I dont think you are familiar with the quest we are talking about...
I dont wanna spoil, so:
Spoiler You dont get a quest to kill cultists at all. You get a quest to investigate them (who are they?), either from a book you find or by stumbling upon them. When you do, you are asked to lie to and kill an innocent man so you can join the cult's ranks.
Now I understand that at this point you can just press B and ignore it, but since im a "good guy, protector of the weak, champion of justice, blahblah", the logical thing is to press B and kill those men who encourage lying and killing in the name of a dark godess.
Except when you do that, the godess appears and basically forces you to accept the quest (the game auto-accepts it) to kill that innocent man, same as that guy was asking you to do before you kill him.
The funny things is of course that your guy is trying to be all noble and kill those evil guys but instead you're actually proving yourself to be a worthy candidate.
Now im told I was wrong about the honeyed words thing. Guess its a glitch in my game, cause my speech is abysmal. But still, it remains an extremely strange and illogical direction to take in the quest script. Especially seeing as how it gives you absolutely no option whatsoever
Spoiler : what if I want to lie to her, grab her boons and do like the current champion (live the life)? What if I want to kill her? Would be logical, seeing as how I just killed her entire cult, no? Hell, i'd settle for flipping her off!
Instead I have 2 choices: ignore her, or become her slave-champion.
Again, you proved yourself to be a worthy candidate by your actions which you thought would cause anger but instead caused interest. You would've known that if you had read the in game book that is one way of starting this quest but since you just happened upon them and with good intentions thought you'd do a good deed.
It seems to me that in the end, this is what Skyrim is missing desperatly. Its not a matter of combat, and the balance could be better (game becomes rather unchallenging from the mid 30s, even as a non-crafter toon on master), but what I really miss is actually being able to roleplay. Instead I feel like im on rails, and my only real freedom is to choose to jump off the train altogether. I spend more time thinking up funky justifications for out-of-character actions the game forces me to commit then I do thinking up how my guy reacts and who he is.
Cause, you know... i cant actually choose how to react, i can just choose wether to react or not.
Well, you have to look at it realistically though.I'm sure just about everyone who has played has had several encounters where they'd like there to be more different options. So to please everyone in every encounter the number of options would have to be humongous.
I found amusing how ridiculous are some of the people in this forum. The game is broken, has a glitch, or a program limit and is the customer that complain that is guilt of let that bother him.
"How dare you, dear customer, to complain about a bad configuration on your journal!! Just because the system don't follow the Dragon Age system for example, where
you CAN DELETE A QUEST FROM YOUR JOURNAL that doesn't mean its your right to complain!!! Live with that!!!"
Some time i ask why i bother myself in read this nonsense. Maybe i like a good comedy

!
Personally I don't think the fact that people complain about a game is ridiculous. It's more what they chose to complain about that make me reply. Someone complaining about actual bugs (not things they name as bugs because they may think it's silly) is one thing that I agree with completely.
Threads like this when someone says the game forces them to do a quest just because it's in the log book is for me basically the same as saying a thread here forces me to read and reply to it.