It's all speculation and subjectivity anyway, but to my mind I don't think anyone was ignoring anything with the Bethesda reboot. It's arguable how faithful they were to the lore, of course - but I don't actually remember coming across that many glaring errors that weren't explained. A few things I'd have liked to see justified a bit more, but overall I don't think they did that bad of a job on that front.
But again, it's all opinion. Not everyone's going to like it, but that's unavoidable anyway. I feel it's entirely possible to have your own particular vision for something while still respecting what had gone before. If you feel differently then we'll just have to agree to disagree and that's not the end of the world either.
I don't know if it's entirely accurate to say that "the Fallout you knew no longer exists," though. Those games still exist - they're there, you can buy them and if you own them you can still play them. They haven't disappeared. If I didn't like Fallout 3 it wouldn't mean I could no longer like Fallout 1.
Personally, I'd still like to see a spin-off of the Bethesda reboot (a la Tactics or something) that had a more traditional focus. (I've also said in the past I'd be open to everything from Fallout: Wasteland Chef to Fallout: Brahmin Racing, though. ) It's a big world out there full of possibilities, so who knows what Bethesda might do as a spin-off or license out to another company to expand on the franchise. "Will never return" has quite an air of finality for something that's so speculative, I think.