Why 6 (!) sys_spec ranges?!?

Post » Fri Dec 31, 2010 10:18 am

Hi,

I just noticed that there are six ranges in the sys_spec CVars.

What are they for? Do they have something to do with the upcoming DirectX 11 patch?!?
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Sista Sila
 
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Post » Fri Dec 31, 2010 9:46 am

No:

1 - High
2 - Very High
3 - Extreme
4 - VeryHighSpec (or super extreme...whatever u want to call it)
5 - XBOX 360
6 - PS3
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Rowena
 
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Post » Fri Dec 31, 2010 5:17 am

Ok.
Thanks iPwn for the list, but: Why were they enabled with the 1.2 Patch?
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Jordan Moreno
 
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Post » Fri Dec 31, 2010 8:51 am

Ok.
Thanks iPwn for the list, but: Why were they enabled with the 1.2 Patch?

Not sure.

Can you tell me where you found the ranges for the sys_spec CVars?
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sarah
 
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Post » Fri Dec 31, 2010 7:26 am

Ok.
Thanks iPwn for the list, but: Why were they enabled with the 1.2 Patch?

Not sure.

Can you tell me where you found the ranges for the sys_spec CVars?


are numbers 5 and 6 actually correspondant to the console version? LOL?

please tell me someone
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Rudi Carter
 
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Post » Thu Dec 30, 2010 8:21 pm

Ok.
Thanks iPwn for the list, but: Why were they enabled with the 1.2 Patch?

Not sure.

Can you tell me where you found the ranges for the sys_spec CVars?


are numbers 5 and 6 actually correspondant to the console version? LOL?

please tell me someone

Yes...
I got my info from the SandBox 3 Beta.
1 was Gamer (old settings...before renaming)
2 was Advanced (now Very High)
3 was hardcoe (now Extreme)
4 was Very High (I'm assuming they are saving this for the DX11 patch.)
5 was XBOX 360
6 was PS3.
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Dawn Farrell
 
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Post » Thu Dec 30, 2010 7:54 pm

So read it:

1 - High
2 - Very High
3 - Extreme
4 - VeryHighSpec (or super extreme...whatever u want to call it)
5 - crap
6 - same crap
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Music Show
 
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