I don't understand your argument, hamsmagoo. Most of Morrowind's quests were variants on going from point A to point B and killing/finding something, then talking to someone to complete the quest. Exactly the same situation with Daggerfall and Oblivion. You contradict yourself entirely when you say that Oblivion was "instantly gratifying with really nothing you have to work for," and then immediately afterward complain that you couldn't immediately access the Arcane University. And if you think Morrowind wasn't about the combat, you're insane. Do me a favor next time you play Morrowind. Walk from Balmora to Ald-Ruhn. Notice how everything wants to kill you? Both games, and the entire series, really, are EXTREMELY combat-oriented. Anyone who tries to say otherwise is either completely blinded by nostalgia or trolling.
Also, what exactly failed to be epic about Oblivion's main quest?
I'm not trying to access the University as a guild member, I'm trying to loot it as a high-level thief. So, I'm not contradicting anything, that's one thing you're wrong about. You should be able to go
anywhere, like the box says.
And as for combat, the creatures you encounter in the wild make more sense, they're not placed in perfect five-foot increments, one at a time, they're not all hostile. So, that's another thing you're just wrong about. And there are TONS of non-combat quests.
I've played characters for hours without ever fighting anything except for the two or three hits it takes to knock out some wilderness baddies. And the fighting is over with so much more quickly, and it's actually based on skills and rolls like it's supposed to be. I could go on and on.
There is so much more to Morrowind than the combat.
And pretty much every little quest in Morrowind had at least two solutions. And in the quest systems thread, I explained in more detail why I prefered Morrowind's quest system over Oblivion's so read that.
I've highlighted the totally unnecessary insults that you've thrown into your response to my post in red. Kind of self-defeating, since most of it was wrong...
Edit: what failed to be epic about Oblivion's main quest? it didn't fail at being epic. I'm not trying to insult Oblivion, I'm just saying I felt Morrowind was way superior and more of what I want. There's no reason to lose your temper and take it personally.