Why the upcoming "final" DLC's may not be it

Post » Wed May 09, 2012 12:17 pm

I've long believed that the odds of any DLC after Lonesome Road (other then the announced item packs) weren't good. But a couple of things have me thinking there's a chance that Bethesda (who would make that decision) might just change their mind about that.

1. Fallout: New Vegas reentered the top 10 of all game sales in July according to the NPD report released in August for the US. That was primarily due to the across the board price drop. That the bump was that great had to have caught Bethesda's attention. I suspect that a lot of people who were otherwise interested in the game passed last fall because of early reviews that were negative based on technical issues (though those were largely exagerrated) and that the lower price and patches made the game a lot more attractive. So thats a bunch of new, recent players.

2. According to Steam, the #2 seller for them last week was Lonesome Road. As far as I know, none of the other DLCs have had that impact on Steam. If that kind of interest was duplicated on the PS3 and XB360, then its a huge success.

Both of those would indicate that there is stil a demand for FNV content. And as Chris Avellone noted in a recent interview, DLCs are low risk, meaning relatively inexpensive to make.

So I suspect there will be some renewed discussions at Bethesda over whether they are really done with New Vegas or not. Any new content DLC would be months away, even if Bethesda called Obsidian tomorrow and told them they'd pay for another to be made. But that might actually work in our favor, because while Bethesda is going to want to focus on Rage and Skyrim the next few months, taking a shot at another FNV DLC early next year wouldn't necessarily be all that risky or impact their other titles.

I'm not so positive about all of this to think its likely we will see more DLC, but I do think the odds have gone up.
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Sakura Haruno
 
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Post » Wed May 09, 2012 2:28 am

Well, it was said they'd put out more DLC if the demand was there.
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tannis
 
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Post » Wed May 09, 2012 10:37 am

Several members of Obsidian have stated they'd like to do more dlc if the demand was there and although it remains a possibility I don't think its really likely, Bethesda has Rage releasing the 4th and then Skyrim so almost all of their attention is on marketing their new releases and I really hope they'll start work on the next fallout game hopefully using Obsidian so they'd be tied up working on that, either way Bethesda is probably looking towards their future releases and supporting those than on keeping the fallout machine printing money. On the other hand its totally possible that Bethesda will continue to have Obsidian work on dlc as they plot fallout 4 or vice versa with Bethesda doing dlc well Obsidian works on a story since they appear to be making a killing on the dlc especially since the production and overhead costs are so low it has a ridiculous profit margin and no one really wants to kill easy money for no good reason and the only one I can come up with for that scenario is that both Obsidian and Bethesda are working on other projects.
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Robyn Howlett
 
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Post » Wed May 09, 2012 10:58 am

I've long believed that the odds of any DLC after Lonesome Road (other then the announced item packs) weren't good. But a couple of things have me thinking there's a chance that Bethesda (who would make that decision) might just change their mind about that.

1. Fallout: New Vegas reentered the top 10 of all game sales in July according to the NPD report released in August for the US. That was primarily due to the across the board price drop. That the bump was that great had to have caught Bethesda's attention. I suspect that a lot of people who were otherwise interested in the game passed last fall because of early reviews that were negative based on technical issues (though those were largely exagerrated) and that the lower price and patches made the game a lot more attractive. So thats a bunch of new, recent players.

2. According to Steam, the #2 seller for them last week was Lonesome Road. As far as I know, none of the other DLCs have had that impact on Steam. If that kind of interest was duplicated on the PS3 and XB360, then its a huge success.

Both of those would indicate that there is stil a demand for FNV content. And as Chris Avellone noted in a recent interview, DLCs are low risk, meaning relatively inexpensive to make.

So I suspect there will be some renewed discussions at Bethesda over whether they are really done with New Vegas or not. Any new content DLC would be months away, even if Bethesda called Obsidian tomorrow and told them they'd pay for another to be made. But that might actually work in our favor, because while Bethesda is going to want to focus on Rage and Skyrim the next few months, taking a shot at another FNV DLC early next year wouldn't necessarily be all that risky or impact their other titles.

I'm not so positive about all of this to think its likely we will see more DLC, but I do think the odds have gone up.

There's no good reason not too but I think if they did at all they would release it around Christmas time. They could do all kinds of things with this game and make a lot of money as long as the bugs dont make you have to start ANOTHER new character.

I disagree with you that the reviewers "largely exagerrated" the technical issues. If anything, their warnings about the bugs were pretty reserved. For example, they didnt mention the fact that the bugs would force me to have to start a new character over 50 times. They mostly just critisized minor issues like Bark Scorpions stuck in the ground and falling through the floor and things like that. I wish those were the only problems with this game. Those issues never bothered me at all.

But yea, there is no doubt that if NV wasnt the buggiest game on the market it would've easily been awarded Game of the Year by IGN, Gamespot, Game Informer and so on.
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Stacey Mason
 
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Post » Wed May 09, 2012 4:45 am

Point Lookout and Mothership Zeta really came out of left field, so you never know.

Then again, you could apply the same logic to Gun Runner's Arsenal, when it was said that Lonesome Road would be the last.

I'd love to see some more item packs (an armour pack or even a monster mutant pack would be cool), since it's unlikely that we'll get any more story DLC.

Hell, a small Thunderdome-type arena, or preferably a "Legion Quest Pack" would be nice as well, though I wouldn't hold my breath.
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Curveballs On Phoenix
 
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Post » Wed May 09, 2012 5:23 am

Id love another spacey themed DLC. =) I love futuristic tech and its always welcome for me.
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Calum Campbell
 
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Post » Wed May 09, 2012 11:28 am

Well, it was said they'd put out more DLC if the demand was there.
YOU CAN'T BE SERIOUS :shocking:
I need more DLC :vaultboy:
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Heather Stewart
 
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Post » Wed May 09, 2012 1:19 am

I disagree with you that the reviewers "largely exagerrated" the technical issues. If anything, their warnings about the bugs were pretty reserved. For example, they didnt mention the fact that the bugs would force me to have to start a new character over 50 times. They mostly just critisized minor issues like Bark Scorpions stuck in the ground and falling through the floor and things like that. I wish those were the only problems with this game. Those issues never bothered me at all.

I was referring to the fact that a couple of XB360 reviewers had some catastrophic bug issues that were probably due to a combination of things that just ended up adding up. They assumed all 360 users would be simillarly affected, which was not the case since there are so many variables in the game. A month or so after release another message board I visit did a poll about how buggy the game was: over 100 PC users responded and about 95% of them said they'd had no significant issues. The XB360/PS3 users had higher complaint rates, but still about 85% said they hadn't had any significant issues. 15% with serious bugs is a problem, but thats still the vast majority of users who are not affected. That doesn't help anyone with the bad luck to be on the wrong side of those odds, of course.

But I know a lot of people on other boards who continued to think the game was a buggy POS even when that has not been the case for most users. So that's why I think the problems were exagerrated. Either way, the patches have reduced the number of people actually affected in a serious way even further.
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Alisha Clarke
 
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Post » Wed May 09, 2012 1:29 pm

Id love another spacey themed DLC. =) I love futuristic tech and its always welcome for me.
Old World Blues provided the weapons, but i understand your idea.
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ruCkii
 
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Post » Wed May 09, 2012 3:08 am

I like New Vegas a lot. I like it more than Fallout 3 which I really loved. And the DLCs have been all rather well made. And I have respect for the guys at Obsidian.


....but I'd rather have an Obsidian sequel than another DLC.
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casey macmillan
 
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Post » Wed May 09, 2012 4:52 am

The demand for more dlc is there, I know I would love to have more dlc. And since they have nothing to do with the next Fallout game then they could do it to.
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Natalie J Webster
 
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Post » Wed May 09, 2012 11:22 am

you know this is where they could make a shivering isles type expansion for NV that would change up the mojave after you completed the main quest. a normal DLC like DM/HH/OWB/LR wouldnt be able to accomodate it but an expansion would plus add more content. Seriously the actual map of the mojave in game has alot of spare room left around the edges of the map. theres like a border of unused land the with of the vegas area going around the other edge of the map.
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Lexy Dick
 
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Post » Tue May 08, 2012 10:11 pm

I was referring to the fact that a couple of XB360 reviewers had some catastrophic bug issues that were probably due to a combination of things that just ended up adding up. They assumed all 360 users would be simillarly affected, which was not the case since there are so many variables in the game. A month or so after release another message board I visit did a poll about how buggy the game was: over 100 PC users responded and about 95% of them said they'd had no significant issues. The XB360/PS3 users had higher complaint rates, but still about 85% said they hadn't had any significant issues. 15% with serious bugs is a problem, but thats still the vast majority of users who are not affected. That doesn't help anyone with the bad luck to be on the wrong side of those odds, of course.

But I know a lot of people on other boards who continued to think the game was a buggy POS even when that has not been the case for most users. So that's why I think the problems were exagerrated. Either way, the patches have reduced the number of people actually affected in a serious way even further.

That's because most of those users probobly werent aware of Veronica's "I could make you care" quest which still doesnt trigger properly. Most of them werent aware of Raul's Full Maintenance perk which was broken for a long time. Most users didnt know that Ninja, Stonewall, In Shining Armor, Hit the Deck!, and now Certified Tech are or were bugged perks. Most users dont know that Veronica is supposed to teach you the Scribe Counter when you give her Formal Wear and it's still not triggered half the time. And it goes on and on...
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NAtIVe GOddess
 
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Post » Wed May 09, 2012 3:48 am

100% sure they've made statements about the last patch being the final patch, and it's also likely Sawyer or Bergman said something about this DLC being the last aswell.
Plus I mean, look at Chris Avellone's final blog on Lonesome Road.


If it weren't for Skyrim, I might agree with you, but I'm pretty sure Bethesda is too blinded by Skyrim to notice or care one way or another.
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Christine
 
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Post » Tue May 08, 2012 11:05 pm

I suspect that a lot of people who were otherwise interested in the game passed last fall because of early reviews that were negative based on technical issues (though those were largely exagerrated)

Yeah, that's it. We exaggerated. :rolleyes:

What a profoundly ignorant thing to say to people who went months completely unable to play the game. :shakehead:
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lolly13
 
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Post » Wed May 09, 2012 11:18 am

If they do release more, I would expect after the holiday season.
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Eliza Potter
 
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Post » Tue May 08, 2012 9:40 pm

Companies being hungry for money is one of the perks to being a fan of their "complete" content. I hope they're not done. The DLCs have left a hole in me that only weapons, armor and questlines can fill. :)
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how solid
 
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Post » Wed May 09, 2012 5:04 am

I'll be buying them till they stop making them.

Fallout is my game series, and you know how we all have our game series that we hold above all others (some it's Baldur's Gate, some it's Halo, some it's Tetris, and so on and so forth), as they're pretty much always done well and the universe interests us.
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Sista Sila
 
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Post » Tue May 08, 2012 9:42 pm

Bethesda would not be making them, obsidian would. Also Bethesda is busy preparing for Skyrim's release, then begging DLC for that game.

Plus i am worn out of Fallout New Vegas, its just a huge lag fest, if they fixed that i might enjoy that game like i should, and tried to do.
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Bee Baby
 
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Post » Wed May 09, 2012 5:51 am

i dotn really see any DLC coming out, except the weapon packs and quest packs in the vanilla mojave. Also is it CONFIRMED that onsidian isnt gonna be on the next Fallout?
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Soku Nyorah
 
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Post » Wed May 09, 2012 8:16 am

100% sure they've made statements about the last patch being the final patch, and it's also likely Sawyer or Bergman said something about this DLC being the last aswell.
Plus I mean, look at Chris Avellone's final blog on Lonesome Road.


If it weren't for Skyrim, I might agree with you, but I'm pretty sure Bethesda is too blinded by Skyrim to notice or care one way or another.

Skyrim will be a much better game, and all attention needs to be on Skyrim, plus they are making DLC for Skyrim as was said by Todd Howard. The DLC's will be slightly larger than Fallout's but more often then Oblivion expansions.

I love all Bethesda games, and honestly Skyrim is what i care about now. Fallout used to be my favorite game but the technical issues with the engine they used was a major turn off. I played it, beat it 2 times, played all DLC's and still plan to buy GRA and beat the game 1 more time before Skyrim/Battlefield 3 come out.


(Whats with the forum community and always being negative about things)
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Quick Draw III
 
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Post » Tue May 08, 2012 11:50 pm

Yeah, they never said that Lonesome Road was the overall final DLC, just the final DLC of the Ulysses saga. Most likely, they won't start a new saga but rather have individual DLCs that stand on their own merits without the need of an intertwining story arc like the fourfer DLC bundle that we had with Ulysses.

What I want to see is something that will give modders the ability to extend the story. There was a project but was shut down due to the lack of materials available at that time in the community. Heck, I just want to see a DLC that changes the end game a bit more.

Not change the definitive ending, despite my undying hatred of it, but just change something in the end game, right before Hoover Dam or during Hoover Dam. Or maybe have a DLC that lets you join the factions? Because even if you support Caesar's Legion, Caesar doesn't make you a Legionary...even if you destroyed an NCR outpost BY YOURSELF.

There are so many possibilities and with good enough marketing or build up like Lonesome Road had, that DLC could be the next to break sales.
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Manuela Ribeiro Pereira
 
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Post » Wed May 09, 2012 2:59 am

I was referring to the fact that a couple of XB360 reviewers had some catastrophic bug issues that were probably due to a combination of things that just ended up adding up. They assumed all 360 users would be simillarly affected, which was not the case since there are so many variables in the game. A month or so after release another message board I visit did a poll about how buggy the game was: over 100 PC users responded and about 95% of them said they'd had no significant issues. The XB360/PS3 users had higher complaint rates, but still about 85% said they hadn't had any significant issues. 15% with serious bugs is a problem, but thats still the vast majority of users who are not affected. That doesn't help anyone with the bad luck to be on the wrong side of those odds, of course.

But I know a lot of people on other boards who continued to think the game was a buggy POS even when that has not been the case for most users. So that's why I think the problems were exagerrated. Either way, the patches have reduced the number of people actually affected in a serious way even further.
I dont know whose been having issues on Xbox but they should speak for themselves, FO:NV has run perfectly for me on my Xbox since the midnight release, and ive had no problems at all with any of the DLC's. i must have the golden copy :celebration:

personaly im hoping they will make an expantion, something hopefuly legion related. even though i hate the legion, nuked them, and assassinated caeser i wouldnt mind seeing how people in legion ruled lands live, and freeing slaves.

edit: im thrilled for Skyrim, but im not quite done with fallout yet :fallout:
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Lalla Vu
 
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Post » Wed May 09, 2012 9:36 am

so basically obsidian would milk fallout if they could get away with it? The quality could drop as the previouse dlc's where probably planed before fnv releaseso i'm not sure if i want more tbh :shrug:
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Darren Chandler
 
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Post » Wed May 09, 2012 12:00 pm

so basically obsidian would milk fallout if they could get away with it? The quality could drop as the previouse dlc's where probably planed before fnv releaseso i'm not sure if i want more tbh :shrug:
As long as they don't come out with brahmin armour or specified player house DLCs.

A DLC full of new characters, quests, and areas, and items to vanilla Mojave would be a great addition if they ever decide to make another.
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katie TWAVA
 
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