Why is Skyrim so dumbed down?

Post » Tue Dec 13, 2011 8:43 pm

Your entitled to your opinion.

Problem is over 7 million in sales and the fact the game will clean up every game of the year award in a year that has been fantastic for gamers puts you in a minority.

Get over it...move on....stop whining.
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Monique Cameron
 
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Post » Tue Dec 13, 2011 9:29 am

It's not that dumbed down, people. >_>; Really.

Look at this, and look at Fable 3.

This is true. Bethesda have yet to sink to Lionhead or Bioware's level of dumbing down.
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Nienna garcia
 
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Post » Tue Dec 13, 2011 4:10 pm

Yeah, no "casual" plays this game. Go away.

My 9 year old nephew was playing this yesterday. He's far from a "gamer" much less a "hardcoe gamer". Therefore your whole stance is invalid.
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Anna Watts
 
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Post » Tue Dec 13, 2011 12:12 pm

Where are my godamn magic spells D:<

I'm not going to pick a lock if I'm a mage. I'm supposed to use my magic to open locks. But now it's impossible. It never was before, and it makes no sense to remove open lock spells.

No silence.

No chameleon.

No open lock.

No attributes, so now I can't cast fortify attribute or drain attribute.

No weapon/armour durability, so now I can't cast damage armour/weapon.

No nighteye.

No cure disease.

No feather.

No jump spell.

No water walking.

Definitely no mark/recall.

Definitely no levitation.

And those are just the ones off the top of my head.




They ruined magic.




And weapons? Well, they dumbed those down too. Now we have "one-handed" and "two-handed" nonsense.

I miss the old days where you actually had to specialize in certain weapons, and axes were not the same as swords. And daggers were not the same as maces.

And don't tell me "oh but you can specialize still! it's in the perk tree!". Because that's a load of crap. The specializations for each sub-set of weapons is beyond shallow. If they had devoted a seperate perk tree for short blades, long blades, axes, and blunt weapons, the game would be so much more satisfying.

But noooo, they had to choose money and greed over quality and complexity. Buncha sellouts.

Vanilla Skyrim is a failure.
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BethanyRhain
 
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Post » Tue Dec 13, 2011 8:16 pm

My 9 year old nephew was playing this yesterday. He's far from a "gamer" much less a "hardcoe gamer". Therefore your whole stance is invalid.


Your anecdote could be a made up lie, and a 9 year old can be a gamer as much as you can. I was playing tons of games at 9.

Your argument has failed.
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Charles Mckinna
 
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Post » Tue Dec 13, 2011 3:43 pm

Go play something else then, simples.
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NIloufar Emporio
 
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Post » Tue Dec 13, 2011 10:19 pm

Since when was Fable 1 ever deep? Even the lost chapters weren't much. PM dumbed down somewhere in between Black and White and Fable.
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Brooke Turner
 
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Post » Tue Dec 13, 2011 8:28 pm

Casuals do NOT play RPGs, I have to keep saying this. Yeesh.

It's also not dumbed down, they removed some things and you can argue that's bad but it's in no way dumbed down.

So sick of this.

Of course they don't, but every single developer out there thinks otherwise.

And Skyrim has been streamlined very badly, losing many features, such as spell-making, and attributes.
That's why people are saying that it's been dumbed down.
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brenden casey
 
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Post » Tue Dec 13, 2011 8:56 am

Casuals do NOT play RPGs, I have to keep saying this. Yeesh.


Depends if one classifies pokemon as an RPG or not. What am I saying?.

It's also not dumbed down, they removed some things and you can argue that's bad but it's in no way dumbed down.


Agreed.
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SHAWNNA-KAY
 
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Post » Tue Dec 13, 2011 9:26 am

Yeah, it is the most dumbed down ES ever, but that's what happens when Beth bends over backwards to appeal to the casuals and unreceptive.


No, it's no, but thanks for playing.
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Pumpkin
 
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Post » Tue Dec 13, 2011 10:29 am

Your anecdote could be a made up lie, and a 9 year old can be a gamer as much as you can. I was playing tons of games at 9.

Your argument has failed.

My nephew isn't a stranger, hes my nephew. He could be a gamer, but he isn't. I have plenty of friends that are most definitely casual gamers. A few picked this up. They were not pleased.
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phillip crookes
 
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Post » Tue Dec 13, 2011 8:35 pm

Of course they don't, but every single developer out there thinks otherwise.

And Skyrim has been streamlined very badly, losing many features, such as spell-making, and attributes.
That's why people are saying that it's been dumbed down.


Oblivion's leveling system svcked, it's good it changed. And they added things such as smithing.

My nephew isn't a stranger, hes my nephew. He could be a gamer, but he isn't. I have plenty of friends that are most definitely casual gamers. A few picked this up. They were not pleased.


What? Oh and do you know what a casual gamer is?

And further, if a casual gamer didn't like Skyrim, that proves my point. Thanks.
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Christine
 
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Post » Tue Dec 13, 2011 9:02 pm

No, it's no, but thanks for playing.

It has the least features and mechanics of any ES besides Arena. Its also the easiest, with the least amount of thought or worrying about certain mechanics.
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Sudah mati ini Keparat
 
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Post » Tue Dec 13, 2011 9:09 am

Oblivion's leveling system svcked, it's good it changed. And they added things such as smithing.

I didn't mention Oblivion's levelling system. Attributes have been present since TES:Arena.
Also, crafting is very broken ATM. You can easily inflate Skyrim's economy with Iron daggers.
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Carlos Vazquez
 
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Post » Tue Dec 13, 2011 7:36 am

Or, why is Beth trying to cater to them in the first place? They obviously don't care about ES, or RPGs for that matter, otherwise they'd have already been fans of the games.I know plenty of people that didnt like previous ES games, bought Skyrim on the hype and PR, and still don't like it. Not because they made it simpler, or anything, its just because they don't like RPGs at all. And there's nothing wrong with that, but they shouldn't take the last of its kind (ES series), and turn it into every other more linear RPG, or even action games, just to get a bigger portion of the casual and 'next best thing' market. That's not where the long term money is at. Although I feel every succeeding ES will sell more than the previous for the simple fact of having a bigger overall market and more gamers er age bracket than ever before.

I agree, Bethesda should not cater to them. You cannot make somebody like something, I also know several people that would rather play games like Gears and Zelda instead of any RPG title. I also agree there is nothing wrong with people that dislike RPGs we are all different and have different taste in life, that is just the way it is. Its how we are individuals. The Elder Scrolls has become very mainstream with the success of Oblivion and Skyrim, but yes they have alienated some longtime fans which is bad buisness. But my point is not that the series has hit the limelight they should now start adding back more depth that us RPG players love that would be great for everyone. I also see all future titles gaining more money on all future Elder Scrolls titles, what with a new added fan base, (even tho a few have left) and the growing gaming community.
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Andrew Perry
 
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Post » Tue Dec 13, 2011 2:23 pm

It has the least features and mechanics of any ES besides Arena. Its also the easiest, with the least amount of thought or worrying about certain mechanics.


I was just playing Daggerfall, and Skyrim is so much better it's not even funny. Random dice rolls and throwing points into things doesn't make a game better.

Now instead of being pigenholed into a character I can make anything, and even cross builds. Much better.
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FirDaus LOVe farhana
 
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Post » Tue Dec 13, 2011 7:50 pm

Oblivion's leveling system svcked, it's good it changed. And they added things such as smithing.



What? Oh and do you know what a casual gamer is?

And further, if a casual gamer didn't like Skyrim, that proves my point. Thanks.

You didnt have a point. You tried to say no casual gamer has ever played or tried to play Skyrim. That's logistically not possible with how many copies were sold. My point was whether or not they liked it, Beth casualized the game more than ever. Looking at the features from this game and previous games, its clearly obvious.


I was just playing Daggerfall, and Skyrim is so much better it's not even funny. Random dice rolls and throwing points into things doesn't make a game better.

Now instead of being pigenholed into a character I can make anything, and even cross builds. Much better.

You could always make cross builds in any ES. And your first sentence doesn't really address anything about how Daggerfall doesn't have more mechanics than Skyrim, which it does.
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natalie mccormick
 
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Post » Tue Dec 13, 2011 5:10 pm

I was just playing Daggerfall, and Skyrim is so much better it's not even funny. Random dice rolls and throwing points into things doesn't make a game better.

Now instead of being pigenholed into a character I can make anything, and even cross builds. Much better.

Good job not understanding Daggerfall! :goodjob:
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Danny Blight
 
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Post » Tue Dec 13, 2011 7:16 am

Random dice rolls and throwing points into things doesn't make a game better.

http://www.youtube.com/watch?v=fLrpBLDWyCI&feature=related
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Samantha Wood
 
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Post » Tue Dec 13, 2011 8:30 am

You didnt have a point. You tried to say no casual gamer has ever played or tried to play Skyrim. That's logistically not possible with how many copies were sold. My point was whether or not they liked it, Beth casualized the game more than ever. Looking at the features from this game and previous games, its clearly obvious.


My point was no casual is playing Skyrim and complex games at length. Casual Gamers by definition play Farmville and Angry Birds. Even a COD only gamer isn't a casual gamer.

So, your casual gamer friends played Skyrim and didn't like it. Like I said, it proved my point.

If it was casualized there'd be no smithing, no inventory, no perks, no nothing.
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lexy
 
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Post » Tue Dec 13, 2011 8:20 pm

Good job not understanding Daggerfall! :goodjob:


What? How does this make any sense?
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XPidgex Jefferson
 
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Post » Tue Dec 13, 2011 10:17 am

My point was no casual is playing Skyrim and complex games at length. Casual Gamers by definition play Farmville and Angry Birds. Even a COD only gamer isn't a casual gamer.

So, your casual gamer friends played Skyrim and didn't like it. Like I said, it proved my point.

If it was casualized there'd be no smithing, no inventory, no perks, no nothing.

They have cut features to appeal to bigger crowd. That is your opinion about what being casual is.

They have made Skyrim not as deep and more streamlined to appeal to those that was never drawn to RPGs in the first place can you admit or see that?
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Sarah Kim
 
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Post » Tue Dec 13, 2011 10:55 pm

from http://www.merriam-webster.com/dictionary/dumb%20down:

Definition of DUMB DOWN
transitive verb
: to lower the level of difficulty and the intellectual content of (as a textbook); also : to lower the general level of intelligence in

Definition of INTELLIGENCE
1
a (1) : the ability to learn or understand or to deal with new or trying situations : reason; also : the skilled use of reason (2) : the ability to apply knowledge to manipulate one's environment or to think abstractly as measured by objective criteria (as tests) b Christian Science : the basic eternal quality of divine Mind c : mental acuteness : shrewdness
2
a : an intelligent entity; especially : angel b : intelligent minds or mind
3
: the act of understanding : comprehension
4
a : information, news b : information concerning an enemy or possible enemy or an area; also : an agency engaged in obtaining such information
5
: the ability to perform computer functions


As to the why OP, see Step 3.
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Jessie Rae Brouillette
 
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Post » Tue Dec 13, 2011 7:47 pm

My point was no casual is playing Skyrim and complex games at length. Casual Gamers by definition play Farmville and Angry Birds. Even a COD only gamer isn't a casual gamer.

So, your casual gamer friends played Skyrim and didn't like it. Like I said, it proved my point.

If it was casualized there'd be no smithing, no inventory, no perks, no nothing.

No, that's not what a casual gamer is. Casual just doesn't play as much as other gamers, and doesn't go for the more complicated and complex all the time. Hes in it for the next best thing and the 'experience'.
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Victoria Vasileva
 
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Post » Tue Dec 13, 2011 3:15 pm

What? How does this make any sense?

What doesn't make sense is how you took Daggerfall - a massive, complex game - and reduced it to "random dice rolls and throwing points into things".
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alyssa ALYSSA
 
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