Why do so many people want a Solstheim expansion?

Post » Sat Feb 19, 2011 8:16 am

The real reason: nostalgia. They want to relive their youths playing Morrowind and Bloodmoon.


This.
User avatar
bonita mathews
 
Posts: 3405
Joined: Sun Aug 06, 2006 5:04 am

Post » Sat Feb 19, 2011 5:07 am

5. The Underfrykte

... it's the Udyrfrykte. :slap:

Also, the reason why I'd like to go back is mainly point 6. (and maybe a tiny little bit of nostalgia... :teehee:)
User avatar
Sian Ennis
 
Posts: 3362
Joined: Wed Nov 08, 2006 11:46 am

Post » Sat Feb 19, 2011 6:22 am

Bethesda is good at fixing things. But it's all thei fault, they are holding us back!

As for the refugees: I will kill them, I will kill them all. Every single on of them. And not just the men, but the women, and the *BLANK*. They are refugees and they will be slaughtered like refugees. I'm hungry!"


I had a dream that I was a Jedi WereBear. I came back here and freed ate all the slaves refugees.
User avatar
Chloe Botham
 
Posts: 3537
Joined: Wed Aug 30, 2006 12:11 am

Post » Sat Feb 19, 2011 7:20 am

Bethesda is good at fixing things. But it's all thei fault, they are holding us back!

As for the refugees: I will kill them, I will kill them all. Every single on of them. And not just the men, but the women, and the *BLANK*. They are refugees and they will be slaughtered like refugees. I'm hungry!"


Hey they dont have light sabers in Tamriel
User avatar
Victor Oropeza
 
Posts: 3362
Joined: Sun Aug 12, 2007 4:23 pm

Post » Sat Feb 19, 2011 11:38 am

I agree with basically all your points OP.

I'd much more like to visit Atmora. Here's mainly why:

- It has a connection to Skyrim.
- Atmora IS the origin of all of mankind in Tamriel, since the Nords first came from there. Pretty cool I think :)
- It could have some very very ancient caverns and secrets beneath the icy surface.
- I believe, if I'm not wrong, some Nords stayed there while others went for Skyrim, thousands of years ago. Would be interesting to see how those Nords who stayed are like now...
- Not much is known about Atmora and we've never visited it before.


The only downside is the rather similar icy environment to Skyrim. An expansion or so should have some different environment... perhaps. Even though, Atmora is a much cooler choice than Solstheim I think, giving the circumstances mentioned by the OP.
User avatar
Kira! :)))
 
Posts: 3496
Joined: Fri Mar 02, 2007 1:07 pm

Post » Fri Feb 18, 2011 9:57 pm

5. The Underfrykte - Well, this might not be in Skyrim, but it could be

They're native to Skyrim actually.

I agree completely with your post though. I don't want to go back to Solstheim. It's like saying "I hope The Elder Scrolls 6 takes us to Cyrodiil!"

We were just there. How about some originality?
User avatar
Caroline flitcroft
 
Posts: 3412
Joined: Sat Nov 25, 2006 7:05 am

Post » Sat Feb 19, 2011 3:14 am

Summerset or Akavir or Black Marsh or Elsweyr will be better, Solstheim just Skyrim in miniature
User avatar
HARDHEAD
 
Posts: 3499
Joined: Sun Aug 19, 2007 5:49 am

Post » Sat Feb 19, 2011 6:09 am

I'd somehow like to see it for nostalgia, and because it would be really cool to be able to directly compare how it would look with modern graphics and engine and everything compared to the old Morrowind graphics. Sure, Skyrim is basically a bigger version of Solstheim, but direct comparison of one place would be nice.

But personally, I don't see them making a Solstheim expansion. They'll leave that to the modders. People would just complain that Bethesda are too lazy to come up with new ideas. My guess is that they'll surprise us with something none of us expected. And it'll be amazing. :-)
User avatar
HARDHEAD
 
Posts: 3499
Joined: Sun Aug 19, 2007 5:49 am

Post » Sat Feb 19, 2011 10:20 am

Putting aside the obvious call for nostalgia.

Elder Scrolls expansions typically add some sort of land to the world. So far we've seen an island landmass, isolated cities, and a deadric realm. It makes sense that any expansion to Skyrim would follow suit and add some size to the world itself rather than simply taking place within the world. And before it comes up, I don't view KotN as an expansion. If we accept KotN as an expansion, content wise, we may be in for some serious nickel and dime-ing in the future.

Anyway, I think Bethesda is a little weary of throwing yet another daedric realm at us again. Last game we saw multiple oblivion worlds, even if they all looked like the Deadlands, barring SI of course. So this leaves us with some sort of distant city type of area, or full-on additional landmass. Something mundane. Something on Nirn.

  • Orsinium/Eastern High Rock - Orsinium sits north of Wayrest, smack dab in the middle of High Rock with previously unexplored parts of High Rock between it and Skyrim. This could be used in the future should High Rock ever be revisited and given a full province wide game ala Oblivion and Skyrim.

  • Hammerfell - Unexplored for the most part. I would rather see a full TES game dedicated to Hammerfell than see another chunk of it in expansion form.

    Cyrodiil - I highly doubt Bethesda would go back to Cyrodiil in an expansion so soon. Maybe if they simply did the Imperial City properly (enormous) the IC could have an expansion in and of itself like Mournhold, but I still don't see this happening.

  • Northwestern Morrowind - Seeing as it's likely still in ruins, I'm not sure how much they could do with the place. I was kind of hoping to see Morrowind in full at some point, but after it got blowed up, I'm not sure I ever will :(

  • Valenwood/Elsweyr/Black Marsh/Summerset Isle - Too far from Skyrim to make the cut, and all of them are prime candidates for future full TES games.

I'm also not big on the idea of having only chunks of provinces to explore. It worked in Daggerfall given the gargantuan size of the world back then. Having arbitrary cutoff points is hard to justify, unlike the clearly defined borders of a full province.

  • Roscrea - Probably stands the biggest chance of getting picked for any expansions. It's near (ish) Skyrim, is not well explored, and has a link to Solitude and so may be contested territory between Nordic city-states.

  • Solstheim - Second most likely place for an expansion IMO. It's been explored in the past, but that was before the Red Year and subsequent invasion. Now populated by Dunmer refugees, the land may have been developed extensively. Since the land has already been mapped in Bloodmoon, only new Dunmeri cities would need to be placed which would allow Bethesda to work out the landmass rather quickly, allowing them to concentrate more heavily on quests, dungeons, creatures, and the lore surrounding what is essentially the second Dunmer/Chimer exodus.

    If Bethesda does not feel the need to visit another Skyrim-esque landscape, the eruption of Red Mountain may well have altered the climate of Solstheim to be somewhat more like Morrowind used to be.

  • Cathnoquey/Esroniet/Yneslea - The lands sitting between Tamriel and Akavir. Not well explored, but far removed from Skyrim. What our protagonist would be doing there would be hard to place.

  • Atmora/Akavir/Pyandonea/Thras/Yokuda - Mysterious lands that I feel should never be explored too thoroughly. The mystery surrounding them is part of what gives them charm.

  • Aetherius - This is stretching things a bit. The hero of Daggerfall was there once, but I do not imagine the aedra still living there would take kindly to intruders and so would likely be quite desolate.

  • A new landmass - Much like Solstheim was to Morrowind, and new landmass could be created and given history specifically for Skyrim. Always a possibility.


In all honesty, I can't see an expansion taking place outside of Roscrea, Solstheim, or Atmora. Nor do I see Bethesda sending us off to a huge, fenced in, distant city which will likely be pruned in the future to accommodate a full TES game. Making our return very underwhelming. Of those three, Roscrea and Solstheim have the best chances of making it in. Roscrea being mostly untouched to this point, can be developed however Bethesda sees fit. Solstheim is familiar territory that has recently been involved in a good number of lore happenings and could be quickly mapped out allowing Bethesda to concentrate on more important things. Do note that, depending on the technology available, it may actually be harder to replicate Solstheim than to generate Roscrea from scratch. Heightmap wise anyway.

So yeah, there's my take on the feasibility of various locations for possible expansions.
User avatar
Deon Knight
 
Posts: 3363
Joined: Thu Sep 13, 2007 1:44 am

Post » Sat Feb 19, 2011 11:06 am

Orsinium is the best idea for an expansion.
User avatar
Mr. Allen
 
Posts: 3327
Joined: Fri Oct 05, 2007 8:36 am

Post » Sat Feb 19, 2011 12:05 pm

In all honesty, I can't see an expansion taking place outside of Roscrea, Solstheim, or Atmora.

I think that's a very limited view. In fact, I would say they will almost definitely NOT have it on Solstheim or Atmora, due to their high level of similarity to Skyrim, the fact that Solstheim has been done and the fact that Atmora is supposed to be uninhabited and incapable of habitation due to extreme conditions. I wouldn't rule out other Oblivion realms, nor would I rule out some islands such as Yokuda (Lore is limited, dodgy, and most sources will tell you wrong) and Thras, or parts of High Rock (Which is the least likely province besides MW, Cyrodiil and Skyrim to get a later game, being the predominant location of Daggerfall and having similar architecture and style to Cyrodiil).
User avatar
Connie Thomas
 
Posts: 3362
Joined: Sun Nov 19, 2006 9:58 am

Post » Sat Feb 19, 2011 8:37 am

The expansion won't be settled in Solstheim, and although Atmora could rock, it won't be there either. They have said that when they make an expansion, they like to do something different. For Morrowind (a volcanic island), they did Solstheim (a northern environment), and for Oblivion (typical fantasy beautiful land) they made Shivering Isles (strange and crazy islands).
User avatar
laila hassan
 
Posts: 3476
Joined: Mon Oct 09, 2006 2:53 pm

Post » Sat Feb 19, 2011 4:20 am

I don't understand the nostalgia for Solstheim. There are so many places the series hasn't visited yet, why would anyone want to keep going back to the same ones? My suspicion is that anything that they'd put in Solstheim is going to be similar to what's in Skyrim anyway, so there's not enough difference between them to justify redoing it. I keep asking myself why they bothered to set TES V in Skyrim when we've already seen both Solstheim and Bruma?

Going back to Cyrodiil would make more sense, with a new game that features politics, factional fighting, regional differences, and all of the economy and infrastructure one would expect of the heart of a vast empire just past its prime, but were ignored or just strangely missing in the last game. Cyrodiil could have been great, but it wasn't. Solstheim was pretty good, why go back and change it? Besides, I'd much rather see Black Marsh, Elsweyr, or the Summerset Isles, and wouldn't object to the game being in Hammerfell or Valenwood. Returning to Highrock, or visiting Orsinium, might not be as much to my liking.
User avatar
Jade Barnes-Mackey
 
Posts: 3418
Joined: Thu Jul 13, 2006 7:29 am

Post » Sat Feb 19, 2011 11:13 am

I really don't think the expansion will be Solstheim. Just look at past expansions: (That added whole land masses)

Vvardenfell was a place with ashlands/grazelands/giant mushrooms. The expansion to that was Bloodmoon. Which featured Solstheim. Snowy, rough place with forests.

Cyrodiil was a lush landscape with forests, valleys and mountains all over the place. The expansion to that was Shivering Isles. A far more stylized landscape fitting a mad god. We also saw the return of mushroom trees.

Skyrim has a volcanic tundra, mountains, forests, snow, and so on. What will it's expansion be? Not a place that's basically the same.

Edit* slightly ninja'd by perry the platypus! :ninja: seems fitting.

Anyway, I really hope the expansion takes place in the Wrothgarian and Dragontail mountains (i,e parts of High Rock and Hammerfell) I don't see the Orcs getting their own full game so why not as an expansion? To Orsinium my Orcish brothers!
User avatar
Jeff Turner
 
Posts: 3458
Joined: Tue Sep 04, 2007 5:35 pm

Post » Fri Feb 18, 2011 11:34 pm

Five words. It was part of Morrowind. So regardless if it was terrible or not everyone will want it. (it wasn't terrible but you know what I mean)

It just seems people don't care about quality of the game as long as it fits into their nostalgia of Morrowind. Nostalgia really shouldn't be a deciding factor if a game is good or not. I don't love Arena more than the other games just because I played it first, I rank games on how good they were independently because you should judge games on it's on merit from game to game. Thus is why Daggerfall is my number one, then Oblivion and then Morrowind.
User avatar
FABIAN RUIZ
 
Posts: 3495
Joined: Mon Oct 15, 2007 11:13 am

Post » Fri Feb 18, 2011 10:04 pm

Much rather see something completely new myself
User avatar
R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Sat Feb 19, 2011 10:19 am

If Bethesda does not feel the need to visit another Skyrim-esque landscape, the eruption of Red Mountain may well have altered the climate of Solstheim


They have said that when they make an expansion, they like to do something different. For Morrowind (a volcanic island), they did Solstheim (a northern environment), and for Oblivion (typical fantasy beautiful land) they made Shivering Isles (strange and crazy islands).




What about Solstheim with palm trees and coconuts and beaches? :cool:
User avatar
LittleMiss
 
Posts: 3412
Joined: Wed Nov 29, 2006 6:22 am

Post » Fri Feb 18, 2011 10:19 pm

DISCLAIMER: I haven't played Solstheim, but I've heard plenty about it. /DISCLAIMER

I really don't get this. Whenever there's a discussion on expansions for the game, half the reccomendations are Solstheim. Some people in fact have said that it will be awful if it isn't in. But WHY?

Here are the main arguments I've noticed

1.I've been there before and enjoyed it - Exactly! How about something different? No point in revisiting the same old thing.
2. The environment - Uh... it's ice and snow and mountains and pine forest and glaciers. Has nobody realised that ALL of these things are in Skyrim, the province?
3. The culture - In Skyrim
4. Horkers - In Skyrim
5. The Underfrykte - Well, this might not be in Skyrim, but it could be
6. The Dunmer have retreated here and it will be interesting seeing them - While this is the best point, I will once again point out that Skyrim is directly next to Morrowind and we may see something to do with the Refugees that went there as well.

So, really, when Bethesda could be spending their time and money on a new, vastly different expansion with a new realm, new locations to explore, a new environment, new lore, and so on, why is Solstheim the be all and end all for many peoples choice of an expansion?

Because Skyrim and Solstheim are both on the same planet and both located in the far north it is normal to assume that there will be ice and snow and mountains and pinespruce/evergreen forests and glaciers. Just as Finland, Iceland, Alaska and Siberia all have similar environments yet are very different at the same time. All listed however are very different in some ways.

As for culture, I wouldn't want it the same except that people of far north places often do have some similarities just because they deal with very similar conditions.
4. Yes, places in the far north all have animals that survive very cold climates well. Like reindeer, moose, bears....so on and so forth. It would be quite funny to see lizards in those places.
5. Who knows.
6. Yes, most places have immigrants.

I can't imagine what could be more exciting than Skyrim. I want to live there. And I imagine I will all next winter after it's release. If I get sick of Skyrim, I'll walk outside and play in the ice and snow. ;)
User avatar
vanuza
 
Posts: 3522
Joined: Fri Sep 22, 2006 11:14 pm

Post » Fri Feb 18, 2011 11:03 pm

I think that's a very limited view. In fact, I would say they will almost definitely NOT have it on Solstheim or Atmora, due to their high level of similarity to Skyrim, the fact that Solstheim has been done and the fact that Atmora is supposed to be uninhabited and incapable of habitation due to extreme conditions. I wouldn't rule out other Oblivion realms, nor would I rule out some islands such as Yokuda (Lore is limited, dodgy, and most sources will tell you wrong) and Thras, or parts of High Rock (Which is the least likely province besides MW, Cyrodiil and Skyrim to get a later game, being the predominant location of Daggerfall and having similar architecture and style to Cyrodiil).


I didn't rule out anything :P Just varying degrees of feasibility which is all personal opinion in the end. You have to keep in mind that each expansion has tied into the main game at least in some small way. Morrowind had Tribunal which played along with the Nerevarine prophecy, and Bloodmoon which again was tied into the whole "prophecy" thing. It also served to enhance the Nerevarine's immunity to various ailments like Lycanthropy. Oblivion's tie in was quite obvious that yet another gate to Oblivion was opened. If it happens during the MQ, it's another place to explore, it if happens afterwards, it's even stranger. An expansion for Skyrim will need to tie into it somehow. I just don't see "wee Akavir is cool!" being a good reason to journey halfway around Nirn. Maybe if there is something to do with dragons elsewhere, sure. Or maybe a continuation of the storyline post-whatever it is you end up doing at the end of Skyrim. I still don't see us venturing too far from Skyrim (which would necessitate a separate worldspace and some teleportation to get there).

Most Oblivion realms are the stuff of nightmares. And even those that aren't, like Azura's, are still not someplace you would want to be for very long. The Daedra are not your pals. Likewise, Thras and Akavir are both hostile lands. I would not expect to see any sort of welcoming party at either place.

To eliminate High Rock is akin to eliminating the whole of Tamriel given Arena took place all over. The series has changed completely in scope and design. A modern day Daggerfall would be completely different from what we remember. Especially with 98% of the cities vanishing. And with that point, I hope we won't return until technology can do Daggerfall justice.

I think a more temperate Solstheim could be a good move. Morrowind nostalgia fanatics can be satisfied, and the rest of us get a different climate (though Skyrim is certainly not all ice and snow to begin with) and potentially different landscape as well as the possibility of exploring in detail what the Red Year was all about.

Maybe we could even return to Stros M'Kai. It's been some time since Redguard took place and Dwemer ruins are supposed to be in Skyrim.
User avatar
Rhysa Hughes
 
Posts: 3438
Joined: Thu Nov 23, 2006 3:00 pm

Post » Sat Feb 19, 2011 7:49 am

We can already go to Solstheim, all you have to do is boot up Morrowind :thumbsup:
User avatar
A Boy called Marilyn
 
Posts: 3391
Joined: Sat May 26, 2007 7:17 am

Post » Sat Feb 19, 2011 11:36 am

We can already go to Solstheim, all you have to do is boot up Morrowind :thumbsup:

To be fair we can also already go to Skyrim, all you have to do is boot up Arena :P
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Sat Feb 19, 2011 5:44 am

They wont do it as an expansion. If this is about you really wanting to know why people want anything, you are going to be here for a long long time.
User avatar
Del Arte
 
Posts: 3543
Joined: Tue Aug 01, 2006 8:40 pm

Post » Sat Feb 19, 2011 10:30 am

To be fair we can also already go to Skyrim, all you have to do is boot up Arena :P

Oh! He got told!
User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Sat Feb 19, 2011 4:33 am

What I want to see in expansion is part of Morrowind's mainland between Skyrim and what's left from Vvardenfell... And Solstheim is actually pretty small piece of land, I want some MOAR
User avatar
Lucie H
 
Posts: 3276
Joined: Tue Mar 13, 2007 11:46 pm

Post » Sat Feb 19, 2011 8:13 am

Solstheim is my fav place in TES. That is one of the reason I am so please about Skyrim as it is a winter landscape my fav type. But I don't need Beth to return to Solstheim, but a mod could...
User avatar
Nicholas C
 
Posts: 3489
Joined: Tue Aug 07, 2007 8:20 am

PreviousNext

Return to V - Skyrim