Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
HairPack.esm
CRAFT.esm
CALIBR.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DarNifiedUIF3.esp
UndergroundHideout.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - FWE Master Release.esp
Mart's Mutant Mod - FWE Master Release + DLCs.esp
1PipboyPDA.esp
AzarGypsyOutfits.esp
Fellout-Full.esp
DAV_nowads.esp
Bashed Patch, 0.esp
Total active plugins: 44
Total plugins: 81
I am running a fairly conservative load order, by any measure (This one is barebones, as I've been trying to figure out this crashing issue), and I can't see anything wrong with it myself. However, Fallout 3 disagrees.
Now, if crashes were consistent, I'd just keep on removing mods until there was nothing left, however... they aren't. If I crash, and reload, it won't crash in the same place. Crashes don't happen on any particular action, I've had crashes walking, standing, shooting, opening my pipboy, closing my pipboy, sitting down on a chair, going through doors, attempting to save (But not, notably, creating a corrupt savefile), and I simply cannot figure it out. I'm not running any OBSE plugins (at least, while I debug this), I'm running a few texture replacers and Type 3, but that's it. Bashed Patch, 0 is my merged patch (Because what else could I call it!), but crashes occur whether it's there or not.
So, knowing my knowledge of the often arcane bethesda games is somewhat limited, I plead for assistance: Why the heck am I crashing, and if you don't know, what's the best way to find out?
edit: Well, as a "Eh, I may as well", I deleted my fallout.ini and played fine for 15 minutes. Nowhere near conclusive, but still better than average - only problem is, the only change I've manually made was to disable vsync!