Why X-01?

Post » Mon Jan 18, 2016 3:52 pm

I personally feel the days where game companies "cared" about the Lore in their games is longed passed. A game is nothing more than a product in which to attract consumers now days; no passion or love for video games exists in the industry. it is why we have more rushed/unfinished games being released now days, with more effort put into marketing than developing, and it is why video games in general are becoming more casual in this day and age. With that being said, Bethesda, just like any other company, will ignore lore, if they think doing so will attract more people, and therefore bring in more revenue.



I will say this about Bethesda though. They seem more ethical in their business practices compared to EA, who seem to like to chop up their games, and sell it piece by piece.

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Tiffany Carter
 
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Post » Mon Jan 18, 2016 3:40 pm

X-01 is indeed not supposed to be in the commonwealth, as it makes no logical sense in how Enclave Power Armor exists in such large quantities in an area where no literal presence of Enclave is seen. How did they even make such powerful armor in a place that has absolutely no factory capable of producing such powerful equipment? And no, the whole "Vertibird" crap is actually more about pre-war armor, because my guess is the player is supposed to find all the locations before hitting lvl.35 and up. X-01 is nothing more than a gameplay easter egg/congratulations armor for enduring the game enough and cranking up that XP until the item generator reads your lvl and begins to roll the dice for X-01 drops. This is why I don't really take it seriously, because I know it's not supposed to be in Boston. It's just there as some sort of gimmick/lulz item for late-game players who already can blow up deathclaws with their mind.

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lucile
 
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Post » Mon Jan 18, 2016 6:19 pm

He/She right.

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josh evans
 
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Post » Mon Jan 18, 2016 8:59 pm


Heh. Try getting into a time machine and giving your words of wisdom to comic book writers, oh, about 60 years ago ... ;)

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BlackaneseB
 
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Post » Mon Jan 18, 2016 10:39 pm


For what it's worth, I'm not aware of any level independent X-01 in the game aside from the helmet on the Prydwen. The 35 Court, Abandoned Shack, and the other 'main' X-01 locations are indeed level dependent.


Which raises an interesting question. What part of the canon is magical level dependent power armor drawn from? There must be an explanation within the canon of why a suit of power armor in a given location is T-45 at a lower level and T-60 at a higher level. It must be canon, otherwise there would be a 4 page thread with people ranting non-stop about how much level dependent power armor was ruining their immersion.


Another question...I killed a legendary alpha deathclaw the other night. It dropped some legendary rolling pin. Is this canon? Are deathclaws widely known to use weaponized rolling pins?



Come on. It's a damn video game. Enjoy it or don't, but stop pissing in the cereal of everyone who thinks these complaints are insanely petty and unneeded.

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Blackdrak
 
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Post » Mon Jan 18, 2016 6:48 pm

oh no argument there, comic books have gotten this issue for so long now that it is easier to accept stuff like the Multiverse than try to make sense of any of it. If nothing else it is way harder for new people to get into comic books because the lore is so damn twisted that they would lose their minds trying to figure out all the changes
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Kayla Keizer
 
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Post » Tue Jan 19, 2016 12:33 am

nobody is forcing you to stay here and debate the point. If you don't like it then leave and live in ignorant bliss. Once again you would never notice either way
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George PUluse
 
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Post » Tue Jan 19, 2016 8:00 am


Nah, I genuinely want to know the canonical basis of these things. Since you're so completely set on everything in the game being canon, there must be some canonical basis here. There simply must be.

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joannARRGH
 
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Post » Tue Jan 19, 2016 2:29 am

You may be very desperate to compare the borderlands-esque loot system to a blatant lore defiance. It is pretty pathetic, I am entirely curious to see what other mental hoops you can jump through
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MISS KEEP UR
 
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Post » Mon Jan 18, 2016 4:24 pm

Then don't complain that people here are complaning. Or do. I don't care. But don't expect anyone to take it seriously.
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Naazhe Perezz
 
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Post » Mon Jan 18, 2016 6:33 pm



The problem with game lore and players is that players just assume if the game said X then X must be true. They ignore that people BELIEVE things that are false all the time. Also characters in the lore often have a REASON to lie or present data in a light that is favourable to their position. If the game said the sky is pink doesn't mean the sky is pink, obviously, so assume anything told to you in the game is also FALSE until you have multiple sources in game saying the same thing.



According to in game 'lore' Baseball is a game where two teams fight a gladiator blood bath. Yet we all KNOW this isn't true so obviously that guy is wrong, so we just equate that to some people believe this falsehood postwar. Yet with other things we learn in the game people take it as gospel even if we only have a single source for said information.



Given that prewar military installations have X-01 power armour we can infer that the enclave LIED when they claimed to have invented x-01 power armour. It isn't like people haven't lied before about who invented what.

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Jade Barnes-Mackey
 
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Post » Tue Jan 19, 2016 3:45 am


Not really, the person who makes the extraordinary claim needs to show the evidence, not the negative/skeptic. Person states the X-01 belongs in Commonwealth, well, where's the evidence? Loot generators don't prove this because this is a gameplay mechanic, not a lore mechanic. Where does it say in terminals, notes, people, conversations that the X-01 and the Enclave were in fact IN Boston, or any fact that shows them creating/dropping off armor, if not, the person has to admit they're wrong and this is simply a gameplay mechanic of introducing the player to some nifty gear that's not lore-friendly, but it's there for people to enjoy.



Kind of like the lightsaber mods in Nexus. Is it lore-friendly? Nah, but it sure is fun.



again, the pre-war military installations has fallacy logic in it because of the said random loot generator that affects power armor in different ranges because of the player level. There has to be something there that's solid, no matter what the player's level is, from 1, to 9999999 and so on.

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Adam Baumgartner
 
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Post » Mon Jan 18, 2016 10:12 pm

except that you as the player can directly tell the guy he is wrong meanwhile tons of other sources in the games reveal baseball to be played how we do know it is played. Even the loading screen about the X-01 says it was made AFTER the Great War, and we have yet to see any information (terminals, notes, even word of mouth) that says the X-01 ever existed pre-war or that the Enclave was in Boston. All info says the opposite, so the options are either:

A: we go with what the lore HAS told us

B: we make wild assumptions based on NOTHING
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Jordan Moreno
 
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Post » Tue Jan 19, 2016 2:32 am


As has been mentioned on here earlier. The only place where you can find X-01 is on the Prydwen. Any other location is just randomly generated based on level. You cannot find X-01 anywhere before the level of 30. And taking randomised loot spawnings as canonical evidence would be like wondering how a Legendary Bloatfly was carrying Assassin's Boxing Gloves.

EDIT: Oh yeah and the loading screen quote that dates it as post-war.
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Lindsay Dunn
 
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Post » Mon Jan 18, 2016 8:30 pm


Well I'll be damned.



My toon is level 68 and I probably acquired the nearly full suit at some point in the 30s and I remember for certain where I found it. I got it from there because I had yet to find it, and read something saying "this location has a set." I tecall that it wasn't a full set, and the two or three missing pieces I acquired a bit later from some other location. For quite a while I was using an X-01 helmet and torso with one X-01 arm and mix and match on the legs and other arm.



I just went back to a level 26 save, the character only had T45b and I went to that location and sure enough it was a T-60 suit there.



Okay, I admit, this is making me lean a bit toward the "don't give a damn" explanation . . . :facepalm:



As if Wasteland critters with "legendary" shotguns, pole axes and cuirass "in their inventory" was not bad enough . . . Bethesda, WHY!? Random level-based power armor spawns!? :angry:

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Lakyn Ellery
 
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Post » Tue Jan 19, 2016 3:05 am

BINGO!

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Mariaa EM.
 
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Post » Tue Jan 19, 2016 12:39 am

Honestly, power armor is rather pointless for me. I only use it when I absolutely need to, so X-01, T-60, T-51, or even T-45 I do not care what it is. If it is not the Glowing Sea or Endgame with BoS, Power armor just sits in a power armor station, gathering dust.

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biiibi
 
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Post » Mon Jan 18, 2016 4:43 pm

The X-01 is one of the best designs of Power Armour that ive ever seen, and is at the top of my list when looking at PA suits from various fictions. Other people thought the same way, and mods were made for Fallout 3 to include the X-01 in there, and with the focus on the new power armour system Bethesda probably thought this would be the perfect time to include one of the fan favourite designs.



That's quite literally all there is to it. This is a good design so we included it so our fanbase doesn't have to rig up their own models. Have you noticed that the X-01 only appears on a scant few NPCs, and that its almost entirely the PC's suit to use? That's most likely intentional, there are no established groups that field X-01 in the Commonwealth, and the main PA-using faction of the game has their own special suit for their soldiers.



Games are not the same as books or movies where everything has to serve a purpose in a plot. Some things are just there because it makes for better gameplay, like having the coolest PA suit ever designed or that whole loot system that others have said.

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Stat Wrecker
 
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Post » Mon Jan 18, 2016 8:18 pm

Furthermore, I may not have noticed if X-01 hadn't been included in the initial game. You're completely right about that. However, if they were to do as you suggest, and actually patch the X-01 out of the game, I would most certainly notice it. It's already there. Deal with it. This is an official Fallout game. The canon has apparently changed. It turns out that they were wrong in previous Fallout games and some X-01 suits did find their way to the east coast.



As mentioned above, people often believe things that aren't true. They can be so utterly convinced by them that nothing could ever make them see otherwise. There are people who are dead set on a belief that it is established fact that vaccines cause autism. Nothing can convince them otherwise. This is completely false, but you will never convince them of that. This is a totally irrelevant example, but the point is that people can often present things as facts when they are not actually facts.





It may not be readily apparent, but I'm really not trying to be taken too seriously at the moment.

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Michelle Chau
 
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Post » Mon Jan 18, 2016 11:37 pm

Except, he's wrong. There's only ONE place that plops X-01, and it's just the helmet, I believe, and it's on the Pyrdwen. Anywhere else is random generated, go to them at lvl.1, toggle tgm, and you'll find the whole 'oh they're just lying' to be a fallacy. X-01 is just here to 'giggles', it's not a lore friendly item, the only one that's lore-friendly is on the Pyrdwen which might as well be considered as a 'trophy kill'.

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sunny lovett
 
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Post » Tue Jan 19, 2016 1:36 am

The X-01 suits might not be level independent, but I don't think it's quite correct to call them randomized. There are several locations that have level guaranteed suits of X-01. This isn't randomization. The game is intended to spawn X-01 in this location when a player is past a certain level. If that's not scripted, then I don't know what is.

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Connor Wing
 
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Post » Mon Jan 18, 2016 7:55 pm

so therefore you are wasting everyone's time
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kasia
 
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Post » Tue Jan 19, 2016 6:18 am

uhh nope, the CHANCE of them spawning increases with level but is essentially 0% before you hit the correct level. After which it can still be a lower level PA spawn because it is RANDOM, random wth level based percentage modifiers
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naana
 
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Post » Mon Jan 18, 2016 5:40 pm


If that's how you want to view it. I'm making valid points. I'm just not letting my blood boil like some people in this thread seem to be doing.

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Ruben Bernal
 
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Post » Tue Jan 19, 2016 1:27 am

No they haven't, unless you list them, you're posting a fallacy, and should be immediately disregarded. Not a very strong claim.

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Robert Bindley
 
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