» Wed Jun 01, 2011 5:28 pm
I personally liked the cheeseburger anology, I feel it's pretty accurate for what's being represented. When you think 'Call of Duty' you think fast paced FPS, lots of set-pieces and scripted events, very intense and pulse pounding gameplay.
And that's what you come to associate with COD.
With Crysis, I mean, they had Far Cry before and as Yahtzee points out it's much of the same, Jungle gameplay, stalking enemies, create your own tactics, play how you want, impressive vistas, open level design..
And then you would think that with Crysis 2, the same thing would happen.
I suppose it's the same with Far Cry and FC2. Different studio, different game, same name. The games are pretty much radically different. They took Far Cry and made a kind of sandbox out of it, it's a great game, but had really repetative elements to it (The guards, oh God, the guards, just DIE ALREADY!)... And the end result is that Far Cry and Far Cry 2 are different games..
The same with Crysis, except it's the same studio. There's no other justifiable excuse as to why a game can change so radically other than change of lead platform.. I mean, look at Morrowind and Oblivion. Oblivion is excellent, but it's pretty much the general concencus that Morrowind is better and has a much deeper gameplay system.
To everyone who has supported me, thank you, so much, I had no idea I could write something that resonates so well with the community. Something similar I wrote detailing why PC gaming is better (with the smug and arrogant tones of an Apple fanboy, but that part's just a joke)
236 (mostly positive) comments
Definitely worth a read.
And finally, voting with you wallet, remember this, but don't think that's the last step. People need to let developers know why they didn't buy. And don't tell them you're going to pirate it instead as if that will instigate fear and make them go "oh noo! We now must cater to this madman's demands!" Because it will just piss them off. There's no other way to word it. I know I would be pissed off.
But yes, that's not the last step. Developers are human and they can't read minds. The only thing they will see is lost sales so it is crucial that you must explain to them sensibly and politely why you are disappointed or angry or upset, whatever emotion, why you will not be purchasing, and how you feel they can improve the game.
I can guarantee if more people do this, games will get even better. It took me 20 minutes to write the OP (not counting time to entertain guests) but the feeling I get from reading the positive comments is awesome, and knowing that perhaps I'm doing something to advance my hobby for both myself and others.
So please let developers know why you have beef with them or their games, because in the end, it can do no harm, and you might just get what you want out of it.