WHY NO MOUNTS!?

Post » Wed Dec 02, 2015 12:12 am

We are getting Vertibirds I think a helicopter will serve us better than some mutated animal.

User avatar
Jessica Colville
 
Posts: 3349
Joined: Wed Oct 18, 2006 6:53 pm

Post » Wed Dec 02, 2015 4:35 am

While I wouldn't mind a bicycle (likely beat to hell and only good until the chain breaks then it's a piece of junk), a motorcycle would be too troublesome to keep running, and fueled, and frankly every brahmin I ever saw looked like it was near death anyway --- I can't imagine speeding across the wasteland on the back of one of those.

User avatar
Budgie
 
Posts: 3518
Joined: Sat Oct 14, 2006 2:26 pm

Post » Tue Dec 01, 2015 3:12 pm

Who says we need animals as mounts? Why not use a http://vignette3.wikia.nocookie.net/fallout/images/5/51/Giddyup_Buttercup_MZ.jpg/revision/latest?cb=20120312192711 as seen in Zeta.

User avatar
Elizabeth Falvey
 
Posts: 3347
Joined: Fri Oct 26, 2007 1:37 am

Post » Tue Dec 01, 2015 4:37 pm

Super mutants are fast as hell and super strong lets make them into mounts.
User avatar
Eibe Novy
 
Posts: 3510
Joined: Fri Apr 27, 2007 1:32 am

Post » Wed Dec 02, 2015 4:43 am

Quote from New Vegas.

"You can't ride 'em, and if you put a saddle bag on them, they just lay down till you take it off."

User avatar
Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Wed Dec 02, 2015 2:43 am

I want to be able to ride a death claw while shooting lasers!

Or not!

User avatar
Amy Smith
 
Posts: 3339
Joined: Mon Feb 05, 2007 10:04 pm

Post » Wed Dec 02, 2015 3:25 am

There really isn't a legitimate reason not to have mounts. We know motorcycles and cars are still functioning in this time period. Regardless of if horses were extinct in the Black Isle games, BGS could easily retcon that if they chose to do so. No, the maps aren't "too small" and the areas aren't "so dense" that a mount or vehicle would be impractical for explanation. That last statement, is honestly the most ridiculous, dumbest, and most prevalent I've seen on these forums.

BGS games have never been "small." Morrowind was the smallest, and yet it still took forever to get around on foot, which is why there were silt striders, recall, and boats for quick travel. Oblivion and Skyrim were huge making the addition of a mount a very welcome feature. Fallout 3 and Fallout New Vegas certainly aren't small either and a mount would have made sense and in fact mods were created for that very purpose. BGS hasn't talked about the actual size of Fallout 4, but it's unlikely it's going to be smaller than any of BGS' previous games.

BGS could easily do mounts and they are somewhat doing it with vertibirds that may be replacing quick travel. The world is large enough. It could support vehicles. BGS has just declined to do so for who knows what reason. Modders will inevitably implement the system again as BGS continues to fail to add a feature that makes a lot of sense in such a large open world experience.

User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Tue Dec 01, 2015 9:07 pm


There are robots and mechanical things everywhere so why not

But people keep saying animals are too hostile or wont like being ridden... I am sure some kind of device could fix that. In the big MT the Dr. Had roboscorpions, dogs, ect doing his bidding.
User avatar
Fam Mughal
 
Posts: 3468
Joined: Sat May 26, 2007 3:18 am

Post » Tue Dec 01, 2015 7:46 pm

People also seem to forget that the BoS in Fallout 3 created a short wave frequency that allowed the lone survivor to control death claws that the enclave was controlling. If a deadly predator like the death claw can be tamed, it's not unreasonable it or other animals could be turned into mounts. Really, any argument against mounts in Fallout doesn't have a lot of factual or evidentiary support.

User avatar
Christine Pane
 
Posts: 3306
Joined: Mon Apr 23, 2007 2:14 am

Post » Wed Dec 02, 2015 4:03 am

Well I find that I miss a lot when riding around in Skyrim, so other than maybe getting some nice screenshots of my character on a horse, I'd rather walk and look around while going from place to place.

User avatar
Catherine N
 
Posts: 3407
Joined: Sat Jan 27, 2007 9:58 pm

Post » Tue Dec 01, 2015 4:28 pm

I prefer a mount for the simple fact that it takes an insane amount of time to traverse BGS maps otherwise unless you use fast travel, which I hate using. A mount allows you the pleasure of still experiencing and exploring the world without it taking 30 minutes to an hour to get from Whiterun to Windhelm. I've personally never had issue finding points of interest in BGS games as BGS generally does a really good job of making things obvious. I have hundreds upon hundreds of hours logged in Skyrim. I guarantee you much of that is just exploring with a mount. I don't even want to know how much more time would have been invested had I needed to walk everywhere. I just don't have that kind of free time to burn.

User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Tue Dec 01, 2015 9:24 pm

It isn't just the riding of mounts, it is the dynamics of it and what it could add.

A few raiders... No problem... A few raiders on beasts charging at you... Something different.

I don't think they need to be everywhere in the game but a few the protagonist could ride and a few enemies with mounts would be cool. Mounted shooting would also add a new level of gameplay. It would also be your pack animal. People saying "oh you will break the lore boo hoo" yet the protagonist can Sprint carrying 250+ pounds of gear??? Give me a break. At least with a mount it would help to explain the inventory carry capacity slightly.

I guess I am in the minority on this one. :)

I will have to use mods to add it in I suppose.
User avatar
Amanda Leis
 
Posts: 3518
Joined: Sun Dec 24, 2006 1:57 am

Post » Tue Dec 01, 2015 8:42 pm

We already do in the form of power armor and vertibirds. Beyond that...maybe a Giddyup Buttercup if you want to be a huge man-child.
User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Tue Dec 01, 2015 2:11 pm

u can call it to travel whatever u want, is part of a quest after u unluck it probabbly.

And for the look on the Trailer u can shoot from it too.

User avatar
Grace Francis
 
Posts: 3431
Joined: Wed Jul 19, 2006 2:51 pm

Post » Wed Dec 02, 2015 6:16 am

Well I have to admit that most of the horses I buy in Skyrim just end up being expensive horse hide and horse meat as they have a very short life expectancy. Heck even keeping one in my Hearthfire home can get them killed when they attack some random giant that walks by the house. I can't pick up anything while riding so that a constant up and down if gathering herbs. Hitting anything with a sword while mounted is more random luck and anything. You can't 'park' one anywhere and expect to find it once you return. I'm sure there are mods that could improve horses but I just stopped bothering with it.

As far as FO4 ... no, no I would not want to have to deal with any mounted animals. Having a chariot pulled by giant mole-rats ... I might consider that.

User avatar
Nicholas
 
Posts: 3454
Joined: Wed Jul 04, 2007 12:05 am

Post » Tue Dec 01, 2015 9:38 pm

One things for certain; if they do add mounts there had better already be mounted combat as there is nothing more irritating than having to hop off said mount every time you want to fight something. Even then I likely still wouldn't use mounts but at least the option would be there. I never really had a difficult time with my traveling taking time. In Morrowind I literally jumped everywhere, Oblivion I just ran, Fallout 3 I ran, New Vegas i ran, Skyrim I sprinted everywhere, Fallout 4 I'll likely just sprint everywhere just like I did in Skyrim as I find mounts to just be troublesome and annoying to use.
User avatar
Casey
 
Posts: 3376
Joined: Mon Nov 12, 2007 8:38 am

Post » Wed Dec 02, 2015 3:29 am

this sounds terrible, including people thinking vertibirds are gonna be used for anything more than a couple things lol

User avatar
Brandon Bernardi
 
Posts: 3481
Joined: Tue Sep 25, 2007 9:06 am

Post » Tue Dec 01, 2015 9:39 pm

I think you are conflating the poor implementation of horses in past BGS games as a reason for not having mounted traversal at all. I had Shadowmere and the horse you could summon via Dawnguard, so death was never an issue for me. Gathering resources is problematic, but there are plenty of other means of getting rare herbs without having to scavenge the world 24/7 (the Archmage's chambers in the College of Winterhold is a great place to find rare plants). I never bought Hearthfire so I can't comment on that. Mounted combat was just unnecessary, albeit welcome, fluff that was there because it was a cool idea.

If anything, this gives BGS more reasons to improve on mounted combat. Games such as Red Dead Redemption, The Witcher 3, and even the Legend of Zelda have shown proper mount design can work and be a huge improvement to the experience. BGS just needs to take that feature more seriously and invest more time into making it work. They could ignore BioWare's attempts, however, as DAI had the worst mount implementation I've seen since Oblivion.

User avatar
Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Tue Dec 01, 2015 3:02 pm

WHY NO MAGIC SPELLS IN FALLOUT?!?!?!?!??!?!?!

Tip: Cap locks title will make 70% of the people on these boards dislike your topic right out the gate.

User avatar
Chris Johnston
 
Posts: 3392
Joined: Fri Jul 07, 2006 12:40 pm

Post » Tue Dec 01, 2015 10:51 pm

I was wishing for a nuclear powered motorcycle or something too, but oh well...

User avatar
Emily Jeffs
 
Posts: 3335
Joined: Thu Nov 02, 2006 10:27 pm

Post » Wed Dec 02, 2015 12:48 am

Rumor goes that with 9 charisma you can charm big animals in your party, including Yuo Gai and deathclaws. And those Yuo Gai's can be rode into battle.

User avatar
Fanny Rouyé
 
Posts: 3316
Joined: Sun Mar 25, 2007 9:47 am

Post » Tue Dec 01, 2015 3:02 pm

Reading some of the responses makes me remember why I don't post on forums much :) I loved mounts in the witcher 3, TES, borderlands ect and just it might be a fun option for people wanting to use it.

For me fallout is amazing but the same old enemies get old. Look at history and you will see throughout time beasts have been used in battle; elephants, rhinos, camels, ect. Enemies with mounts would be fun. Imagine shooting a raider off his mount and watching him soar!
User avatar
Jessica Nash
 
Posts: 3424
Joined: Tue Dec 19, 2006 10:18 pm

Post » Wed Dec 02, 2015 1:00 am

Brahmin are just too slow,

Anyone who escorted the Abolitionists to Lincolm Memorial will know this (really know this).

Someone will mod in some horses, perhaps My Little Pony would make a good mount.

User avatar
Tamara Primo
 
Posts: 3483
Joined: Fri Jul 28, 2006 7:15 am

Post » Wed Dec 02, 2015 3:13 am

I've wished for a motorcycle, being a selfish player, but I'm thinking walkin' everywhere fits the tenor and themes of the game setting better.

While Mad Max is a big influence on Fallout it's not been extended to vehicles or critters (Were the NCR horses in the NV comic made non-canon?).

I'd still like to see a Fallout Kart racing game.

User avatar
Elizabeth Davis
 
Posts: 3406
Joined: Sat Aug 18, 2007 10:30 am

Post » Tue Dec 01, 2015 10:36 pm

Well if you just had some scrolls of Icarian Flight...

User avatar
Mario Alcantar
 
Posts: 3416
Joined: Sat Aug 18, 2007 8:26 am

PreviousNext

Return to Fallout 4