Not sure why you are surprised. The Creation/Gamebryo engine has always been subpar.
Not sure why you are surprised. The Creation/Gamebryo engine has always been subpar.
Using the same old engine for how many years for all of your games tends to make them look outdated.
i dunno, maybe just stands out more now as so many other games have made such massive leaps visually this gen while still retaining satisfyingly open worlds with things to do in them. i'm sorry but being able to pick up junk objects and drop them is only amusing for so long, even less so if you've played past games.
We get it. Eye candy is important to some players that will likely play the game thru once and never touch it again. The crowd that will respond to your criticisms here are NOT that crowd. We would rather have a game that can entertain us for hundreds (if not thousands) of hours than something that is pretty for 20 hours.
Yeah, dying lights graphics are alittle better than FO4, but unless I'm in the mood to swing a stick at zombies then there isn't really anything else to do or see in Dying Light.
FO4 blows Dying Light out of the water in terms of size, scope, and content. Well worth a slight downgrade to graphics IMO.
yeah, alright, "a little better".. thanks for the chuckle man.
You didn't mention what platform you're talking about. I said that because if you're playing on PC, you're using low spec gear or just plain wrong. But what you say might be true of XBOX or PS4. That's all I was saying.
And the graphics are not improving at such a fast pace anymore. So unless you are a fan of eye-candies, this IS good enough.
Can someone post some screenshots of how awful fallout 4 looks? i mean the worst i've seen is the mailboxes looking a little meh
I'd rate Fallout 4 as having 'good graphics'... not cutting edge, but they had to target consoles and they wanted long expansive view distance in an open world to work at a playable framerate on weaker machines like that, so texture resolution was sarcrificed. The mods will do to Fallout 4 what they did to the previous titles. We'll get out high resolution textures and such soon... and some is probably out already. You do have to consider there is a lot of AI work and world simulation going on beyond just rendering. As a whole package, Fo4 has done a pretty amazing job.
Dying Light is a fair comparison, but keep in mind, it has a smaller world with more focused content. Fo4 has smaller textures...sure... but a lot more of them need to be loaded at any given time. There are all kinds of tradeoffs that need to be made. I'mn pretty happy with the choices Fo4 has made.
Anyway, in true Bethesda fashion, anything you don't like about the game will have a mod to change it to suit you. I'll be loading up on high res textures and combat armor that isn't ugly soon enough!
game just looks muddy and even cartoonish at times, the animations are also terrible and lacking. even some late last-gen games look pretty good in comparison to this. i'm amazed people are trying to defend the visuals, they're incredibly sub-par and i don't think pointless interaction with junk objects is enough to warrant that.
*shrug* Even if you want to say that DL had a vast difference in graphical quality then I still stand by my original point.
No. It's that the lolconsoles are putting brakes on graphics and gameplay in general. Because even PS4 and Xbox One were just barely a mid-range PC AT the time they were released. Now they can be considered old and weak,
Very soon 4GB and up graphics cards for PC will be standard. 16 GB RAM+ will be standard. While consoles will be the same for years to come, and devs will make games for them, actually they will make games for Xbox One since it's the weakest, so it could run it at lol 720p ~30 frames.
THIS. Other games are shinier. Other games have better textures. But no other game I've played has nailed ATMOSPHERE like Fallout 4 has. The colors, the lighting, etc. are among the best ever.
And I didn't realize how good the game looked until I actually saw a video of umodded Fallout 3, New Vegas, and Skyrim, next to Fallout 4. There is no comparison. I had been playing Skyrim with an ENB, 2-4K textures, tons of mods, etc. and Fallout 4 didn't seem a huge step-up (besides the atmosphere). But yeah, slap Fallout 4 next to unmodded, release version Skyrim on PC, and tell me what you think.
I've played Deadlight. It was a pretty game, except for the chromatic abberation they loved to use to fake a camera. But I really missed being able to interact with objects. And in case you didn't notice, a lot of interiors and rooms in Dying Light are copy and pasted. So that "vast city" is a lot of identical rooms. Still a great game, but when everything is static, and you just clone and past environments, it is easy to push graphics farther.
Well if we're honest he's right.
This game is a bit like "Bioshock: Infinate" who's opening level looked like a Disney Animated Feature Film in terms of quality. Then you got deeper into the game and some of the textures were muddier than Dagobah.
There are some poor bit scattered about but most of "Fallout 4" looks pretty good and you're a little sad if you find an ugly bit in a huge game like this and keep staring at it as you lament how it killed the immersion.
It grows on you the more you play.
See, I think it looks great.
But then, I have this issue where I don't think that Game A looking "better" makes Game B look "bad". I still think that games from 2-3 gens ago look great. Because they do.
(I definitely don't get the "sub-par" or "last gen" comments, though. None of the games I played last gen used half the shinies that FO4 does, even when I added ENB to them. Of course, I don't play car racing games, or big-budget corridor/arena shooters)
If these are bad graphics then we truly live in wonderful times.
either your computer svcks or your a graphics snob both of which is your problem.
I enjoy the graphics, not sure what your smoking?
And yet the same guys bashing consoles are the ones crying about downloading a 30gb game that will break their gb cap and take forever on their slow internet. The "standards" you mentioned are very far off. Even the minumum required specs for Fallout 4 crippled some users that thought they were well prepared. "Putting the brakes on graphics and gameplay" wasn't just consoles, it's also including the low end PC users there.
PS, your attitude blows
I have played all the Fallout games and frankly their open world engine was leading edge at first but has fallen behind the curve. With that said I don't spend hundards of hours playing a game to look at graphics. I play for the quests and stories, the music is great too. Graphics is so low on the scale for me, with my bad eyes and at two in the morning I can't see anyway
The graphics in Fallout 4 aren't the best ever, they are just well realized and tied together very well. It's like looking at the equivalent of Super Mario Galaxy among FPS'. It should look horrible, but because the art direction was superb and the elements used played to the strengths of the setting, visually it is actually very pleasing. Fallout 4 works the same way. Greater detail is spent towards enemies and items, while terrain and buildings are given more of a passable amount of attention. If you stop and inspect everything in detail, yeah, you'll notice it's lacking compared to other shooters (like the soon to be released Battlefront 4.) However, when you're running from a horde of ghouls or avoiding the touchdown achievement again, you're not going to notice the lower fidelity.
Basically, FA4's graphics are "good enough." Anything beyond is just being a graphics junky, and we can wait for mods to fix that. Most people don't even have rigs that can run the game on ultra without frame rate loss, so it's actually more akin to wasted revenue to even aim for pleasing the top end.