So many useless shouts and a few great ones. It will never make up for the lost spells with powers used after several seconds. It was a horrible idea.
Yes fewer, four major factions and few minor factions and some sidequest. If you ever played Morrowind and played threw all of the game and did most if not all of the quest lines including the main quest its VERY long trust me. They are shorter it only takes a few hour for a faction quest.
More armor than Oblivion less than Morrowind, step up from Oblivion still behind Morrowind. After glass/ebony not much in Skyrim or Oblivion, I will give you that Skyrim has more armor so that is better for me. Same for weapons.
Your view on casuals definition is an opinion not a fact. My view on casuals definition is also an opinion.
I think casual gamers will play anything for a few seconds and they do not understand a lot about games but they will play games like Gears, Batman AC, Assassins Creed, CoD, Mario, Sim City, Sims, and even Skyrim and games like Disgaia. They will play some things whatever they like they will play a few minutes and leave it alone. Games do not hold any amount depth or it does not hold their attention and they do something else. Its an opinion just like you say if you play Farmville you must be a casual gamer.
I'm done after this post, I've got 75 billion people replying and I can't keep up.
Listen, it's not a dumbed down, nor a casual game. That's the end of it. A casual gamer is someone who plays iPhone games on their lunch break. If a non-gamer buys Skyrim, comes home and plays it 8 hours a day for a month, they are NOT a casual gamer anymore.
I've been playing video games since I was a little kid, and now I'm 26. I know the difference.
"Casual games can have any type of gameplay, and fit in any genre. They are typically distinguished by their simple rules and lack of commitment required in contrast to more complex hardcoe games.[1] They require no long-term time commitment or special skills to play, and there are comparatively low production and distribution costs for the producer."
""Casual gamer" is a loosely defined term used to describe a type of video game player whose time or interest in playing games is limited compared with a hardcoe gamer. Casual gamers can conceivably consist of any people who show more than a passing interest in video games, therefore it is difficult to categorize them as a group. For this reason, games which attempt to appeal to the casual player tend to strive for simple rules and ease of game play,
the goal being to present a pick-up-and-play experience that people from almost any age group or skill level could enjoy.[6][24][25][26][27] Casual gaming demographics also vary greatly from those of traditional computer games, as the typical casual gamer is older and more predominantly female,[28][29] with over 74% of those purchasing casual games being women.[30]"
It took my girlfriend weeks to learn how to use a controller to play Portal, you can't just pick up and competently play Skyrim. Even a kid who plays Madden religiously isn't a casual gamer, but he isn't a hardcoe gamer either.
Wanting things to be more complex just so you can say it doesn't appeal to a mass market is a weird mindset to me. Removing greaves doesn't even affect much for example.
Frankly I'd rather games not go back to turn based, dice-roll combat. It worked then, still works for some but it'd be boring as hell in Skyrim.