I'm not saying that it is necessarily a positive compromise in the least, but given the success of Skyrim, something like 30 million copies sold, they have every reason to appeal to the widest audience possible. Some would call it casualisation or lowest-common-denominator, but I would argue that is a reality that Bethesda has to face. We can complain all we want that what we may have appreciated about past games may have been unceremoniously removed from the sequel, but we should also grant that Bethesda has the right to do whatever they want if it means they can make a game with wider appeal.
I can see where the push-back comes from but I don't see that we can much about it until the game drops and people can maybe mod out the junk they don't like.