Why? Why? Why?

Post » Wed Mar 19, 2014 9:08 am

If skyrim can show secondary weapons like Shield/1h and bow shiver so can ESO....

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Chloe :)
 
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Post » Wed Mar 19, 2014 2:50 pm

Ladders would be great.

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Wayne Cole
 
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Post » Wed Mar 19, 2014 6:21 am

It has more to do with how many people there are at one time, you dont get that many people on screen in skyrim, and there arent nearly as many variations of the weapon types either. I guess it would be nice if they could do it and do, but as most MMOs only show one weapon at a time(which they often have a toggle to let you choose), Im not that worried about it.

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willow
 
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Post » Wed Mar 19, 2014 3:13 pm

Skyrim doesn't have weapon swapping. And they actually drew a lot of criticism for not showing the sheathed off-hand weapon for dual-wielders.

Again, the issue comes up when you have to sheathe a weapon in the same place you're drawing the new one from. The animation is already a little too slick to cut down on your weapon-swap time. If you want to add that off-set weapon for realism, then you need to be prepared for greatly increased swap times.

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Dj Matty P
 
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Post » Wed Mar 19, 2014 11:30 am

Devs put two weapons on your back, lets say bow and two handed axe, and now they are clipping. I hate clipping, you hate clipping, everyone hates clipping...just give me an axe. Also, Stop killing the defenseless birds! What did they every do to you?

That said, I know some wall climbing will be added but I really think it will be added with one of the guilds as a point perk. Most likely the Dark Brotherhood.

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Yvonne Gruening
 
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Post » Wed Mar 19, 2014 7:10 am

Just sounds like u rack down on the developers and programmers... "That is to difficult to do" "That will clipp" its the small details that makes the game great... if it is to difficult to implent stuff like this then i guess its time to leave the gaming industri and try somthing less difficult like a bord game or what ever hahaha....

and the birds.. If a [censored] parrot is sitting on a bridge railing or a stone and u can run over it without it flying or moving is just meh cant even kill it haha.. feels like u playing in a big lagspike :=)

sure it wont be a big gamechanger but when ppl reply its like they like the simplicety and that most of the stuff is to hard to do so just leave it... "Sorry there wont be any mounts since its was to difficult for us to implent so u can run"

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Samantha Mitchell
 
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Post » Wed Mar 19, 2014 2:10 am

Please explain how you keep a giant two-handed axe and a bow on your back at the same time without clipping. Or better yet, explain how you sheathe the axe while getting the bow out.

This game has plenty of small details already making it great. Killable parrots is not a needed fix.

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Andrew Lang
 
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Post » Wed Mar 19, 2014 12:05 pm

Just pull it from above or grab it below and draw down in a half circle.. coooome on..!!! No birds is not the most imp thing but was ONE of many points... :smile:

Yeah and thats what i wrote.. u are happy with a low detailed game... U should try Mountain warband would suit u nicely or Zelda on old nintendo

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Jason Rice
 
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Post » Wed Mar 19, 2014 1:51 am

No need to get snippy, but there is a need for you to really visualize what you just talked about.

First, you have a giant two-handed axe on your back. There is no way to fit a bow on there in a way that you will be able to comfortably/quickly draw either one of those at a moment's notice. Now, imagine that you're holding the axe (which, by the way, cannot be held with one hand for very long). To get your bow, you'll need to release one hand to grab your bow and unhook it from your back, swing the axe over your head while drawing your bow (somehow not chopping your arm off while you lift an axe that can't possibly be maneuvered gracefully with one arm) and sheathe the axe with one hand. I'm all for suspension of disbelief, but if you're talking about details, that whole system looks/sounds ridiculous.

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Claire Mclaughlin
 
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Post » Wed Mar 19, 2014 6:23 am

Priorities. The game has to launch sometime. Obviously, mounts were a priority so they're in there.

"We can do anything, but we can't do everything." -Paul Sage (and I think Todd Howard said that, too?)

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electro_fantics
 
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Post » Wed Mar 19, 2014 6:32 am

You can not fight on horseback in Skyrim unless you use mods. There is no way ESO will even consider, nor should they consider 99% of the mods available to Skyrim.

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Bethany Short
 
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Post » Wed Mar 19, 2014 12:43 am

Mounted combat was added to Skyrim through official patching. No mods needed.

But that said, there's a reason it doesn't work in an MMO.

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kelly thomson
 
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Post » Wed Mar 19, 2014 3:11 am

Why? Why? Why?... do people make thread titles so vague?
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brenden casey
 
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Post » Wed Mar 19, 2014 2:27 pm

Actually, they patched mounted combat into the game during patch 1.6. It was an official release, not a mod.

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Alister Scott
 
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Post » Wed Mar 19, 2014 7:52 am

Cause they don't know what they are talking about?

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Mark Hepworth
 
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Post » Wed Mar 19, 2014 1:39 pm

Yea, they added it later. Although (IMO) the mounted combat and dragon riding that was added to Skyrim were very disappointing.

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Emily Jeffs
 
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Post » Wed Mar 19, 2014 12:38 pm

"Click bait." If they said in the title what the thread was about, no one would read it. You see it all the time with Buzzfeed links: "This lady was on the beach. You'll never believe what happens next!" or "OMG. I can't believe what this person did. I can't stop laughing."

People do it when they know the substance of their content is weak.

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D IV
 
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Post » Wed Mar 19, 2014 9:20 am

Huh? You lost me with this one...I don't think Google translated this one very well.

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Joanne
 
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Post » Wed Mar 19, 2014 11:56 am

* dont the seconday weapon show.. Just like in every other game u put your weapons in your pocket?? Make ALL weapons show even secondary weapons at all times or a option to show/hide..
- it will not make game great, just small fix that might require tons of work, but in game is useless
* cant u shoot/attack from horseback? and why does your weapons dissapear when u ride?
- attack from horse would be also my favorite option, but since horse runs fast someone needs ot watch for exploiting fight
- weapons dissapear - I do not think it is so much imortant and will make game great (becuase it is already great).
* cant u shoot birds or other kinds of animals just sitting on stones and bridges? (No i dont wanna run around and shoot birds just annoying that u cant) and u cant stand on fires etc etc feels like u running in a restricted world
- hmm, many you can (small spiders, snakes), have you tried? The birds could be added also
* Is the running and the animation of combat so bad?
- I must be somehow impaired becuase for me all animations are just fine, must find someone willing me to explain what is wrong in animations or show me a game where it is really great
* do u have four classes? Why not make all classes unlockable so u dont have to reroll a alt and do it all over if u dont like your class choise.. (Yes i know its in all other MMOs ex the secret world but its just tiering to have alts and secret world model is awesome just unlock and go and u have one character only that u lvl,unlock,upgrade etc etc Rerolling just makes u wanna quit instead of doing all the unlocks,skyshards etc etc again...
- agreed, since you can respec everything the class could be also changed.
Suggestions:
* Why not implent som parkour so u actually can climb a small wall or a tower which is not to high of course so ppl cant climb keeps and stuff...
- you mean jumping puzzles aka GW2, could be actually, even in GW2 that was totally not designed to jumping puzzles it still was fun
* Why not implent ladders in seiges to buy as seigeweapons? Put a ladder to the wall were players at high risk can climb one and one over to cause damage from within.. and defenders can push the ladders of the walls or shoot players to the ground.. That whould make the seiges interesting :=)
- so what walls would be needed for? Everyone would just use ladder and attack by surprise and whole idea of using siege become useless.
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Brian LeHury
 
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Post » Wed Mar 19, 2014 4:44 am

Infiltrator from DAoC. Only class that could scale a castle wall. God I miss that.

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Heather Dawson
 
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Post » Wed Mar 19, 2014 6:45 am

Well said

A good thread explains what it is about in the Topic/Title section. Calling a thread Why Why Why is totally pointless and means I really only entered this thread to make this particular point. I care nothing for whatever the OP was taking about as it is not mentioned in the title.

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Teghan Harris
 
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Post » Wed Mar 19, 2014 7:42 am

I expect it to show up, it was in daoc and we are on pretty much the same track.

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Alisia Lisha
 
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Post » Wed Mar 19, 2014 5:03 am

Mounted combat works fine in MMO's just not this mmo.

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stacy hamilton
 
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Post » Wed Mar 19, 2014 1:09 am

Right, I wonder if everyone will be able to or only nightblades. Given that only Infiltrators, nightshades, shadowblades could in DAOC

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Paula Rose
 
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Post » Wed Mar 19, 2014 1:23 pm

If anything there should be MORE classes and those classes should be slightly more restricted. Why would I want 1 character that can literally do everything in the game? Heres how lord of the rings reads if its written to your style.

Gandalf shows up and fights everything with his swords, teleports the ring into the mountain and slays all the orcs with his wizard spells after healing all the good guys with his cleric powers. Then he becomes a rogue and pick pockets the elves other rings and teleports them into the mountain too. Now hes a wizard again and casts a lightning bolt at the balrog.

seriously what is the appeal of this ultra toon crap? Do you people even like RPGs? Why are you here?

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Adam Kriner
 
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