http://cnovak42.hubpages.com/hub/Old-PC-RPGs-and-why-theyre-better-than-a-lot-of-new-ones
They made some good points there, and don't say that fallout nv is as good as old ones because it's better than fallout 3, it's still way worse.
Bethesda should read these before creating fallout 4 because most importantly it shows how much humor and dialogues were a big part of old fallouts where as in fallout 3 and nv there was nearly nothing funny, and there were much better dialogues in old fallouts, in the old ones there was more about present time and not about past, in new fallouts instead of talking with people about today you talk about their past like where they were born why do they live there, why did they join something, it's so boring I skip most of it.
In old fallouts you could get unique perks for doing something and people would react to who you are, for example you've been a porm star you could get std and people would recognize you, if you were a boxer people knew that, in new fallouts you help the world and the only people that notice that are the ones from the radio.
Old fallouts were more about speech than about fights but in the new fallouts it's other way around, you get boring speech, 90% of conversations you're asking dull questions like :"Who are you?" "Why are you here?" "Can I help you", and nearly always you had to be polite and serious! So you couldn't make a choice what character should you have, if you wanted to be serious, silent, aggressive or a joker.
And then after these boring conversations you get into repetitive and boring fights.
In old fallouts actually your character actually had good dialogues, no simple ones, and they were a great part of the game making it much more enjoyable.
Then fights were interesting, you could bomb the place, lock the doors so you could kill enemies room by room etc.
So what are your thoughts on these? Do you agree with these articles?