectively. Without the securitrons the ONLY way to get the NCR out of vegas is to wreck the dam so they have no reason to stay.[or side with the Legion and they drive them out.

The story forces you towards an ending based on an conversation right after meeting Benny, without providing any hints that the decision WILL determine the fate of Vegas. Up to that point, I had not met with either NCR's ambassador or Caesar, I hadn't even met all the key players yet!.

100% Wrong in every conceivable way. House is available right up to the point the NCR or the Legion ask you to kill him. The NCR and the legion are available right up to the point you asked to deal with President Kimbal. Yes Man! is always available but without the securitron army you can't liberate New Vegas through military force so to keep them independent so the only option is to sabotage the dam so no outside force wants it anymore.

You could have easily played every factions for much further down the line if not for your decisions.

To reiterate your ending is screwed up because you screwed up.
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Umpyre Records
 
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Post » Tue Feb 02, 2010 5:13 am

None of what you say makes any amount of sense. You can completely ignore the platinum chip. Only House and Yes Man care about the chip.
Needing Yes Man to take care of House makes even less sense. Because you have to kill House before you can do much of anything for Yes Man.
You're just running the Yes Man questline and wondering why you chose it. You could have gone NCR instead. Or done free roaming if you don't care about any of the four.


Does the game even end until you decide what to do with the platinum chip? I talked to House and didn't agree to do anything, there was just an optional quest in my journal. But I was still able to do accept the Yes Man quests. Needing Yes Man to deal with House makes plenty of sense given that I don't know exactly what House is, or how to defeat him, but here's a Securitron who has an inkling about the chip and how to use it.

Also, I ran the NCR quests up to Moore's quest to destroy House. Which I did. But at that point I was already required to return the chip to Yes Man. Now if you tell me I didn't have to give him the chip, that there was something else I could've done with it, then I'll smack myself and replay.

It doesn't force anything you PICKED YOUR ENDING by declining to meet with those people. Your ending being screwed up is 100% your own doing, you declined to meet with the ambassador or Caesar their messenger greets you outside of The Tops and the Lucky 38 respectively after first meeting with House and dealing with Benny at the Tops respectively.


No. I did NOT decline to meet anyone. I chose to pursue the Benny quest first because that quest drove the entire plot from the opening cinematic, but that closes off the NCR quests. I know I screwed up my ending based on my in-game decisions -- obviously. My contention is the story line assumes you're helping Yes Man once you've accepted his quest to grab the chip. But I could just as easily have turned the chip over to the NCR, or destroyed it, or just not pick it up. Did you even read my post before lecturing me?
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Kelli Wolfe
 
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Post » Tue Feb 02, 2010 12:46 am

Err....no, as long as House isn't dead/disconnected you still have a choice.
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Lil'.KiiDD
 
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Post » Tue Feb 02, 2010 12:03 pm

My contention is the story line assumes you're helping Yes Man once you've accepted his quest to grab the chip. But I could just as easily have turned the chip over to the NCR, or destroyed it, or just not pick it up. Did you even read my post before lecturing me?

I did read your post and your contention is wrong. Just because YOU GET the quest from Yes Man doesn't mean you have to complete it doesn't mean you can't go and do one of the other paths. Just because you get the quest doesn't mean you have to finish it, especially when it comes to the end game faction paths.

One could give the chip to house, let him do the upgrade, activate the army at the fort and you can still choose to side with The Legion, the NCR, House or Independent Vegas.

Or in your case you could have ignored the quests from Yes Man[instead of doing them] gone to the ambassador or Caesar and completing the game with either the NCR or the Legion. With the robot army gone you couldn't have sided with house even if he was still alive and your options with Yes Man are limited. You decided the ending path was set before it actually was.
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Ria dell
 
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Post » Tue Feb 02, 2010 3:36 pm

Alright, I'll give the ending another shot and see if I can ignore Yes Man's quests. I appreciate the advice, thanks.
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Hannah Whitlock
 
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Post » Tue Feb 02, 2010 1:01 pm

Now if you tell me I didn't have to give him the chip, that there was something else I could've done with it, then I'll smack myself and replay.
Don't smack yourself too hard.
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Jeffrey Lawson
 
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Post » Tue Feb 02, 2010 2:10 pm

Does the game even end until you decide what to do with the platinum chip? I talked to House and didn't agree to do anything, there was just an optional quest in my journal. But I was still able to do accept the Yes Man quests. Needing Yes Man to deal with House makes plenty of sense given that I don't know exactly what House is, or how to defeat him, but here's a Securitron who has an inkling about the chip and how to use it.

Also, I ran the NCR quests up to Moore's quest to destroy House. Which I did. But at that point I was already required to return the chip to Yes Man. Now if you tell me I didn't have to give him the chip, that there was something else I could've done with it, then I'll smack myself and replay.

Smack your head and replay. You aren't required to give Yes Man the chip. Just completely ignore him, and don'\t give the chip to anyone. Not giving it is something you can do.

No. I did NOT decline to meet anyone. I chose to pursue the Benny quest first because that quest drove the entire plot from the opening cinematic, but that closes off the NCR quests. I know I screwed up my ending based on my in-game decisions -- obviously. My contention is the story line assumes you're helping Yes Man once you've accepted his quest to grab the chip. But I could just as easily have turned the chip over to the NCR, or destroyed it, or just not pick it up. Did you even read my post before lecturing me?

But it doesnt assume anything, you just haven't understood your options. Both Yes Man and House give the quest to get them the chip so the game hasn't assumed a track for chip retreval. You can't meet ceasar until either you've got the chip, or Ceasar's got Benny (which is what happens if you dont wack him at the tops) at which point you can follow that track. At the same time, you're invited to the Embassy, and can jump on the NCR track whilst ignoring all the others (Heck, IIRC you dont even need to retrieve the chip for the NCR track).
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Cameron Garrod
 
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