Why X-01?

Post » Mon Jan 18, 2016 6:08 pm


It's just randomly generated based on level. So it's just poor mechanics. It's like Pipe Rifles being in pre-war safes when they have no reason to be.



Maybe they should have had X-01 be a quest-reward. That would have made the most sense.

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Kayla Keizer
 
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Post » Mon Jan 18, 2016 10:48 pm



When your trying to sell a game it absolutely is. And I hate to break it to you, but 9 out of 10 people playing this game have probably never played the first two and don't give two figs about lore.
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Nadia Nad
 
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Post » Tue Jan 19, 2016 3:56 am

I honestly do not care. I have issue with the T-60 series of power armor more, considering that in FO 3, the BoS only used the T-45 series, then they happen to have T-60 in this game, not to mention that the stuff is prewar (likely retconned, because I believe it was mentioned that T-51 was the last model used).



But that stuff is in the game, so who cares anymore. The game is no longer true to it's own lore, Bethesda may as well do whatever it wants with the franchise.

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Emma-Jane Merrin
 
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Post » Tue Jan 19, 2016 4:00 am

you don't see how absurdly selfish that is? If that game followed lore perfectly hen you would neither notice nor be affected by it...same as now...but everyone who actually loves Fallout and has played since the start is actively losing immersion because the game changes established fact.


See: you are not affected either way, neither are any of the "new players".

The vets are the ones who are losing out...but I guess screw them right? They are the only ones who care and yet they are the ones being told to get over it because new player who don't actually notice or care are more important because...Bethesda logic I guess
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Tarka
 
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Post » Mon Jan 18, 2016 10:52 pm


Well that's an absolutely short-sighted and poor justification for anything. Lore needs to be established and adhered to, selling out for sales is called being a [censored].



Otherwise who cares about anything in the game, if nothing matters because some people want more l33t [censored] for the next game. You can't have a coherent world or narrative if you change things to suit people.

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Taylah Illies
 
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Post » Mon Jan 18, 2016 11:01 pm

yeah because that new player who has never played Fallout before is gonna be so sad that the Enclave's armor was not available...oh wait they don't know or care what that is...
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lisa nuttall
 
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Post » Mon Jan 18, 2016 5:11 pm

Everyone that has played fallout from the start is such a small group that the studio went under and had to sell the IP. Do you really expect Bethesda to stay true to that?
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Darren Chandler
 
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Post » Mon Jan 18, 2016 6:18 pm

i would have been totally fine with that. A crashed Vertibird or abandoned bunker with a quest that followed the trail of an Enclave remnant trying to flee the BoS or whatever which resulted in you getting their PA...simple and effective
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lilmissparty
 
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Post » Tue Jan 19, 2016 6:20 am

leaving out an item players will love, even if they don't know if, for the sake of lore is the height of stupidity. For the designers to sit around and say "we'd love to do xyz, but we can't cause it breaks lore from a game we didn't make from a decade ago" would be too stupid to put in words.
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Lucky Girl
 
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Post » Tue Jan 19, 2016 2:44 am

My head cannon is that not all Enclave personnel were on the oil rig when the bombs dropped. A large number of Enclave military guys were in their bases and continued to further Enclave goals from the main land for a time. This included the first prototypes of their iconic power armor. Just my view.
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herrade
 
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Post » Mon Jan 18, 2016 4:39 pm

sure because following the lore is what brought the company down right? It had such a tiny fan base because of the coherency right? Your ignorance is quite annoying
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Ebou Suso
 
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Post » Mon Jan 18, 2016 8:27 pm


I agree. Star Wars came out like in the 70's, nobody will care if we just change [censored] about because we have a massive new audience to appeal to now.



It's not about who's played Fallout 1/2. I played Fallout 2 in 2008 and haven't finished Fallout 1. It's about having a consistent universe because, if you don't, then they will literally change what-ever they want so what's the point in being invested?



They bought Fallout, which would suggest that they wanted to do something with the Fallout universe. If they just intended to change anything whenever they wanted they would have just made up their own universe wouldn't they?

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Kaylee Campbell
 
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Post » Mon Jan 18, 2016 8:28 pm


I'm sure a lot of people would love a lot of dumb [censored].



How many nvde and anime mods were downloaded for Fallout 3? Maye Bethesda should include that [censored] next time?

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Ashley Clifft
 
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Post » Tue Jan 19, 2016 7:48 am

OK, so it was such a great game people wouldn't buy it for fear of not being worth? There is one reason games don't sell,...................ENOUGH PEOPLE DONT LIKE THEM. Perhaps you should consider some classes in basic economics
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ZzZz
 
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Post » Mon Jan 18, 2016 11:14 pm


Don't call me daft you arrogant twit.



How do you know that this stuff "spawned" there or that these locations have "not been accessed since pre-war?" Did your character perform a radio-carbon test the door lock?



Its been 200 years!? Do you have any idea how much the world changes in 200 years time? I've tried to be polite with you and point out that there is nothing inherently non-canonical about this and you just get more hostile with each response. You need to take a chill pill. There is NOTHING inherently non-canonical about X-01 Armor being found in locations anywhere in the entire expanse of the Western hemisphere given it has been some 200 years since it was created in the West! In that time span it could conceivably even make it all the way around the world on paddle boats, assuming there are not sea monsters that eat anyone attempting ocean going travel.



Apart from what has been said specifically in the games, you have no idea what has been happening in the Commonwealth (nor any part of the former United States, other than those parts that are directly mentioned at least twice in clear and incontrovertible canonical sources) between ~2080 and 2287 and yet you have assumed that it would be "impossible" for the Enclave to have had scouts, outposts or myriad other explanations for it to have made its way from its origins in the West.



If something, ANYTHING in the game that was not just an NPC's opinion stated clearly that "X-01 was made pre-war" then yeah, you'd have a basis to get uppity and snippity, but as it is you're just being an internet twit.



For crying out loud! In 200 years time, the plans for HOW to make it could make it to fricking Siberia and we could have whole Divisions of "Politburo" troopers equipped the the stuff!



It is only contradictory if you assume that all of these locations you are breaking/sneaking/exploring into in game have been sealed tight for 200 years. I agree that, it seems one is lead to believe that in some instances, though now that I think about it, I cannot name a single location where any specific details of the location demonstrate incontrovertibly that it has remained exactly as it was on the day the bombs fell. Much of what is there in the game may be lying where it fell in 2077, but much else that might appear to have been untouched or unvisited may well have had considerable visitation in the interim and conceivably as recently as a few years previously.



Many of the skeletons appear superficially to be from the day the bombs fell, but even if some of the skeletons in a particular place are from that time, it proves nothing about whether the place has or has not been accessed by others since then.



What you need to do to retain some semblance of rationality and credence is to tabulate a list of all the suits of X-01 armor in the game, and then provide a concise and clear description of how and why it is IMPOSSIBLE, not just unlikely and not just 'in your opinion' but IMPOSSIBLE that that suit of armor was brought to that location sometime after say 2095. As long as there remains a POSSIBILITY of those suits of armor having been brought to those locations by no earlier than about then, there is nothing in breach of canon here.



Carry on.

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Charles Weber
 
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Post » Mon Jan 18, 2016 11:56 pm

How so? I think people would have loved to have the Tesla Cannon, Plasma Caster, Pulse Gun, Tesla Armor, and Hellfire Armor and yet it is nowhere to be found...hmm I guess your statement holds no weight.


You have a sever case of "stuck in Bethesda's hind end syndrome", it is a common condition unfortunately. Symptoms include lack of logic, dogmatic subservience, gullibility, and hostility towards opposing ideals
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~Amy~
 
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Post » Mon Jan 18, 2016 7:02 pm



Selfish? I don't know about that. So what then? A patch to remove the X-01 from the game? Is that what's needed here?



I'm not remotely bothered by the existence of X-01 in the game. If it bothers you, then that svcks. But they're not trying to market this game solely to the relatively small number of people who have been around since the very beginning.


I've played Fallout 3 and New Vegas each for hundreds of hours. I haven't played the first two. If me not being so incredibly nitpicky over canon makes me selfish, then so be it. I'm thoroughly enjoying the hell out of the game regardless. The majority of the people playing this game probably haven't played the first two. As I've always understood, Fallout was mostly a relatively small niche game prior to Fallout 3. Personally, I had never even heard of the Fallout franchise until FO3 came out. Catering to the small minority that were die hard fans since the first Fallout game isn't their main goal. Appealing to a wider audience at large is their main goal. The X-01 is awesome, and was very well received in previous games. So they included it in Fallout 4.



People can keep complaining about it, but it's there. I just got done playing some Fallout 4 and I was wearing my X-01 for a while to do a quest. I had no problems with it.

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Oceavision
 
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Post » Mon Jan 18, 2016 9:22 pm

Right up there with your stuck in black isles hind syndrome. But at least beth made a game more than a small vocal clique of people were interested in. Maybe if they'd done things differently, worked a little harder, come up with some better ideas, well, they might still be around and making FO games. But they didn't, stuck with crappy isometric turn based games and went under. Luckily beth was able to save the franchise
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pinar
 
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Post » Mon Jan 18, 2016 9:21 pm

ya know in all that babble I did not see a single instance where you actually made a case as to why it is not contradictory for it to spawn in the commonwealth. Just tons of illogical rambling. Locked bunkers with still armed defenses, Computer restricted military convoy containers, dock shipping containers locked and rusted shut all spawning armor that was created post war on the opposite side of the country by a specific faction that we can find no evidence of ever entering Boston and yet you continue to think that is totally logical...truly disappointing
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Laurenn Doylee
 
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Post » Tue Jan 19, 2016 6:57 am


That's not a logical comparison. There are issues with game ratings and such that would drastically change the marketability of including nudity in the game. X-01 power armor doesn't require a change in the game rating.



Completely changing the animation style of the game isn't a rational comparison either. Anime mods may have been popular mods, but I can basically guarantee you that they weren't installed by anything even approaching a majority of the players of the game.

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Shaylee Shaw
 
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Post » Tue Jan 19, 2016 12:29 am

sure because going from extreme levels of freedom to the illusion of choice is totally great for a game franchise. Bethesda made the franchise available to multiple platforms as well as ripping out the details and flavor, the success of their iterations has literally nothing to do with their retcons. It has everything to do with hype marketing and appealing to bulk crowds by making the game so easy
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Dj Matty P
 
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Post » Mon Jan 18, 2016 4:35 pm

This thread is going nowhere.



If this breaks your immersion and enjoyment of the game, then it svcks to be you. I don't feel a need to nitpick the tiny details of an awesome game. I'm totally okay with it.


You guys have a nice night.

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Ash
 
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Post » Tue Jan 19, 2016 5:15 am


They're argument is that if it is popular then it should be done. So why not?



Why is the notion that the canon of the games not being changed at a whim a bad idea exactly? What is this alternate reality I've encountered here. I don't have a problem with X-01.



I'm arguing against this notion that expecting Bethesda not to [censored] about with the lore is absurd because selling more units.

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Tom
 
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Post » Tue Jan 19, 2016 7:04 am

a patch to prevent it from spawning in locked up pre-war locations as well as a terminal explaining how it got to the Commonwealth in the last few years would suffice, but as it stands Beth is too damn lazy to care and the majority are too busy kissing Beth's feet to ask questions
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Lyndsey Bird
 
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Post » Tue Jan 19, 2016 3:31 am

you do realize you missed my whole point, don't you? They will Change what they want to make the game better. They will not base their creative decisions on staying true to lore. It's really not complicated. And it's quite ironic you mention star wars. You do realize the whole darth Vader being Luke's father was a change made in the middle of the empire strikes back. Lucas went against his lore, his back story and even events in star wars when he did that. He even had to doctor thoing up in return of the jedi. And why do you think he did it? Why, cause he thought it would make for a better story.
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noa zarfati
 
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