Why there unfortunately won't be werewolves or other werecre

Post » Mon Jul 11, 2011 12:11 pm

if your a wherewolf your going to have to adapt a different playstyle for the duration of the effect, like when playing vampires, travel by night. if your a where wolf and a dragon comes either run away or man up and risk slaching there under belly when they swoop down until they can fly then go crazy on them. on the down side though dont wherewolves have a weakness to fire?
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Jessica Phoenix
 
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Post » Mon Jul 11, 2011 4:26 am

Dragons. Dragons are the main reason why, in my opinion, metamorphosis into one or several werecreatures won't be implemented in Skyrim. Honestly, I don't see how a werewolf or any other werething would be able to defeat a dragon, relying only on their claws. And I believe you'd have the same chances to encounter them so... Fus ro dah shouting werewolves ? xD

Well, the Dragonborn is already different than most humans in that they have that whole dragon soul thing going on, so whose to say that a Dragonborn-turned-werewolf wouldn't have some different abilities than your average werewolf?
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Jeffrey Lawson
 
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Post » Mon Jul 11, 2011 6:09 am

The game isn't just about dragons. There is so much other than the MQ to do that this theory is ridiculous.


This. I don't follow your logic at all. Smithing couldn't defeat a dragon but it's still in the game.
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Wayne Cole
 
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Post » Mon Jul 11, 2011 3:48 am

The existence of dragons does not cancel out the existence of werewolves, that's silly.
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Oscar Vazquez
 
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Post » Mon Jul 11, 2011 2:47 pm

Im sick of people drawing this conclusion! Read the q&a again. It's pretty clear they are in and Beth wanst to just surprise the fans. If they aren't in BGS would have just said so...
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Matt Bigelow
 
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Post » Mon Jul 11, 2011 3:36 pm

Werewolves would have no more trouble taking out a Dragon than a human without magic, archery, or dragon shouts. Poor argument. Its entirely possible that a were-creature would be able to use dragon shouts anyways...

And Demarcus is probably right. They know that not including them will hurt there game ratings a lot since they were included in a previous ES game, and taken out of the game for no reason other than laziness. Even taking out spears and crossbows had a reason behind it.
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Shelby Huffman
 
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Post » Mon Jul 11, 2011 4:55 pm

heres hoping they hook up each "archetype". vampires for stealth, werewolf for warrior, LICH for mages :D
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Kristina Campbell
 
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Post » Mon Jul 11, 2011 9:22 am

LICH for mages :D

It's all fun and games until someone decides to make the naked lich mod.
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Zosia Cetnar
 
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Post » Mon Jul 11, 2011 4:14 am

And Demarcus is probably right. They know that not including them will hurt there game ratings a lot since they were included in a previous ES game, and taken out of the game for no reason other than laziness. Even taking out spears and crossbows had a reason behind it.


Yet they were not in Oblivion or the expansionless Morrowind, also Werewolves would take far more effort to include than Spears and Crossbows.
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Megan Stabler
 
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Post » Mon Jul 11, 2011 8:52 am

Your argument holds no validity.

You have no facts. This is just a biased opinion based on illogical assumptions.
Show some empirical data, and I will discuss the idea.

logical degree of challenge when facing dragons

Ha!

Also. Wendigos. Yes.
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Jennie Skeletons
 
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Post » Mon Jul 11, 2011 7:33 pm

Yet they were not in Oblivion or the expansionless Morrowind, also Werewolves would take far more effort to include than Spears and Crossbows.

Well, before Bloodmoon, Daggerfall was the only game where you could be a werewolf, and i think bloodmoon was just bringing back an old concept that Hircine's presence made a convenient excuse for. I think in Oblivion they didn't feel like they had to add them, and they might add them now due to the outrage that a lot of people had when they weren't in Oblivion. Before Oblivion, I don't think they really had a lot of experience from people being that angry about there being no werewolves, since up until bloodmoon, it hadn't even been a consistent feature in multiple elder scrolls games.
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Daramis McGee
 
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Post » Mon Jul 11, 2011 8:50 am

Yeah that argument is pretty weak. That is like saying bandits would not have been in Oblivion because guards could easily kill them. Yes they did.. and nobody cared when it happened.
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Len swann
 
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Post » Mon Jul 11, 2011 1:16 pm

Lol hell yeah there are were beast but there is nolonger a strength or speed attribute for them to buff and with no h2h they can't attack so they might as well save on animations and make it amorphous blob mode go blob dovikin with your base speed strength and punches! J/k I think we might have some things in store to surprise even the most defeatist of tes fans. Yay for not knowing till November! Bo to all the up coming threads like this till November...
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Sammie LM
 
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Post » Mon Jul 11, 2011 6:54 am

I guess I am the only guy that doesn't want werewolves or vampires in the game. Well if there are there fine but not able to turn your character. It think being DRAGONBORN is enough. I don't want to be a DRAGONBORN vampire, too much for me.
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Hairul Hafis
 
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Post » Mon Jul 11, 2011 4:29 pm

I guess I am the only guy that doesn't want werewolves or vampires in the game. Well if there are there fine but not able to turn your character. It think being DRAGONBORN is enough. I don't want to be a DRAGONBORN vampire, too much for me.

And I dont want to be DRAGONBORN but Im stuck with that curse. I rather be a vampire.
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Vicki Gunn
 
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Post » Mon Jul 11, 2011 4:18 pm

I guess I am the only guy that doesn't want werewolves or vampires in the game. Well if there are there fine but not able to turn your character. It think being DRAGONBORN is enough. I don't want to be a DRAGONBORN vampire, too much for me.


How can there be too much customization or options within the game?

Are you sure you can handle playing an Elder Scrolls game? I would recommend to you Final Fantasy, nice and linear.

Edit:

I wouldn't say only but you're one of the few, Yes.
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Naazhe Perezz
 
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Post » Mon Jul 11, 2011 1:20 pm

Wait... Did they confirm that there arn't gonna be werewolves in skyrim??
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Elizabeth Falvey
 
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Post » Mon Jul 11, 2011 3:26 pm

Wait... Did they confirm that there arn't gonna be werewolves in skyrim??

No
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Jonathan Windmon
 
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Post » Mon Jul 11, 2011 9:54 am

How can there be too much customization or options within the game?

Are you sure you can handle playing an Elder Scrolls game? I would recommend to you Final Fantasy, nice and linear.

Edit:

I wouldn't say only but you're one of the few, Yes.


There can be too much customization if it makes the story lame or have too many paths (which can happen). Having the ability to create a werewolf wizard thief with the power to speak dragon might sound cool to some but to me it's sounds more like trying to please everyone. To each his own though, if vamps and werewolves are in the game I won't mind hunting a few down. :toughninja:
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Sarah Evason
 
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Post » Mon Jul 11, 2011 1:35 pm

Yet they were not in Oblivion or the expansionless Morrowind, also Werewolves would take far more effort to include than Spears and Crossbows.

No, but lore isn't centered around werewolves exept in Solstheim and Skyrim. They do exist somewhere in Cyrodil and Morrowind, they're just so rare that if Bethesda wanted to program a percent chance of encountering a werewolf in either game, it would be so small only a select few people would ever find them. Skyrim is the were-creatures home. And yes, they would take effort, but so would everything else in this game. It would not take as much effort as having all items 3d, which many people hardly care about since when you equip them on your player, they are already 3D.

Oblivion and Morrowind were not supposed to have werewolves. Skyrim is; leaving them out would contridict lore and more importantly be a waste of oppertunity. Werewolves don't take much more effort than Vampires.

Skyrim is newer than Oblivion and Morrowind so it would be even easier to encorperate them.

Adding Vampires but not Werewolves is just a terrible idea in general, since Vampires are supposed to be less rare in Skyrim than were-creatures.

I have another theory on were-creatures: They are saving them for some kind of DLC.
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Project
 
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Post » Mon Jul 11, 2011 9:05 am

This is a very poor argument, I must say :shrug:.... This holds no ground.. That's like saying "Well, there are Dragons this time around... So... let's go with no people..."...


I'm with this guy
I mean then why do we have daggers? they'd me just as usless if not more so against a dragon.
Sadly I don't expect to to see them still in even if I wish they were.
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Antony Holdsworth
 
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Post » Mon Jul 11, 2011 3:55 pm

There can be too much customization if it makes the story lame or have too many paths (which can happen). Having the ability to create a werewolf wizard thief with the power to speak dragon might sound cool to some but to me it's sounds more like trying to please everyone. To each his own though, if vamps and werewolves are in the game I won't mind hunting a few down. :toughninja:


But the point is you don't ever have to be in that scenario if you don't want that style of character. If you want to be just a simple mage or theif or whatever that choice is still open to you.

I personally would like the chance at being a werewolf or a vampire.
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DarkGypsy
 
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Post » Mon Jul 11, 2011 9:25 am

And I dont want to be DRAGONBORN but Im stuck with that curse. I rather be a vampire.


Agreed.
I guess I am the only guy that doesn't want werewolves or vampires in the game. Well if there are there fine but not able to turn your character. It think being DRAGONBORN is enough. I don't want to be a DRAGONBORN vampire, too much for me.

Dragonborn is boring because he is not a creature.
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Rachael
 
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Post » Mon Jul 11, 2011 6:12 am

Yet they were not in Oblivion or the expansionless Morrowind, also Werewolves would take far more effort to include than Spears and Crossbows.


Harder to implement as you perceive werewolves.

It could be something as simple as a skin change and claw weapon. As well as a speed boost and night eye.

Which is far less complicated then vampires which they've included since what? Morrowind?
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Dagan Wilkin
 
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Post » Mon Jul 11, 2011 1:14 pm

But the point is you don't ever have to be in that scenario if you don't want that style of character. If you want to be just a simple mage or theif or whatever that choice is still open to you.

I personally would like the chance at being a werewolf or a vampire.



I guess my point is that sometimes it's good not to get everything you ask for. It's like when they added zombie modes to all the new COD games after World of War. If it adds to the lore and the depth of the game then fine no worries, but if the addition of werewolves and vampires are added "just because" then don't do it.

Like I said to each his own. I don't want to see fairies either.
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Eric Hayes
 
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