If you're not good with manual dodging try potions, enchanted gear, or get a follower and send then in first. Spell casters can be major dikes on hardest difficulties. Also, if you aren't roleplaying, google up that standing stone that gives you magic absorption and no magicka regen, if you're not using spells at all you'll only profit from it.
1)Become ethereal, close the gap and start chopping.
2)Cold breath, close the gap and start chopping(my favorite)
3)Paralyze poisons
4)Magic resistance equipment, rings and necklaces
5)Million other ways.
If you are still running the sword and shield character that you had at level 11 against the Dragon, I 'd dare guess you could obtain Spellbreaker, now. Aside form previously suggested elemental and magic resistances, there is the use of the Atronach and/or Lord Stones.
Sometimes I wonder if the game is glitched to really weaken your character for a while. I was just playing my current character in werewolf form at Valtheim Towers where the first time the archer on the bridge took half my health away on the first shot. Then the bandit chief managed to finish me off after I thought I had corralled him and did and upper-cut claw swipe only to miss. After reloading the game the archer on the bridge manages to one shot me. I'm like wTF!! The first time only half my character's health and the second time a one shot kill? Definitely some sort of gamesave reload glitch/ bug BS going on here.
I've also noticed it with vendor prices and inventory. You wind up selling some stuff and accidentally sell the wrong item, reload your save and the store's gold amount nor inventory reloads with it. If you buy something and then reload, that items is then gone from their inventory.
I also made a post on another thread about a weak ago about my frustrations with the AI while having Farkas along during a particular quest. If this is BGS' cheap s way of creating "difficulty" ... Meanwhile this is on the default Adept difficulty level. I also can't help but wonder if the game notches up that difficulty setting on you after you beat the game, without telling you
You don't have to invest perks in alteration to fight high level mages and now that you know that they are a royal pain you need to be prepare for them.
Visit the general merchants IN major towns and buy magic resistance rings and neclases.
Visit the alchemist and buy various poisons, then the castle wizards(like Farengar) and buy scrolls of summon storm atronach or firestorm and you are good to go.
One simple tactic. When you've made contact with the mage use the shout ''become ethereal'' and let him deplete his mana pool. Before the shout goes off, use a paralyses poison in your weapon and hack him once. The guy is now down and paralyzed and you have all the time in the world to prepare a firestorm scroll at his sorry face.
Another tactic is to open the battle with a storm atronach scroll and as you know storm magic depletes both health and magica. Even if the mage survive he won't be able to use magic for a while. Get close bash him once and power attach him.
Don't forget health potions if the mage isn't one-shotting you with fireballs
Good to know, thanks , but obviously doesn't make me happy that devs resort to such shamefully low, cheap means of adding "difficulty" to a game. Not to mention supposedly you can run your armour numbers pretty high but it still caps out at ~650 (then why the are those numbers so high if they're useless past 700)