I think many of the problems being mentioned here by those who want the voice acting to be better (not those who prefer text only), are simply acknowledging the "growing pains" Bethesda is going through trying to get things "right". I want to see improvements to the system too. But count me in as someone who is all for voice acting.
Again, nobody's asking for text only.
Honestly, either a company cares, listens to the feedback from game users, and strives to improve while keeping up with the current and future technologies...or it doesn't. I've yet to be convinced the Bethesda crew doesn't listen or doesn't care.
Healthy critiques with suggestions for improvement as things move forward can certainly be helpful. Fighting progress seems a bit pointless, but history has shown it can be human nature to do so.
"Fighting progress" is an interesting way of putting it. Where i stand, not exactly an old school roleplayer but still someone who came up in the golden age of crpgs, fighting progress is exactly what the other faction is doing... Morrowind was fantastic in many, many ways. It still stands as the poster child - the pinnacle of rpg potential unrealised and a hint of what may have followed. There were numerous aspects in which Beth could have improved it, but apart from npc routines and slightly improved melee combat, they failed. There were several aspects (one aspect in particular - the topic of this thread) in which they not only failed to improve, they actually took a huge step backwards...
Full VA in Oblivion was little more than a marketting gimmick. A gimmick at the expense of real and varied dialogue options, and a gimmick which a younger, clueless market grabbed with both hands.
It came as no surprise to some. This is not a new debate. I knew exactly what Beth was sacrificing in order to achieve its gimmick. Myself and many others argued against it on forums like this and we were universally shot down in flame. But then Oblivion was released, and we were proved right.
Each and every prediction i made, came true.So please understand if you can, that we saw it all happening before and we tried to stand against an overwhelming tide of people who were "impeding progress". It was my fervent hope that the failures of Oblivion would be lessons learned, but here we are in the years leading up to TES V and Beth looks set to make the same mistake again. Our warnings may be jsut as futile now as they were then, but we have to try.
And just quickly...
Honestly, Fallout 3 did a much better job with the voice acting. So that makes me think they're more used to doing it, meaning it wouldn't be a bad thing to have it.
Surely i am not the only person who thinks that Fallout 3's VA, while slightly better than Oblivion's, was still woefully short of the mark to warrant placing it in a class above Oblivion, yes?