Hey guys we know there's still loads of negative glitches that need fixing but have no fear we spent time fixing shipment duplication!
I find this use of the word "cheating" interesting. I would certainly never consider using noclip to take a screenie or get a better view angle for lining up walls, to be "cheating". It's definitely different than giving yourself 100k caps with a command, or going "kill" on a boss monster. Not all uses of console commands (or mods) are equal.
Why not go and collect the resources yourself?
I'm the kind of player who also don't cheat on anything but the building limit , I don't know if that should be considered cheat or ... whatever.
Back on topic , I'm not affected by exploits getting patched BUT , I agree that Bethesda should rethink their priorities there is TONS of bugs waiting to fixed , and them AFFECT EVERYONE , while cheats and exploits it's the players choice to ruin or not their game experience .
Did you know...that if you enable God Mode, you are given infinite resources for settlements?
Largely this. The only 'exploit I do use is to throw some weapons on the ground and store them in the workbench.
I don't want to build a mega-settlement, but it is useful at places like Sanctuary to have a little extra wiggle room about how much I can build.
(But if the facility was removed, I would cope).
not trying to come across as catty or sarcastic here. But you could invest in building your own custom gaming rig for under $1200 going through retailer like Newegg etc.
The other more practical alternative is waiting for CK to come out. But even then, you're still going to have to wait until PC modders create the mods you want. And even so, these wouldn't address or fix your issue....
Bottom line: consoles (regardless of whether next gen or not) will always lag PC because of their limited hardware specs. The current PC hardware on the market to date, has most likely surpassed the performance of next gen consoles. And will render them obsolete a year from now when Beth finally releases the remaining DLC content for Fallout. Player mods will undoubtedly evolve in their complexity and sophistication by next year. And these mods will demand greater hardware resources like memory, faster cpu, hd etc etc. Which creates the possibility consoles may become increasingly challenged in their ability to run mods in the future dlc. Especially if mods are on the scale and scope of Chesko's Frostfall for Skyrim.
So perhaps it's for the best Beth removed that free resource cheat. Unlimited resource cheat = unlimited building possibilities = drain on memory/HD resources.
Not an issue on PC since Beth removed the 4GB memory cap with Fallout 4. May be less of an issue with next gen, given say the 8GB RAM XB1 has. But gaming performance could become problematic on console as mods evovle in their complexity. e.g. if all mods on a console are max/high res/HD texture and performance taxing. This could create lag/fps issues on console when fast travelling into a cell etc.
PC gamers have the ability to upgrade/tweak their system hardware. Console gamers do not. Consoles were never designed create software, particularly software as unpredictable as player generated mods. It's just the nature of the beast.
Save up and invest in a decent PC gaming rig and there won't be a need for all this mental anguish when playing your favorite part of this game.
except its not meant as cheat codes at all, its the same command input console they used when testing the game, and they left it in on PC so mod makers could test their works easier..
sure it could be used as cheats, but thats not what its actually meant for.. sort of like how kids these days apparently get high on prescription drugs, even though thats not what they are meant for..
Using a console command because my character got stuck between rocks or to progress a broken quest isn't cheating,cheats and commands aren't the same thing. That's like saying I steal every time I go to the store because nobody follows me around to make sure I don't.
Huh, so there was some glitch that gave you unlimited resources? Idk, I have so much junk that it sounds pretty useless for me. But I sure wouldnt mind if Beth focused on bugs instead of harmless exploits.
Yeah you're right getting stuck and having to reload was what the developers originally intended so shame on me for cheating. You aren't happy with your choice in platform buy a PC then, and stop complaining that the closed platform you bought is closed.
not even that. you can buy a prebuilt rig with a sixth gen processor and 8 gigs of memory for less than $900.
it's a reference to the debug console, the software. as others have said 100x, it's purpose is for testing the game. for whatever reason they leave it in when the game ships. more than anythign else its probably a PITA to remove. been around longer than the term game console.
Noooo, we're getting "uppity" because a few of you are running around calling everything "cheats". Which shows a general lack of understanding and comprehension. (Or just crazy personal definitions of words, like the folks who show up every once in awhile calling Fast Travel, or even the Save function, "cheats".)
Sure, just giving yourself some uber gear or a dozen perk points, would be considered a "cheat" by most. Using the COC command to teleport straight to and from the Arlington Library in FO3, because the world cell outside the building has become corrupted and crashes the game if you try to walk to the Library.... that's not a "cheat". And if you can't tell the difference between the two situations, there's really no reason to continue the conversation.
Ah yes, much ado about nothing. Your GUI, 'graphical user interface' is simply a bunch of pictures running on top of the command line that really is the most basic interface to the the complied program. The 'console' in a game is just the command line underneath the pretty pictures. It is a pretty direct interface and allows one to input commands to the game.
It has nothing to do with the low rent gaming machines that are so popular these days.