Why is Skyrim so dumbed down?

Post » Tue Dec 13, 2011 6:42 am

Guys...........please.

It's 3:12 AM...

whoa.
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NIloufar Emporio
 
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Post » Tue Dec 13, 2011 8:54 am

Skyrim is not dumbed down, the TES series has actually improved when it comes to adding more complexity in character creation/development and combat. It's still quite bad when it comes to both, but it's just not accurate to call it dumbed down. Having more arbitrary statistics did not make Oblivion or Morrowind more complex when it came to actually playing the game and building your character. Perks added far more complexity than attributes ever did, or having more weapon skills, or having birthsigns(though I preferred them over the standing stones).

It still has plenty of problems, but it is an improvement when it comes to complexity overall. Oblivion was very shallow and repetitive, with worse level scaling and more copy/paste content by far.


This is an example of a good post.
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meg knight
 
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Post » Tue Dec 13, 2011 11:35 am

Skyrim is not dumbed down, the TES series has actually improved when it comes to adding more complexity in character creation/development and combat. It's still quite bad when it comes to both, but it's just not accurate to call it dumbed down. Having more arbitrary statistics did not make Oblivion or Morrowind more complex when it came to actually playing the game and building your character. Perks added far more complexity than attributes ever did, or having more weapon skills, or having birthsigns(though I preferred them over the standing stones).

It still has plenty of problems, but it is an improvement when it comes to complexity overall. Oblivion was very shallow and repetitive, with worse level scaling and more copy/paste content by far.


I agree with this. To be dumbed down, its predecessors had to be more complex in a meaningful way.
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Jessica Raven
 
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Post » Tue Dec 13, 2011 4:11 pm

Skyrim is not dumbed down, the TES series has actually improved when it comes to adding more complexity in character creation/development and combat. It's still quite bad when it comes to both, but it's just not accurate to call it dumbed down. Having more arbitrary statistics did not make Oblivion or Morrowind more complex when it came to actually playing the game and building your character. Perks added far more complexity than attributes ever did, or having more weapon skills, or having birthsigns(though I preferred them over the standing stones).

It still has plenty of problems, but it is an improvement when it comes to complexity overall. Oblivion was very shallow and repetitive, with worse level scaling and more copy/paste content by far.

Most of the complexity we're talking about didnt come from attributes anyway, which is what your saying. Attributes and perks are not mutually exclusive, and over half the perks are just "arbitrary statistics" you talk about, since all they are, are number variables. Some add new mechanics and features. But nobody ever said Perks and attributes should be exclusive anyway. They weren't in Oblivion (non chosen perks). That's not the depth we are talking about though. Although some effects from attributes that are not present in Skyrim are missed.

We've posted many valid points on what features should be added back for more depth and gameplay styles, choices, what have you. We've made observation on what has been simplified, or in the rare case, made more complex.
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Aaron Clark
 
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Post » Tue Dec 13, 2011 6:52 pm

If I slay you, do I get to loot Troll Fat?They can't. They enjoy crying and complaining, and enjoy hearing the sound of their own shrill whines, but they don't back up their complaints.It doesn't really matter, though. There's always plenty of complaining with every new release for any ongoing franchise, whether it be The Elder Scrolls, Grand Theft Auto, Forza Motorsport, or whatever. The complainers are more vocal in their crying than the satisfied players are in their satisfaction, so we see a disproportionately high volume of crying that makes it look as though the game is more poorly-received than it really is.


Oh, we've explained it many times. It's not our fault simple-minded people cannot accept conflicting explanations, and therefore refuse to acknowledge any at all. To take a quote from one of my favorite cartoons growing up, sir...."If brains was gasoline, you wouldn't have enough to power a car around a dime."

There is truth though that games are becoming more assessable because of consoles. Being a PC gamer myself I'm not all that thrilled about it either. I consider myself privileged to be able to play on PC. If you hate me for that then that's your personal problem.They should make games just for PC and just for consoles then we'd all be happy.


And there are actually many exclusive titles, especially in the console community. Zelda, Mario, Halo(besides the first one), Little Big Planet, God of War....the list goes on and on and on and on and on and on. PC gets WoW.
And really, if you think PC gamers are bad with their elitism. Go to the Zelda or Halo forums and suggest they cross platform those games to PS3 and PC.
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Eddie Howe
 
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Post » Tue Dec 13, 2011 7:08 am

I do not think Skyrim is perfect. I wish spell crafting wasn't removed, I wish the bugs would be fixed, etc. There's plenty of things. However, there are nonstop complaining threads, and I have an obligation to come in and set things right. In my head at least.

Plus there's a difference between "Things Skyrim should have/could fix" and "This game is for stupid casuals it svcks I like Morrowind Bethesda sold out"

See the difference?

It seems like you think so in post I have seen from you Barnacle. You will only give yourself a migraine trying to convince people like me and Erandur for example that want changes ackowledged. Then it makes it worse where you feel you must try to stop the complaining and in around about way try to insult me about my childhood in mocking way, until several forum members backed me up with their own claims is a good way to have a "flame war". Which I do not want I want to discuss what is wrong with the game in my opinion, and these forums are fun for me. :biggrin:

I never once said Bethesda sold out. I told you what I thought earlier in this thread. I have said I like Morrowind better yes before and I do but I like Skyrim better than Oblivion but that does not change that it is more streamlined than Oblivion.
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Lalla Vu
 
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Post » Tue Dec 13, 2011 7:14 pm

Most of the complexity we talking about didnt come from attributes anyway, which is what your saying. Attributes and perks are not mutually exclusive, and over half the perks are just "arbitrary statistics" you talk about, since all they are, are number variables. Some add new mechanics and features. But nobody ever said Perks and attributes should be exclusive anyway. They weren't in Oblivion (non chosen perks). That's not the depth we are talking about though. Although some effects from attributes that are not present in Skyrim are missed.

We've posted many valid points on what features should be added back for more depth and gameplay styles, choices, what have you. We've made observation on what has been simplified, or in the rare case, made more complex.

They are also all valid points.
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Tammie Flint
 
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Post » Tue Dec 13, 2011 7:45 am

dragon age 2ed is what it is.


:read:

Did I just detect epic levels of stupid?

The derogation of the TES series is nowhere near the level of that witnessed with Dragon Age. Skyrim for its faults has ensured the survival of Beth and easily funded FO:4 and TES VI. DA2 killed that series dead.

As much as Skyrim is a disappointment to some and a grand disappointment to a few, DA2 was a disappointment to everyone.
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Ice Fire
 
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Post » Tue Dec 13, 2011 8:22 am

Regardless, they art not unique. And since they art generic, they count as 1 quest.



As long as we're straight on you changing the facts to support your arguement that's fine I suppose.



I'm boggled some people get so little immersiona dn roleplaying out of this game. I loved Morrowind and enjooyed Oblivion and this seems to be the best of both worlds IMO. Pretty tired of the "dumbed down" and "broken " tthreads myself.
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Batricia Alele
 
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Post » Tue Dec 13, 2011 10:31 pm

Ah, more bashing of the mythical, undefined "casual" - the generic term to use to make yourself feel good that you're part of some "more elite" group of true gamers.


Thought I'd left this tripe behind on the WoW General forums. :shakehead:
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Marie
 
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Post » Tue Dec 13, 2011 12:38 pm

Plus combat in morrowind was abysmal!
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Matt Fletcher
 
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Post » Tue Dec 13, 2011 6:50 pm

It seems like you think so in post I have seen from you Barnacle. You will only give yourself a migraine trying to convince people like me and Erandur for example that want changes ackowledged. Then it makes it worse where you feel you must try to stop the complaining and in around about way try to insult me about my childhood in mocking way, until several forum members backed me up with their own claims is a good way to have a "flame war". Which I do not want I want to discuss what is wrong with the game in my opinion, and these forums are fun for me. :biggrin:

I never once said Bethesda sold out. I told you what I thought earlier in this thread. I have said I like Morrowind better yes before and I do but I like Skyrim better than Oblivion but that does not change that it is more streamlined than Oblivion.


Stop thinking I'm only talking about you. I'm talking about all the threads that are nonstop [censored]ing, saying Bethesda sold out blah blah blah.
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Andrew Perry
 
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Post » Tue Dec 13, 2011 8:59 am

I've been playing CRPGs since Betrayal at Krondor and the TES series since Daggerfall. I am someone who complained endlessly about how simplified, poorly written and crappy Oblivion was. Skyrim? I love it. I don't feel it was simplified, I feel like the stuff they removed was right and the stuff they added was awesome. The perks system adds about 10 times more depth to creating and growing a character than Oblivion's system ever dreamed of.
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Anna Beattie
 
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Post » Tue Dec 13, 2011 7:06 am


The derogation of the TES series is nowhere near the level of that witnessed with Dragon Age. Skyrim for its faults has ensured the survival of Beth and easily funded FO:4 and TES VI. DA2 killed that series dead.

Skyrim has not reached Dragon Age 2. The game was good but it does not compare to the first at all zero, it felt like an entirely different game.

I fear Dragon Age 3 will never surface and if so I dread to think that they butchered that any worse than 2. It needs to be more like Origins. :liplick:
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Samantha Wood
 
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Post » Tue Dec 13, 2011 7:01 pm

Skyrim has not reached Dragon Age 2. The game was good but it does not compare to the first at all zero, it felt like an entirely different game.

I fear Dragon Age 3 will never surface and if so I dread to think that they butchered that any worse than 2. It needs to be more like Origins. :liplick:


Skyrim is a great game, DA2 was garbage.
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Richard Thompson
 
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Post » Tue Dec 13, 2011 9:12 pm

Odd. The most vocal one in this thread paid $60 for Skyrim and will most likely fork out the cash for every little drop of DLC content soon as it's released. Then do it all over again for for TES:VI. At any rate Bethesda has roughly a billion reasons why the changes in Skyrim where correct changes. Money talks and BS walks, and all that.

And it's not like any of the these changes being whined about where out of the blue surprises. All where well known months before release.
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Kill Bill
 
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Post » Tue Dec 13, 2011 7:40 am

Stop thinking I'm only talking about you. I'm talking about all the threads that are nonstop [censored]ing, saying Bethesda sold out blah blah blah.

A few of your past post a directed at me, I just said a few statements. Also again you do not have to complain about the people saying things about Bethesda. There are positive threads here you know.
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Sarah Evason
 
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Post » Tue Dec 13, 2011 10:51 pm

Skyrim is a great game, DA2 was garbage.


Yeah DA2 was bad compared to the first...but at least it wasn't Fable 3. I can justify pretty much everything I've ever spent money on as not a waste...but everytime I look at my copy of Fable 3 i think to myself "Why didn't I get Rift and a timecard instead?"

Rift FFS.
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MatthewJontully
 
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Post » Tue Dec 13, 2011 1:48 pm

I fear Dragon Age 3 will never surface and if so I dread to think that they butchered that any worse than 2. It needs to be more like Origins. :liplick:


The Dragon Age 2 DLC was very good and fixed a lot of problems people had with the main game. That's a good sign towards DA3 being a better game.

Then again I guess it depends on what you disliked about DA2. I thought the game was really good, it just had some flaws like no choices with consequences, repeated content and enemy waves in combat. That is the stuff the DLC fixed. If you hated the core DA2 experience the DLC won't change your mind, but I liked the core DA2 experience.
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Johanna Van Drunick
 
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Post » Tue Dec 13, 2011 3:11 pm

Skyrim is a great game, DA2 was garbage.

Skyrim is great. Let me clarify something for you. The Elder Scrolls series sits head and shoulder above every game on the market.

I was saying from Morrowind to Skyrim is nowhere near the level of dumbing down as DA2 is to Origins.

I did not count Oblivion above because Morrowind offered more in terms of what it offered, in terms of mechanics not the world, for anybody that would try and argue that.
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Mr. Allen
 
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Post » Tue Dec 13, 2011 12:39 pm

Yeah DA2 was bad compared to the first...but at least it wasn't Fable 3. I can justify pretty much everything I've ever spent money on as not a waste...but everytime I look at my copy of Fable 3 i think to myself "Why didn't I get Rift and a timecard instead?"

Rift FFS.


All the Fables were touted as basically being Skyrim, but never were.
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Justin Hankins
 
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Post » Tue Dec 13, 2011 8:07 am

Most of the complexity we're talking about didnt come from attributes anyway, which is what your saying. Attributes and perks are not mutually exclusive, and over half the perks are just "arbitrary statistics" you talk about, since all they are, are number variables. Some add new mechanics and features. But nobody ever said Perks and attributes should be exclusive anyway. They weren't in Oblivion (non chosen perks). That's not the depth we are talking about though. Although some effects from attributes that are not present in Skyrim are missed.

We've posted many valid points on what features should be added back for more depth and gameplay styles, choices, what have you. We've made observation on what has been simplified, or in the rare case, made more complex.


There was so much flaming going on in this thread so I only dug up one post that stood out with clear points on what got dumbed down, and it was from you as a plus so let us discuss it in civilized manner.

Auto Health regen... Its auto. Hell, Morrowind didnt even have auto Magicka regen. Imagine that Atronach Birthstone Oblivion lovers. This is made even more redundant since there's still traditional wait healing.

No more degradation at all. One less thing to worry about.

The whole attribute system simplification.

Removing Spell Creation because it was "too spread sheety". Whether that why they really got rid of it, or not, is beside the point. The fact that Todd would even say that about the mechanic is ridiculous.

The whole PR campaign by Beth almost.

More cut features and mechanics.

A lot of the niche feature and mechanics even got gimped, like Vampires not even taking sun damage anymore.

That's just off the top of my head.


Auto health/magicka regen... well, with the 'wait' feature that's usable anywhere, it would be pretty easy to bypass removal of health/magicka regen by simply spamming 'wait', so could you explain more on how this would add meaningful complexity to the game?

Degradation, I can see some point as a source of gold sink, but still bit iffy since it's way too trivial with fast travel to town.

Attribute is in the game in form of "Magicka vs health vs stamina", but I do see the potential of it expanding for more meaningful character customization. But the important question is, did it really function as meaningful, complex mechanic in Morrowind and Oblivion? It's been a while since I played Morrowind, but my memory of Oblivion was that scaling was so broken in vanilla that it really didn't matter what the hell I did in leveling.

Spell wise, I agree, anything is better than this "spam expert spell of your choice to infinity".

Not sure how PR campaign adds or subtract game mechanics.

Vampirism is uninspiring in this game so yes that's another one.

The rest is little too vague so if you could elaborate I would appreciate it.
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Jon O
 
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Post » Tue Dec 13, 2011 1:49 pm

Because Todd Howard hates us.
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Sabrina Schwarz
 
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Post » Tue Dec 13, 2011 6:47 pm

I don't care if it is or not.

Still an awesome game, so shut up and stop whining about it. Just be happy you got another TES game, you ungrateful fool.

Don't you guys remember how long we were begging for another TES game? Guess what, beggars can't be picky.
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elliot mudd
 
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Post » Tue Dec 13, 2011 1:14 pm

All the Fables were touted as basically being The Elder Scrolls, but never were.


Had to change the bolded for you cause that actually bugged me a bit. Skyrim is an awesome game and I love it...but I love it as a piece of the whole.

And I agree, though at least the original Fable FELT like an RPG of sorts.

Fable 3 just feels like a mess of a game that doesn't even know what it want's to be.

edit: can't speak at all for Fable 2, since it was a console exclusive.
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Danny Blight
 
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