Why do people play a Todd Howard game?

Post » Tue Dec 01, 2015 1:14 pm




If your trying to slow down the hype train it aint working because the hype train is real! ALL ABOARD THATS GOING ABOARD! CHOOO CHOOOOO
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how solid
 
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Post » Tue Dec 01, 2015 8:32 am

It isn't my intent, but it would be a welcome consequence.

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latrina
 
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Post » Tue Dec 01, 2015 8:50 pm


And the amount keeps increasing. And i for one welcome some competition. Some open world RPGs (without sarcasm quotes) with working mechanics and worthwhile stories, and BGS is forced to either stop half-assing their games or go bankrupt. Either way, better games for me :happy:

Can't happen soon enough, the size and amount of gameplay mechanics overhaul mods is ever increasing. For once i'd like a complete game from BGS; not having to spend hours installing mods before i can start playing them :tongue:
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Craig Martin
 
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Post » Wed Dec 02, 2015 12:04 am

why? What do you care if someone else is excited about a game?
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Erika Ellsworth
 
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Post » Tue Dec 01, 2015 8:38 am

That is why there were no story holes, lazy scripting, and bugs in fallout 3 and vegas.

Sometimes i think that Howard dosn't realy know what he is talking about.
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Ashley Campos
 
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Post » Tue Dec 01, 2015 10:42 am


maybe you need to, but not everyone, I pretty much played 3 beth games in a row, vanilla.
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Emily Shackleton
 
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Post » Tue Dec 01, 2015 11:50 pm

Well, he did produce 4 Game of the Years, I'm guessing he probably knows alot more about game development then you do. :P
Oh, and Vegas wasn't made by Bethesda, it was Obsidian.

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brenden casey
 
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Post » Wed Dec 02, 2015 12:05 am

I totally can see a rebranding:

The Elder Scrolls: A Todd Howard Game

Fallout: A Todd Howard Game

I can dig it.

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Rachel Cafferty
 
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Post » Tue Dec 01, 2015 9:36 pm

You don't need to be a chef to know if the food is bad or not.

4 game of the years? Well CoD sells a lot too, doesn't mean it's awesome and we should praise the developers (even if some games of the franchise are good). Wasn't Todd Howard criticized multiple times because what he said in X game ended up as a different thing?

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Chris Johnston
 
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Post » Wed Dec 02, 2015 12:53 am

This thread is about "Why do people play a Todd Howard game?", not "people who think Todd Howard games are awful". You really have no place in this thread, so do some studying about reading and proper forum etiquette and post in threads with subjects that suit you.

It's like someone made a thread called "Oranges sure are delicious" and you rush in there just to shout "ORANGES ARE [censored] DISGUSTING!". It's damn rude dude.
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Jarrett Willis
 
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Post » Tue Dec 01, 2015 6:16 pm

Istvan Pely is just as important at Bethesda.

There is no point in Todd having a creative direction if nobody can implement it.

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renee Duhamel
 
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Post » Tue Dec 01, 2015 5:56 pm

The thing about Todd Howard is he really puts over a GREAT natural delivery... I loved his E3 presentation... and that "Our stupid gimmick is the best f'ing one I have ever seen" will go down in gaming history.

Yeah... Todd Howard has made the world want Fallout... and if you don't believe me JUST LOOK AT THE HATE REGARDING THE LACK OF PIP-BOY EDITIONS..

It's a stupid gimmick... but the whole world want them. It's not like you can wear it to work, or down the street etc... it's... just... AWESOME..

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ZANEY82
 
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Post » Tue Dec 01, 2015 12:27 pm

IT JUST WORKS!

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Rob
 
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Post » Tue Dec 01, 2015 7:37 pm


Yeah, seeing how they sell like hotcakes on consoles does suggest that most people are fine with them as they are. I just don't get how :tongue:
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Bek Rideout
 
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Post » Tue Dec 01, 2015 11:56 pm

lol, I think they deserve most of the credit. I mean really, "A Todd Howard Game"? Really?

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Emerald Dreams
 
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Post » Tue Dec 01, 2015 3:26 pm

I always take my time to finish my 1st playthrough of the main quest in vanilla first, just to get a feel of Bethesda's original vision for the game.

From there onwards, i will then hunt for mods which I feel adds alot more to the immersion.
This is the part where my gameplay will easily stretch to the hundreds of hours.

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Jennifer Rose
 
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Post » Tue Dec 01, 2015 12:46 pm

Its kind of funny that I actually play any BGS title, and in reality ONLY play BGS titles with the exception of the Forza series.

When I first loaded Oblivion I got stuck in the dungeon on the way out! Never made it to level up even once, and quit. Eventually reloaded and tried again but gave up out of boredom.

First time out in Fallout 3 I wandered around never finding Megaton, or even knowing that was where I should go, and got stuck in a metro tunnel due to a bug and quit. I even told a friend who suggested that I try the game how much it svcked and that I would never play again. It is now one of my most played games once I calmed down and paid attention.

First time out in Skyrim I came upon my first dragon and got killed repeatedly because I didn't understand how to fight it. Finally got past that only to get stuck in the embassy and gave up. My 11 year old niece loaded the game and showed me how to play. It is probably my number 2 most played title.

Before BGS games I played Fable and Baldur's Gate and loved them, and many hours racing in Gran Turismo before switching to Forza.

I svck at games, but BGS games give a gamer like me a chance to do things and get reasonably good at it. Best of all I don't have to worry about some 10 year old or nerd in his mom's basemant ruining my game experience because they have the twitch reflexes of a cat on crank or hurling obscenities at me like a sailor with Tourette's Syndrome. The world they create just swallows me up and makes me forget I am in a lounge chair in my basemant staring at a screen and I haven't peed or eaten or smoked for hours at a time. I have yet to play Fallout 3 without getting goosebumps despite having seen everything hundreds of times.

So as long as BGS makes worlds I can get lost in, and never feel stuck on a "level", I will continue to play their games for the foreseeable future.

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NIloufar Emporio
 
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Post » Tue Dec 01, 2015 1:40 pm

The title reads like flame-bait.....just saying.

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Euan
 
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Post » Tue Dec 01, 2015 3:27 pm


Yeah, i used to be like that. But now i know they don't have a "vision", they just put in random stuff that seemed cool at the time. I mean, just look at Skyrim :rofl:
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Ria dell
 
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Post » Tue Dec 01, 2015 11:17 am

Thus Fallout was rendered into a themepark of disparate frivolousness; a playful world at the expense of a pensive universe.

What "the Todd" does with TES, a series that he has largely autured is admirable (to an extent), it's a series he has fully realized and created.

I can respect the Elder Scrolls under Bethesda, but I can only suspect Fallout under their control.

I can't ever fully condone Todd morphing the series from what it was into what he wants, fans facilitate this industry and aggrandize development teams with prodigious budgets and jobs many can only envy.Yet Todd has conceded that he makes games that he wants, and tacitly at least not what many Fallout fans want.The problem lies in that he has one vision for two series...

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Gemma Woods Illustration
 
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Post » Tue Dec 01, 2015 5:56 pm

The Elder Scrolls is a testimony of great lore and world design spanning twenty years.

The disparity between the first two fallout games and the Bethesdas vision are indeed great. I agree that fans facilitate the games industry I just think that bethesda took black isles vision made it their own and transcended what fallout 3 could have been under black isle.

I don't want to make grandiose claims but I feel this is true and I feel for the fallout fans that feel alienated or just blatantly ignored. I am pertinent to this belief and I feel the changes are for the better. Fallout lives now with great success.

Games are art and it makes sense an artist would make something that suits their strengths.
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Lawrence Armijo
 
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Post » Wed Dec 02, 2015 12:39 am


I agree.
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Eve(G)
 
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Post » Tue Dec 01, 2015 8:17 pm

They may put a lot of graphical fidelity into the world design in terms of lots of little details, but they don't bother to make those details fit together in a way that makes sense - just look at Fallout 3's ramshackle buildings, the non-looted super market right next to the den of civilization, and the various giant black plot holes in the game.

'The world' may be the star, but that's because they don't put much effort into any other part of the game, not because they're particularly successful at putting effort into the world design.

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Amy Masters
 
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Post » Tue Dec 01, 2015 12:17 pm

Why play a http://i271.photobucket.com/albums/jj125/Gizmojunk/Tobbit-1.jpg game? Mainly for empowerment fantasy, I would think. To be able to wander around the sandbox getting away with anything, and being beholden to none. [Just what most don't usually have in their real life.]

I agree with this in premise,http://www.telegraph.co.uk/culture/art/3593618/Inspired-vandalism.html, it's pretty scary.

What's your favorite game? (or movie, novel; or song...) Just imagine it bought at auction, by a corporation that neither understands nor cares what is terrific about it, but http://i271.photobucket.com/albums/jj125/Gizmojunk/ToddHowardampco_zps24991817.jpg for a more numerous audience that will buy it in droves ~IF it is entirely redone as something else that accounts and respects, ands retains nothing of what made it terrific, and kept only what was superficial recognizable about it. :shrug:

Is it not easy enough to see someone else's enthusiasm for what's become of it, as obliviously (or sometimes intentionally) enjoying that something you loved was destroyed for their benefit?

I think that about sums it up.

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James Smart
 
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Post » Tue Dec 01, 2015 7:31 pm


Aka I want yo be egocentric and if I can't enjoy something anymore then no one should.
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Nims
 
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