Why would you make the same mistake?

Post » Thu Dec 24, 2009 11:47 pm

I doubt Bethesda is even thinking of Fallout 4 right now.

If they really do mean no level cap, I hope it means they are going to have the Fallout and Fallout 2 system.

There will have to be a cap with the new game. Or else every character will become a god and the enemies will become insain bullet sponges. I know some people in the new generation of fans like that :sad:

Even if they are talking about not having a end to Fallout 4. It does not mean New Vegas will get a Broken Steel DLC. Which the Devs have already said it will not.

The Endings have got a better responce from the new generation. When people found out there was going to be an ending, the forum exploded with rants against it. But now many on here are ok with the endings or better like the endings. Alot of people on here are new generation but went and played the original Fallouts and have come to love them.

If you are a new generation fallout "fan" and have not played the Originals. Play them. Only cost you something like $20 for Fallout, Fallout 2 and Tactics and a pack and one weekend (depends on how good you are at playing RPGs)
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My blood
 
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Post » Thu Dec 24, 2009 6:47 pm

Only cost you something like $20 for Fallout, Fallout 2 and Tactics and a pack and one weekend (depends on how good you are at playing RPGs)

Less than that.... They are $6 a piece on GOG, and come with extras like download-able soundtracks.
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Chris BEvan
 
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Post » Fri Dec 25, 2009 1:05 am

The entire series can be bought for 4.99 in some stores.
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Lizbeth Ruiz
 
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Post » Thu Dec 24, 2009 3:03 pm

I don't care as long as there is more "spin offs".
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Amanda Leis
 
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Post » Thu Dec 24, 2009 7:29 pm

I don't care as long as there is more "spin offs".


I agree, the "Spin-offs" need to be made more while the "Sequels" I can go consider to be non-canon.

We'd all be happy. :thumbsup:
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Hazel Sian ogden
 
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Post » Fri Dec 25, 2009 3:22 am

The entire series can be bought for 4.99 in some stores.
True. (But it may be old stock. Gog seems to try to ensure that it runs decently.)
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neil slattery
 
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Post » Thu Dec 24, 2009 7:28 pm

I doubt Bethesda is even thinking of Fallout 4 right now.

If they really do mean no level cap, I hope it means they are going to have the Fallout and Fallout 2 system.

There will have to be a cap with the new game. Or else every character will become a god and the enemies will become insain bullet sponges. I know some people in the new generation of fans like that :sad:

Even if they are talking about not having a end to Fallout 4. It does not mean New Vegas will get a Broken Steel DLC. Which the Devs have already said it will not.

The Endings have got a better responce from the new generation. When people found out there was going to be an ending, the forum exploded with rants against it. But now many on here are ok with the endings or better like the endings. Alot of people on here are new generation but went and played the original Fallouts and have come to love them.

If you are a new generation fallout "fan" and have not played the Originals. Play them. Only cost you something like $20 for Fallout, Fallout 2 and Tactics and a pack and one weekend (depends on how good you are at playing RPGs)
im on ps3 atm but will b converting to pc soon and i cant wait to play the originals ill jus have to get used to mouse n pad but ive heard theres no comparison i cant wait hopefully i can get a decent pc for around 1000 but not knowing much about computers ill b doing sum research i jus want something i dont have to upgrade every month and with new games and engines coming out will the graphics n vid cards have to change to follow suit? go easy on me ive been rared on consoles
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ZzZz
 
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Post » Thu Dec 24, 2009 6:11 pm

Todd Howard should copy the way New Vegas worked, The games endings were quality work. If we have to go back to a slideshow that displays each group you helped for like, a splinter of a second (this happened with Fallout 3) I'll feel very unsatisfied with my work. I want to know what happens to them, I dont want a single picture with no dialogue.

No level caps? This is madness. :cryvaultboy:
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Stay-C
 
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Post » Thu Dec 24, 2009 8:54 pm

No level caps? This is madness. :cryvaultboy:


No... THIS IS UNBALANCED!

>punt<
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Khamaji Taylor
 
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Post » Thu Dec 24, 2009 4:41 pm

No... THIS IS UNBALANCED!

>punt<

http://www.youtube.com/watch?v=RizVcwSSNmY = Emotionally how feel when I read such horrible things coming Fallouts way.
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kyle pinchen
 
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Post » Thu Dec 24, 2009 7:35 pm

http://www.youtube.com/watch?v=RizVcwSSNmY = Emotionally how feel when I read such horrible things coming Fallouts way.



I felt like the Cathedral, but you already know how that pans out.
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Robert DeLarosa
 
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Post » Thu Dec 24, 2009 6:41 pm

If they really do mean no level cap, I hope it means they are going to have the Fallout and Fallout 2 system.

There will have to be a cap with the new game. Or else every character will become a god and the enemies will become insain bullet sponges. I know some people in the new generation of fans like that :sad:


I imagine there'll be a hard cap of 99, but the vast bulk of the main game will be completable long, long, looooong before that point, and it's only the power gamers who'll ever get anywhere near it. This is how it's worked in JRPGs since, well, forever. Most people will be about level 40 when they beat the final boss, the game will not be balanced around level 99 characters being a necessity or even commonplace.

Still, that's just speculation. We should probably wait 'till we know a bit more about Fallout 4 before declaring it to have 'sold FO's soul to the devil'. Y'know, let's wait 'till we can actually play it before dismissing it completely.

(Go kneejerk conservatism go!)
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Lil'.KiiDD
 
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Post » Fri Dec 25, 2009 4:02 am

http://www.youtube.com/watch?v=RizVcwSSNmY = Emotionally how feel when I read such horrible things coming Fallouts way.


If they made the BoS that powerful again things might look up. I still hold out hope. Why would Betheda let Obsidian make New Vegas if they had not planed on learning anything from it? Then again they did not even bother asking anyone that worked on the Originals. I doubt any Dev even played the Originals. Just used Wiki.

It its true Bethesda is going to cave and ruin Fallout completely.. there is one last hope for Fallout and we can't talk about it here but lets just say its in Lady Justice's hands :wink:

There are alot of first gen fans out there. This is not the only forum that people talk about Fallout. I doubt they will support a never ending no level cap Fallout 4. Bethesda will feel the impact in their wallet.
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Dawn Porter
 
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Post » Thu Dec 24, 2009 8:03 pm

I imagine there'll be a hard cap of 99, but the vast bulk of the main game will be completable long, long, looooong before that point, and it's only the power gamers who'll ever get anywhere near it. This is how it's worked in JRPGs since, well, forever. Most people will be about level 40 when they beat the final boss, the game will not be balanced around level 99 characters being a necessity or even commonplace.

Still, that's just speculation. We should probably wait 'till we know a bit more about Fallout 4 before declaring it to have 'sold FO's soul to the devil'. Y'know, let's wait 'till we can actually play it before dismissing it completely.

(Go kneejerk conservatism go!)


If there is a free-roam even after it's over, with no story and just waves of never ending enemies to level up then I will say it's soul has been sold...

But there is a Daniel Webster, and I hope that he wins his debate with the Devil if Fallout 4 turns into this disaster.
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Bereket Fekadu
 
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Post » Fri Dec 25, 2009 1:26 am

I imagine there'll be a hard cap of 99, but the vast bulk of the main game will be completable long, long, looooong before that point, and it's only the power gamers who'll ever get anywhere near it. This is how it's worked in JRPGs since, well, forever. Most people will be about level 40 when they beat the final boss, the game will not be balanced around level 99 characters being a necessity or even commonplace.
I think that's how it worked in FO2 as well. (But I dunno for certain. ~I never played much past level 21).
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Claire Jackson
 
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Post » Thu Dec 24, 2009 4:31 pm

No... THIS IS UNBALANCED!

>punt<

There will be scaled enemies you know?
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NEGRO
 
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Post » Fri Dec 25, 2009 12:02 am

There will be scaled enemies you know?


Bullet sponges, you mean.
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The Time Car
 
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Post » Thu Dec 24, 2009 8:37 pm

I think that's how it worked in FO2 as well. (But I dunno for certain. ~I never played much past level 21).


Yeah, I think you're right (though I never went beyond about 21 either, I'm not a powergamer).

Still... if FO2 had no level cap (effectively), then maybe it's not the death-knell for the series it's being painted as, eh?

But then I'd hate to spoil anyone's melodramatic fun...
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SUck MYdIck
 
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Post » Thu Dec 24, 2009 8:08 pm

Yeah, I think you're right (though I never went beyond about 21 either, I'm not a powergamer).

Still... if FO2 had no level cap (effectively), then maybe it's not the death-knell for the series it's being painted as, eh?

But then I'd hate to spoil anyone's melodramatic fun...


I'm pretty sure there was a cap at 24, but with that endgame skillbook you get jumped to 100.

EDIT: Wait no, it increases all your stats to max and not the level.
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Lori Joe
 
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Post » Fri Dec 25, 2009 4:21 am

Yeah, I think you're right (though I never went beyond about 21 either, I'm not a powergamer).

Still... if FO2 had no level cap (effectively), then maybe it's not the death-knell for the series it's being painted as, eh?

But then I'd hate to spoil anyone's melodramatic fun...


On the other hand FO2 had a far different level system. It took a heck of a lot longer to climb that ladder than in FO3 or FONV.
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Danial Zachery
 
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Post » Fri Dec 25, 2009 1:58 am

Yeah, I think you're right (though I never went beyond about 21 either, I'm not a powergamer).

Still... if FO2 had no level cap (effectively), then maybe it's not the death-knell for the series it's being painted as, eh?

But then I'd hate to spoil anyone's melodramatic fun...


Leveling as you know in the Originals takes alot of work. I doubt Bethesda will change the way characters level. They will make it just as easy as it is to level in Fallout 3.

Ninja'd by DevenTarn
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Sian Ennis
 
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Post » Thu Dec 24, 2009 6:45 pm

Bethesda has hinted that the next Fallout game may not have a level cap - and might be playable infinitely.

MTV asked executive producer Todd Howard what the greatest lesson learned from Fallout 3's development was, as an indication of what we might expect from Fallout 4.

"Greatest lesson? Don't let the game end, and don't have a level cap," he answered.


That should be easy for Mr Howard. Oblivion didn't have a level cap and the game never ended. Oblivion style level scaling didn't work the first time around, so I have no idea why he would think of doing that failure again.

Would rather have Obsidian take over the Fallout games, with Bethesda giving them the time to finish the game before releasing. The wrong peeps have the rights to this game.
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Vahpie
 
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Post » Thu Dec 24, 2009 8:45 pm

Leveling as you know in the Originals takes alot of work. I doubt Bethesda will change the way characters level. They will make it just as easy as it is to level in Fallout 3.

Ninja'd by DevenTarn


They really should redo the whole of their iteration of the SPECIAL system to a more supportive of the Fallout 2 (or VB) system, if they really do plan to not have an ending or a levelcap. Heck, it'd require them to completely rethink their whole design from top to bottom to support that kind of system. I can't see a skillcap of 300 and a levelcap of 99 working too well with the Fallout 3 base.
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marina
 
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Post » Thu Dec 24, 2009 9:01 pm

They really should redo the whole of their iteration of the SPECIAL system to a more supportive of the Fallout 2 (or VB) system, if they really do plan to not have an ending or a levelcap. Heck, it'd require them to completely rethink their whole design from top to bottom to support that kind of system. I can't see a skillcap of 300 and a levelcap of 99 working too well with the Fallout 3 base.


I agree they would have to re-think it completely. Lucky for them there are example of how to do it. Fallout, Fallout 2, Tactics and cancelled Van Buren.
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Greg Cavaliere
 
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Post » Thu Dec 24, 2009 4:58 pm

this whole argument is stupid, just stop
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Alisia Lisha
 
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