Why I won't be buying or pirating Crysis 2. Constructive.

Post » Thu Jun 02, 2011 1:42 am

And for the kid who likes the game and doesn't have any problems with it, good for you, but gtfo this thread already.

All of your posts can be summed up basically as "I like the game and it works for me so everything you say is wrong and I will repeatedly troll your threads and rant about it"
I find the points valid and would like it if Crytek made another Far cry style game, but I do also enjoy Crysis 2. Is that contradictionary to you?
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Roddy
 
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Post » Wed Jun 01, 2011 10:51 pm

I don't dislike Crysis 2 myself.
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Shelby McDonald
 
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Post » Wed Jun 01, 2011 10:41 pm

I don't really dislike this game's single player(if it weren't for the stupid AI it would be action packed and that's a good thing), and I'm not really that angry at Crytek, but I can really see that this hate is actually justified.
The MP is ****, and that's the real problem.

Then again, I'm not that enraged because I paid only 20 € for it(bought it at my best friend's gameshop), had I paid 50 € I'd be angry as these guys too.

P.S.
Please do not reply to Cry-SilentPhenomed, it was fun at first but now it's just sad.
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Austin England
 
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Post » Thu Jun 02, 2011 2:48 am

Excellent post, I enjoyed the length and scope immensely. The more I read the more the initial hype I had for Crysis 2 is wearing off, and I suppose I shall not buy Crysis 2 for sometime, perhaps a steam sale someday.
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Samantha Pattison
 
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Post » Thu Jun 02, 2011 4:24 am

I didn't buy this game for it's multiplayer though it's an added bonus if it works, isn't full of hackers and is balanced.

I did however buy this game expecting and not limited to;

If not better at least as good as Crysis:

Graphics
Physics
Ai
Enemies (diversity)
Story
Levels (size)
Suit
Weapons
Vehicles
Destruction
Replayability

Only a few of them have gotten better, some haven't really progressed while many have gotten noticabley worse.
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Karl harris
 
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Post » Thu Jun 02, 2011 5:03 am


It seems that everything, EVERYTHING has been butchered, limited, streamlined or hacked down in some way or another to fit onto console, I would not ever have a problem with it, if they gave us a proper sequel to Crysis on PC first, then a year later or 6 months down the line released on consoles. It's happening with "The Witcher 2" and as it stands, it's looking to take the title of best graphics in a TPS by a mile and a half. .




Thanks for the heads up The Witcher 2 looks very impressive. But just FYI they said in an interview and at E3 that it may not ever be on console. Personally I don't think it would fit onto console very well.

Recently they said how the console version of the original game was aborted and explained that...."IF we were ever to do it again, like a console version for Witcher 2 for example, we'd definitely want to do it in-house."

http://www.next-gen.biz/features/the-witcher-2-assassins-of-kings-interview

So I think it's just bad journalism that has it down as a multi platform already.
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Del Arte
 
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Post » Wed Jun 01, 2011 10:00 pm

you see op, the problem is that even if we refuse to buy the game, they will still sell alot on the consoles and that will encourage the developers to focus more on the consoles than the pc because thats where all the money is at.
and everything is you said is absolutely true, as i've tried to explain the same points to people across this and other forums.
and i wish i didnt pre order this game, but with all the promisses the developers made, i really thought this was going to be even better than the original crysis. altho the leaked beta should've been a warning for us pc gamers, i was optimistic enough and believed the dev's when they said that the final version would look alot better and be alot more optimized than the leaked beta.

and honestly i think that one of the devs were so disappointed with the pc version that they leaked that beta build to warn the pc comunity.

PC Game Developers come and Go, and I honestly dont want to buy anything this pared down for my PC gaming enjoyment. IM fine with crytek never making another PC title again, I certainly wont by paying for it and the message is quite clear to me that Crytek is no longer a PC gaming developer.

There will be others that pick up the torch and move the Genre forward instead of backward. There are even now still some that truly build for PC first and Console later. For now, all we can do is be patient, vote with our wallets and wait for a few months or weeks after release to see the videos, read the forums etc before purchasing . This applys to any new game release of course.

I also agree Crytek or somone inside the company is responsible for the early release , it lets them blame piracy for poor sales when they already know full well that pirates have never been a part of the Legitimate install base of PC games. meaning, even if it was impossible to crack they still would NOT buy it. And yes.. there are already THOUSANDS of hacked copys of xbox and ps3 versions of this game out there, and more still every day .
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Ricky Rayner
 
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Post » Thu Jun 02, 2011 1:27 am

I can sum up most of what the OP said in a few sentences in my first paragraph. CryTek aren't good businessmen. They had no clue how to deal with their huge success of Far Cry in terms of taking it larger scale so they caved to EA. Eventually that involved them listening to EA's brainwashing about too much PC piracy to be PC exclusive anymore or bother catering first to PC and second to console. This in turn allowed EA to make key decisions that seriously limited CryTek's creativity and developing options.

Everyone knows EA are one of the top pubs that like to exploit the console cash cow, and they came up with rather flawed sales studies to try and convince consumers and CryTek that Crysis could not and should not be PC exclusive anymore due to piracy. Console games are pirated heavily too, check the torrent sites. They just tolerate it more because it's a larger market share.

I also feel the post, though making some good points, is a bit more wordy than it need be to do so. It also has some errors, like going on to talk about graphics, then using physics like tree splintering as an example, they're not the same.

Now I'll end with comparative opinions. Crysis 1 didn't have all that good of model and object texture detail. Games like Metro are far better in that regard. I AM bit surprised they were able to make Crysis 2's environment graphics look as good as they do considering the console limitations though. What really pisses me though is very early on when the Crysis 2 project was only being talked about, CryTek pretty much assured us the PC version would get separate development, and obviously it didn't.

Instead of developing on PC and having various levels of texture compression and content, they developed almost exclusively for console and threw in a dumbed down PC version as a sideshow which has virtually NO graphics options other than A, B or C system level. I agree whole heartedly on the story though and your point of excluding a tie in to Crysis 1 could very well be due to the graphics demands of the water surrounded island being too much for consoles.

Still though, what they DID include in Crysis 2 is just repetitive, boring gameplay in which you have to force yourself to uncloak and go loud to get any challenge from. Even then it's still a rinse and repeat robot killing affair. A few segments with CELL troops is the only slight variation but the AI are so inept even that is boringly simple. Why the hell would an elite soldier go up to a corpse and repeatedly ask where he's hit, if he's OK?
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Alex Vincent
 
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Post » Thu Jun 02, 2011 8:39 am

Wow. Just wow. Amazing post op. You speak the truth. What would be amazing is to see what those sell outs say if these points were raised on live interviews.
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Josh Lozier
 
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Post » Thu Jun 02, 2011 4:30 am

Yeah Shame everyone missing out,,,, Hardware sales are going too be affected, Big time... SP is good, MP Joke.. you would think they would work on MP the most for pc. (pirates). But no... Looks like PC is dieing to me... Im not upgradeing from 480 sli p67 windows 7 64bit... Just to play ports. with high FPS. Looks good. But cost... no point.. Lets see what BF3 Brings. If that fails. We know where we stand. And have to go back too 30 fps blur mess
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Strawberry
 
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Post » Wed Jun 01, 2011 10:52 pm

Best...Post...Ever. Crytek did Sweet f*** all for the PC gamers. Hey I've got an idea. I'm going to take the Crysis 2 pak files, and the Crysis 2 pak extractor and make a MOD. Then I'm going to post it here, and when Crytek removes it it will prove that all this "Later, soon, to be announced, someday" is all ****.
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Hearts
 
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Post » Wed Jun 01, 2011 5:20 pm

Yeah Shame everyone missing out,,,, Hardware sales are going too be affected, Big time... SP is good, MP Joke.. you would think they would work on MP the most for pc. (pirates). But no... Looks like PC is dieing to me... Im not upgradeing from 480 sli p67 windows 7 64bit... Just to play ports. with high FPS. Looks good. But cost... no point.. Lets see what BF3 Brings. If that fails. We know where we stand. And have to go back too 30 fps blur mess

You have Nvidia GTX 480 in Sli... you don't need to upgrade anything for a long, long time. Sounds like you have either an i5 quad or i7 too..
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Dalton Greynolds
 
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Post » Wed Jun 01, 2011 9:48 pm

I still have to ask... ESPECIALLY of the old fans who are griping about graphics now... do you really care about MP? Or are you just looking for something to bich about since graphics wont cut the argument for anyone who isnt a graphics whore. (Me? Im a frame-rate-nazi before you say anything. XD)

Seriously.... who EVER looked at the Crysis franchise and thought "the multiplayer is going to kick ass?" THAT question completely stumps me.
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rolanda h
 
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Post » Wed Jun 01, 2011 9:10 pm

http://www.thepetitionsite.com/1/i-want-the-money-i-wasted-on-crysis-2-refunded/
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Grace Francis
 
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Post » Thu Jun 02, 2011 1:18 am

I READ ALL OF YOUR POST.... It is exactly how I feel. I can add more, but like Crysis 2 it would just take away from the original...
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X(S.a.R.a.H)X
 
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Post » Wed Jun 01, 2011 7:07 pm

That is, constructive explanation and criticism over why I am disappointed with Crytek for their product, Crysis 2.

First of all, jeez, I must of played through Crysis 20 times. Maybe not played through in a linear fashion, but I've definitely loaded all the levels multiple times (the earlier levels more frequently) because in Crysis 1, it doesn't really feel like the level has a start and an end. It's so different each time, that you could give me one level and I would happily play it over and over, and I would be hard-pressed to say "I did the same thing twice" and I'm not talking about little things like picking up a barrel or whatnot, I mean, the way you progress through the level.

I play on Contact and Recovery a lot, and in those levels in particular there are many, MANY ways to play any way you want. There's so many angles of approach (road, jungle, high ground, sea, beach) and each have different obstacles and guards to tackle. In addition, there are several different play styles, predator, stealth, all out soldier.. and just mucking around (throwing barrels at soldiers to kill them, etc)

This kind of gameplay is just amazing. It's such pure fun, and I know a lot of criticism goes on Crysis for having bad gameplay but these people have no idea how to have their own fun in FPS these days, they're too used to being shoehorned through tight corridors and this criticism comes 95% from console fanboys who have never played the game in the first place.


Anyway, when Crysis 2 was announced to be multiplatform, I was instantly skeptical. It sounds very elitist, but the fact is unless you develop for PC first, and release on PC first, then make whatever changes are necessary to bring it to consoles, then the PC experience is going to be hampered in some ways by the massive limitations of the console hardware, control method and target audience.


I feel that these three areas have successfully destroyed what made Crysis such a fun and relatively unique FPS (Yeah, jungle FPS has been done before, but never in this way, never with this much freedom)

For starters, lets look at the story.

Spoilers for Crysis 1.

You end the game with a bang, Prophet is going back to the island to svck it to the Aliens, you (Nomad) and Psycho and Helena chase him, the game ends.

Crysis 2, you're in New York, you're a normal soldier, Prophet gives you his suit then buggers off, there's no mention of anything at all from Crysis 1 or Warhead, what in the hell? I want to continue the story, I know C1's story wasn't amazing, but it was suitable to pace the action, give progression to what you're doing and it was mildly interesting. Where did the aliens come from? What's with freezing everything?


So why couldn't Crysis 2 begin on the Island and then move on to NYC?

I have a theory, remember the CE3 tech demo on the Island? I'm sorry, but on PS3 and 360, it looks like absolute crap. Like a grab bag of low/med/high settings on PC, a LOT of stuff like view distance and object pop-in and textures have been compromised. Physics and water are toned down, no object motion blur, lower detail particles.

I don't want to give the consoles too much credit, but Crysis 2 looks pretty decent on consoles. The tech demo for the island, however, really does not.

So what happened? Well they didn't want such a dramatic difference in IQ, so they just cut the entire continuation of Crysis 1 from the drawing board and hacked together a solution to fit the consoles, but leave the PC in the dark.


The same thing has happened with the controls. In order to make it easier for console players with a controller, things need to be streamlined. In my opinion, there can be many different solutions to the whole "4 suit options is good, but combining them isn't possible" instead of merging them into two options. This isn't really a very good solution, it just gives a feel of "consolization" AKA, the act of making things simpler to fit the needs of a different audience.



Now, what developers need to realise, and as a consumer I'm in the right situation to say (unlike other complaints or topics when people with no clue blame developers for things they have no right blaming them for) that the PC and console audiences are completely different. The games that were on each system in the early 2000's were completely different. Consoles had JRPG's, platformers, racers, arcade style games, the PC had shooters, simulators, RPG's, RTS's and more puzzle style games.


For some reason, I think the popularity of FPS like Halo and COD on console is partly to blame, developers or publishers, whoever, has been thinking it's a good idea to merge both audiences by creating a one-size-fits-all model of game development that they think is good for all. But as developers know, when going multiplat you always need to design for the lowest denominator.

This is evidence by Cevat Yerli being quoted (I'm paraphrasing) as saying "If it didn't work on consoles, we cut it from the PC version"

Hang on one bloody second, Mr. Yerli. That is not acceptable. I don't want to sound like one of those high-horse twats but what was Far Cry on? PC. Crysis? PC. Who PAID for the games you and your team poured your creativity into? PC guys. Who made Far Cry for consoles? Another damn team, and they sacrificed what they could to bring a good experience to consoles, while PC had an uncompromised experience with Far Cry on PC.

So what's going on? Why are you essentially stabbing your loyal fanbase in the back? "Hey guys, thanks for buying Far Cry, thanks for buying Crysis, we made these games for PC to take advantage of your hardware that you paid for because it's your hobby, well, here's a new one for ya, forget the name of progress, you can all be thrown back 5-6 years to the days of the Xbox 360! Cheers, bye!"



Now, let's look at the actual gameplay itself. God, I remember being bombarded with the term "Vertical gameplay" by Nathan Camarillo. I'm sorry, but this sounds like pure unbridled PR damage control ****.

So basically, consoles can't handle large dynamic environments with good IQ settings (CE3 demo as proof of this) so it needs to be moved to a City. City's ARE big, but they aren't OPEN, but City's ARE TALL.

Now, who played 2D platformers? What's the most annoying thing you can think of in those games. Falling down from a height and having to go all the way back up. So you can excuse me if I think that stalking opponents in a dense, living jungle is more exciting that climbing up flight after flight of stairs, only to fall down a blown out hole in a building while bum-sliding. Then having to go allllll the way back up.


That reminds me, why remove lean and prone from the game? What else is missing? Do we still get tactical map? different grenades? Ammo selection? I mean, two suit options have already been streamlined, and now we get bumslides and parkour... G...great?


Well it kinda defeats the purpose.



Now let's look at the graphics themselves. I find it ironic that the best looking game of all time, and STILL the best looking game of all time (even vanilla) (also still VERY technically impressive in regards to scale and dynamic gameplay, there's no other game like it) has failed to be surpassed by it's successor.

No matter which way you spin it, Crysis 1 looks ever so slightly better than Crysis 2. Crysis 2 has better indoor environments, without a doubt, it was designed for it, but the outside... what? What happened? Why can't I shoot down trees? Why can't I pick lots of environment stuff up? WHY ARE THERE NO CHICKENS TO THROW AT EVIL KOREANS!?


It seems that everything, EVERYTHING has been butchered, limited, streamlined or hacked down in some way or another to fit onto console, I would not ever have a problem with it, if they gave us a proper sequel to Crysis on PC first, then a year later or 6 months down the line released on consoles. It's happening with "The Witcher 2" and as it stands, it's looking to take the title of best graphics in a TPS by a mile and a half. I'm sorry Crytek, but it looks utterly fantastic. That's a PC exclusive, and then it'll come on consoles, with whatever needs to be cut or reshaped to fit on console, cut and reshaped. The PC version maintains everything that MAKES it a PC version.



I mean, when a game ships with DX9 support, no plans for DX11 to take advantage of the graphics cards that were advertised by Nvidia as having DX11 support and exclusive features for Crysis 2.. That's just not right.

When a beta ships out with console code in, that's not right.

When the full game also ships with the same code in, that's not right.

When they take away mod support "to be released later" (DICE and Treyarch both made this promise, and failed to deliver last year, you can understand why I'm skeptical) that's not right.

When, for an entire year, the only media we see about the game is from the Xbox, that's not right.


When it is PC guys who have supported Crysis through Far Cry and Crysis / Warhead, then get the short end of the stick when Crytek focus their efforts on getting a good looking game to run on Dinosaur hardware, that is not right.

THIS!

oh, also while DICE did not deliver mod support as promised for Bad Company 2, in all fairness I think they have redeemed themselves with making PC the lead platform for BF3. PC is going to be the true BF experience with 64 player matches and console only gets 24. Now Crytek can learn a thing or two from this post and DICE.
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Sophie Miller
 
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Post » Thu Jun 02, 2011 5:11 am

I wholeheartedly agree with the OP. Very well articulated.
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Emilie Joseph
 
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Post » Wed Jun 01, 2011 11:43 pm

Sure, but if you didn't play the game, how do you know all that? from the Xbox footage? No, from the far supirior PS3?
Play the game first (even pirate), don't think of it as Crysis 1 + new levels, think of it as Crysis 2, a new, different game.

Graphics are, at some points inferior to the original, and at some (most) supirior.
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candice keenan
 
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Post » Thu Jun 02, 2011 5:18 am

As you can see, Crysis 2, for the most part, looks much better.
(all these are screenshots taken by me using steam)
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NIloufar Emporio
 
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Post » Thu Jun 02, 2011 6:48 am

Yes PC games have been whirling down the drains for quite some time now.

Yes games in general are getting designed for dumber and dumber people.

Yes singleplayers are getting boring and multiplayers are getting farmbased.

But really, what can we do but accept the changes?

Companies earn less and less on these games with all the publishing and big corporations draining most of the cash.

These same companies expect more and more profit of the growing gaming market, and therefore also less expenses.

This in the end means less time to make a less exciting game, with less of an experience, less graphics, costing the same and beeing generalized to suit all platforms to maximize profits. Because in the end, it's the profits that count, not how you liked the game, not your opinion, your money.

I applaud you for not spending your money here, but unfortunately thats a step in the wrong direction if you want the gaming company to make a better product. In the end the profits would'nt go to future products i know, they would just see the current product and design as enough for a next game, but in short if everyone got one copy the next game would be slightly better than if everyone boycotted it.

If you really want to do something about the gaming world, my best suggestion would be to start working towards a top position in EA games or any big publishing corporation, and start tearing down the giant drains of money this lovely capitalist system has conjured, and while doing so also empover the process of making a better sequel.

Not up for that eh? Not really possible? If i had ambitions and any sort of competence to work my way to something like i described i would'nt be sitting here writing this post, and if you really wanted to change something you would see beyond the smokescreen and not waste your time writing yours.

So lets just accept what we get, atleast the coke is cold, theres a smile on my face and just barely enough positive to outweigh the negative, and that in the end should make us more than happy, am I right?

Yes I'm serious, shut up and smile, or get something done yourself, you know the saying in that one.

Ciao - Innkvart
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Brιonα Renae
 
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Post » Wed Jun 01, 2011 9:28 pm

Yes PC games have been whirling down the drains for quite some time now.



I applaud you for not spending your money here, but unfortunately thats a step in the wrong direction if you want the gaming company to make a better product. In the end the profits would'nt go to future products i know, they would just see the current product and design as enough for a next game, but in short if everyone got one copy the next game would be slightly better than if everyone boycotted it.




No, if you keep buying it, it will not evolve as they'll see you buy it anyway. Look at cod4, it's still the same game till now








Not up for that eh? Not really possible? If i had ambitions and any sort of competence to work my way to something like i described i would'nt be sitting here writing this post, and if you really wanted to change something you would see beyond the smokescreen and not waste your time writing yours.



If car manufacturers would start making defective engines, would you start building your own engine ?





So lets just accept what we get, atleast the coke is cold, theres a smile on my face and just barely enough positive to outweigh the negative, and that in the end should make us more than happy, am I right?

Yes I'm serious, shut up and smile, or get something done yourself, you know the saying in that one.



So you say "yes" to anything you haven't done ?
Hope you don't make mistakes when you'll build your own house and cook your own bricks

Ciao - Innkvart

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Stryke Force
 
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Post » Wed Jun 01, 2011 7:31 pm

sorry, badly used the quotes ;)
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ILy- Forver
 
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Post » Wed Jun 01, 2011 6:11 pm

crysis 1 is a boring game and MP is rubbish thats what I think.the only good thing about crysis 1 its a good graphics thats it.Im not a console fanboy.fcuk it.crysis 2 SP and MP is much better but its still beta which piss me off.thats why Im not going to buy next crytek game.
try before you buy its my motto now.
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Wayne Cole
 
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Post » Wed Jun 01, 2011 7:02 pm

bump
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Alan Cutler
 
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Post » Thu Jun 02, 2011 7:58 am

crysis 1 is a boring game and MP is rubbish thats what I think.the only good thing about crysis 1 its a good graphics thats it.Im not a console fanboy.fcuk it.crysis 2 SP and MP is much better but its still beta which piss me off.thats why Im not going to buy next crytek game.
try before you buy its my motto now.

INFEDEL!

Crysis 1 was awesome!
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Teghan Harris
 
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