Replace that diamond encrusted 24 karat gold dollar sign with an oversized diamond encrusted 24 karat gold bottlecap for that proper Fallouty vibe.
Replace that diamond encrusted 24 karat gold dollar sign with an oversized diamond encrusted 24 karat gold bottlecap for that proper Fallouty vibe.
Gold is a highly conductive, corrosion-free metal which is why it's often used in electronics. So there's one use there, among others: https://en.wikipedia.org/wiki/Gold#Modern_applications
As for gold power armor, you could paint it with gold leaf.
Use in electronics is really all I can think of for use in the Wasteland, really.
Gold it keeps your laser rifle running. invest your caps now, for gold is the future.
Given that the use of many prewar outfits we have had and likely will have, fashion over function isn't without precedent (especially in cases of not so sensible heels).
As far as I can tell, the most valuable things in the Fallout universe are still weapons, armor, clean food, medicine, and shelter. Caps are just a means of keeping track of valuable goods. Luxury just isn't what people value. I mean, look at the Pre-War theme; the whole set of pristine Pre-War goods costs about as much as a minigun with one belt of ammo.
Rather than wade though three pages, I'll just mention this ---- just as baseball caps gave PER (presumably because they shaded your eyes and made it easier to see farther?), and glasses boosted PER (assuming they're boosting your vision in some way, regardless of prescription), then they could easily have jewelry that increased CHA, if they did not already. I use so many mods, I have no idea if there actually were items in the game that boosted CHA but I know, whether through mods or vanilla, there were necklaces that boosted your CHA ---- made you more appealing to look at, and presumably talk to.
Human cultures of every era have come up with all sorts of things to decorate themselves with - tattoos, scars, overly-fancy clothing, jewelry (everything from carved bones to gems to worked metals).
Modern folks, medieval folks, primitive tribal folks, everyone. So, from that standpoint, yeah - it's a bit odd that there isn't "jewelry" in the games. Between tribals, raiders, and "civilized" people trying to demonstrate how well they're doing or how important they are....
Tell the raider chief with a necklace of Deathclaw teeth, bone piercings in his face, and bracelets (wrist & upper arm) made of the sniper-rifle cartridges, that he's not "badass".
(seriously, where does the assumption that "jewelry" = "happy fluffy flower picking" come from?)
How on Earth would the two possibly equate? If anything, obtaining swag after gunning down raiders is the exact opposite of running through a field picking up flowers and catching butterflies. You need to work on your metaphors.
Fallout is wasteland survival. No one gives a [censored] about jewelry, and if they do, they probably won't survive. Things of value are things that have a practical use that enables you to survive. They use bottle caps for currency, for christs sake. I for one have no desire to see jewelry in Fallout.
The tribal leader & his lieutenants wear trophies & impressive armor to demonstrate their strength and celebrate their victories. The raider bands do the same, as well as to terrify their victims. The leader of the trading settlement adorns himself in "fine" clothes and ostentatious displays of luxury and wealth, to show his importance / advertise his success / lord it over those he feels are beneath him. The leader of a disciplined military group decorates herself in medals and fancy uniform trim, again to emphasize success, authority, and importance. Ditto for the leaders of a scientific enclave, just with details more taken from their fields of interest.
Human society has done these things in every era and way, from the medieval, to pirates, to Amazon tribesmen, to modern-day street gangs, socialites, sports fans, etc. Having to survive and rebuild in a post-apocalypse setting wouldn't change that.
Yes, all that is true, but post-apocalyptic doesn't sort under any of those. I saw no jewelry in Fallout 1, 2, 3 or NV, and there's no reason for it to suddenly appear in FO4.
It was Derikikk who first pointed this out.
there was a necklace (guest item to get into thieves guild you had to steal) in 1
a necklace (MRs BIshops could be swiped from safe) in two.
Course the ghost locket (also 2)
And that got me thinking in 2 I know you could get a PIN by being upstanding, or a tattoo going the other way.... But cause they were pretty svcky i didnt do it did you get a ring if you went the shotgun wedding rout??
Also sulik had grampa's bones in his nose... And I had a toe and an ear I kept around hate misplacing my parts.
Edit ohhh ya and the out house gold pocket watch