Just curious. With certain shouts like disarm, which only effects enemies to a certain level, and other ones like fire breath, which do damage, they became useless/progressively weaker as the player levels up. Why exactly did Bethesda do this? It makes many of the interesting and very cool shouts practically useless. In the end, the only practical ones are "utility" shouts like Whirlwind Sprint, and ones that work indefinitely, like Marked For Death and Unrelenting Force.