Spoiler
Now, let me just get back to building more fortifications around the cat at Abernathy Farm.
Now, let me just get back to building more fortifications around the cat at Abernathy Farm.
?But there are other cats in the game. I ran into a trader that a couple as pets.
I hope you realize that gameplay is derived from lore. Lore creates expectations how the world works and gameplay should reinforce that expectation. If they don't work in unison you get a situation where a person needs help to hack a computer but hacking requires zero skill in computer science. Later the same person is some how operating a teleportation device even though all he does is bang walls with a hammer all day long. The player is just left with "wtf is going on?".
I am still slightly irritated that Klingons grew vertebrae in their skulls sometimes between 1970 and 1979, and THEN, to make matters even worse, in 1987 get retconned AGAIN this time as Federation vassals. Don't even talk to me about a particular model of power armor showing up in strange locations in the Fallout Universe. There are much bigger breaches of lore which Bethesda could have committed: Domesticated mole rats used in the role of "Wasteland sled dogs"; friendly tribes of Super Mutants (think Ewoks but big and green); Raiders who want a hug, instead of a drug, etc. . .
Being able to play in X-01 in Massachusetts is bad ass and that is all the justification needed for such a small retconn, if in fact retconn it is . . .
Klingons as slightly rash but otherwise loyal servants of the Federation (how could a fricking Klingon even BE ON the same vessel with Dianna Troy and NOT go postal!?) = not cool, not the least bit bad ass, no justification other than "almost end of Cold War 'Lets all be friends'" revisionism . . .
Sure it is, lore purists are among the very smallest groups of potential buyers. Beth owns the IP so the they retcon anything they see fit to move things along on the east coast. Personally i don't think some cats and some armor can really shake the setting to an unbelivable end considering Beth has already rewrote many creatures and most major factions from the west to exist in the east.
How does a few suits of X-01 being in the Commonwealth in 2277 involve "massive impact on the chain of events?"
Not joking like I was with the Klingon thing, and not trolling you either. I just seriously don't get how this is such a gigantic breach.
Here is the http://fallout.wikia.com/wiki/Timeline
Divergence of FO3 from Real world -- 1969 if not earlier
Great War--2077
FO1--2161 (84 years after the great war ended in global thermonuclear destruction)
FO2--2241
Fallout 3--2279
FO4--2287
Here is what the http://fallout.wikia.com/wiki/X-01_power_armor
X-01 armour could easily have ended up in the Glowing Sea post-war. Your character is probably not the first to attempt to explore the area while utilising Power Armour for radiation protection.
they (Bethesda) could've not been lazy and added a small/medium sized quest to the game that you could finish to be rewarded with the set of PA (XO-1) instead of just making it leveled loot like everything else in the game (I hate leveled loot, It's worse than a swarm of wanamingo's).
Same reason why Jet, a post-war invention, is found in ample supply in Vault 95.
The only cats that can wear X01, are Atom Cats baby
I think maybe you're making a mountain out of a mole hill. The http://fallout.wikia.com/wiki/X-01_power_armor
Nothing about its presence in the Commonwealth in 2287 seems to be inherently contradictory to either what you are stating, or what the wiki says, its it?
You say, it was created by the Enclave after the war, based on what you have been led to believe in past games. The wiki says "created by the remnants of the US Army after the events of the Great War." Slightly different wording but potentially saying the exact same thing.
Nothing about its having been created by the Enclave on the West Coast in the 2080 time frame is inherently contradictory to its being present in some locations in the Commonwealth in 2287 is it?
Presumably they've retconned the armour in Fallout 3 back to proper Enclave Power Armour.
Why is it in the Commonwealth? To good not to include I suppose.
Honestly if it wasn't for people on these forums pointing it out, I wouldn't even realize that any lore was being broken. It does not matter even the slightest bit that the existence of X-01 on the east coast is non-canon. Not at all. I will happily use my X-01 power for the entire time I'm playing the game and never once think that "this isn't right."
I brought up the cat point, and admittedly I don't know much about it. I've never played the first 2 games, so I don't really know what was or wasn't mentioned about them. Again, had I not read conversations about it on here and elsewhere, it wouldn't have even occurred to me that asking whether or not cats were extinct in the Fallout canon was even a worthwhile question.
I don't need the games to stick rigidly to the established lore. It does not break my immersion. It does not reduce my enjoyment of the game. I'll take having some badass power armor over excluding it because it isn't canon.
It being awesome is the only logical reason I need.