Why would you make the same mistake?

Post » Fri Dec 25, 2009 6:58 am

this whole argument is stupid, just stop


A little info on how its "stupid" would be nice.
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Tracey Duncan
 
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Post » Fri Dec 25, 2009 3:06 am

http://fallout.wikia.com/wiki/Level#Fallout_and_Fallout_2

(n*(n-1)/2) * 1.000 xp for levels after 21 max level 99.

so it got progressively harder to level up and you got to even higher levels. So you'd really really have to grind tough enemies to get much past lvl 30. (I only ever got to about level 27)
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Matt Terry
 
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Post » Fri Dec 25, 2009 3:46 am

Thanks for providing evidence to support that claim, everyone- including myself, will forever believe what you just said with your pile of unbeatable evidence.



Gah...I love watching you make a fool of yourself..

It sustains me..
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Chavala
 
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Post » Fri Dec 25, 2009 6:21 am

If they made the BoS that powerful again things might look up. I still hold out hope. Why would Betheda let Obsidian make New Vegas if they had not planed on learning anything from it? Then again they did not even bother asking anyone that worked on the Originals. I doubt any Dev even played the Originals. Just used Wiki.

It its true Bethesda is going to cave and ruin Fallout completely.. there is one last hope for Fallout and we can't talk about it here but lets just say its in Lady Justice's hands :wink:

There are alot of first gen fans out there. This is not the only forum that people talk about Fallout. I doubt they will support a never ending no level cap Fallout 4. Bethesda will feel the impact in their wallet.



You don't really believe this do you?
"Generation 1" comprises almost none of the fanbase now..Just look at how many people bought Broken Steel, and how many people we've had come on this forum upset NV ended.
Bethesda employees are going to be bathing in money...
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Chrissie Pillinger
 
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Post » Thu Dec 24, 2009 11:54 pm

Sorry, took me a while to stop laughing before replying to this. If anything you said was remotely true, we'd see a lot more game allowing freeplay after the end IN A MEANINGFUL WAY.

Dragon Age - Could play after end - Two or three DLC quests availiable, NO other quests, even the ones that you hadn't done when you completed the game.
All the other DLC are played completely separately from the main game.

Mass Effect 2 - Done simply to sell the DLC which they continue to dribble out.

The idea that having a game ends allows devs to put less content in is completely rediculous, show me evidence. And don't just trot out the 'New Vegas is a boring desert, wah! wah!'' recording again, -which I see you've once again slipped in- otherwise I'll consider any credibility you may still possess to be non existant.

you can laugh all you want, but bethesda games don't have endings, and the stalker franchise is no longer making hard endings either, same with mass effect and the company that does GTA, so not all game developers are married to this idea the game has to have a hard ending, lots of games no longer have those types of endings, i don't care if you give me a list of a lot of dumb rpgs with hard endings, the best games don't have hard endings usually. most rpg type games are pretty lousy anyway so just saying most games have endings doesn't mean anytihng, most bethesda games do not end and skyrim will be like that and FO4 will be like that also.
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Stephanie Kemp
 
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Post » Thu Dec 24, 2009 10:32 pm

you can laugh all you want, but bethesda games don't have endings, and the stalker franchise is no longer making hard endings either, same with mass effect and the company that does GTA, so not all game developers are married to this idea the game has to have a hard ending, lots of games no longer have those types of endings, i don't care if you give me a list of a lot of dumb rpgs with hard endings, the best games don't have hard endings usually. most rpg type games are pretty lousy anyway so just saying most games have endings doesn't mean anytihng, most bethesda games do not end and skyrim will be like that and FO4 will be like that also.


Ok, give me a list of some of these best games that don't end. And you can't list any of the ones you keep trotting out.


Don't know why I'm bothering asking, you've consitantly refused to offer anything to back up any of your arguements with anything other than gibberish and tall tales (Fallout 4 coming before ESV because Todd told you so)
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Micah Judaeah
 
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Post » Fri Dec 25, 2009 7:56 am

Ok, give me a list of some of these best games that don't end. And you can't list any of the ones you keep trotting out.


Don't know why I'm bothering asking, you've consitantly refused to offer anything to back up any of your arguements with anything other than gibberish and tall tales (Fallout 4 coming before ESV because Todd told you so)

i already put a list up but here's some of em, morrowind, oblivion, FO3, stalker CoP, GTA, ME2, FO2, AC2, dungeon siege and some upcoming games as well mostly likely will also have free roaming after main quest, skyrim almost for sure, FO4 will be, todd howard already basically said that, and stalker 2 is coming out next year and it prob will also have a free roam mode just like CoP, all game developers aren't married to the ideology of having gameplay end after the main quest. most of the games in my collection don't have hard endings except for new vegas and it has such a static game environment its prob better if it ends after main quest.
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Anna Beattie
 
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Post » Fri Dec 25, 2009 8:49 am

i already put a list up but here's some of em, morrowind, oblivion, FO3, stalker CoP, GTA, ME2, FO2, AC2, dungeon siege and some upcoming games as well mostly likely will also have free roaming after main quest, skyrim almost for sure, FO4 will be, todd howard already basically said that, and stalker 2 is coming out next year and it prob will also have a free roam mode just like CoP, all game developers aren't married to the ideology of having gameplay end after the main quest. most of the games in my collection don't have hard endings except for new vegas and it has such a static game environment its prob better if it ends after main quest.


So basically, the only new games you could come up with FO2 (Only availiable with a certain choice), AC2 (Not played myself yet) and Dungeon Siege (Which I'm pretty sure does end cos I've completed it and it ended).

I also see a lot of probablies. You know nothing. You also must have a tiny game collection if most of them don't end.
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Flesh Tunnel
 
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Post » Fri Dec 25, 2009 6:56 am

You also must have a tiny game collection if most of them don't end.

Is "game collection" a euphemism?

-gunny out.
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David Chambers
 
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Post » Thu Dec 24, 2009 11:42 pm

:huh:
first of all broken steel was a great dlc apart from the extra skill points, but the same problem is with new vegas, dead money raises the level cap to 35 and the other dlc's will prob raise it even more, so the skill and perk system is somewhat broken in new vegas just like it was in FO3...as far as the game ending, a lot of great games have contiunation of the game after the main quest... oblivion(most all bethesda games), FO3, stalker, mass effect 2...all of which are superior to new vegas...a game's greatness isn't determined by end game slides and thats all the game ending does in new vegas, lets you watch different end games slides that say junk like, this faction did this or that, such and such person went on to do x y & z...blah blah blah end game slides don't mean much to me.

Please stop. This is completely irrelevant, the argument isn't one, and you're just presenting your opinions as though they're facts (seriously....you're presenting 'game x is superior to game y' as an argument in a debate). It's like saying that some movies featuring cliff hangers indicating that there will be a sequel are good, therefore open, cliffhanger endings belong in every movie. It makes no sense. Yeah, it worked in some movies, but if you tried to do that in...say...Dog Day Afternoon it would be silly. Some stories are better off ending. Why is this so hard to understand?
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noa zarfati
 
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Post » Fri Dec 25, 2009 9:28 am

Gah...I love watching you make a fool of yourself..

It sustains me..


Gah, I love how you say I'm making a fool of myself when there is and still isn't any evidence.

It sustains me.
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Alycia Leann grace
 
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Post » Fri Dec 25, 2009 12:20 am

So basically, the only new games you could come up with FO2 (Only availiable with a certain choice), AC2 (Not played myself yet) and Dungeon Siege (Which I'm pretty sure does end cos I've completed it and it ended).

I also see a lot of probablies. You know nothing. You also must have a tiny game collection if most of them don't end.

first of all there isn't a ton of sandbox/open world type games coming out every year, so its not gonna be a huge list, even if you want to mention all the rpgs that do have hard endings, the list isn't gonna that big, you must not be familiar with bethesda very well since almost none of their games have hard endings. skyrim will be out later this year, it ain't gonna have a hard ending, and i doubt stalker 2 will either, and FO4 won't either acocrding to what todd howard said, so you can argue all you want, i don't care if you hate all those types of games i mentioned they're all good games. its like you're trying to convice yourself all rpgs have hard endings, get a clue.
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Kat Lehmann
 
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Post » Thu Dec 24, 2009 6:42 pm

first of all there isn't a ton of sandbox/open world type games coming out every year, so its not gonna be a huge list, even if you want to mention all the rpgs that do have hard endings, the list isn't gonna that big, you must not be familiar with bethesda very well since almost none of their games have hard endings. skyrim will be out later this year, it ain't gonna have a hard ending, and i doubt stalker 2 will either, and FO4 won't either acocrding to what todd howard said, so you can argue all you want, i don't care if you hate all those types of games i mentioned they're all good games. its like you're trying to convice yourself all rpgs have hard endings, get a clue.

Just to clarify, your argument is that since some RPGs don't have absolute endings none of them should...regardless of their potential story arcs, endgame circumstances, etc. They should find a way to continue on no matter what. Is that accurate?
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Kate Murrell
 
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Post » Fri Dec 25, 2009 6:35 am

first of all there isn't a ton of sandbox/open world type games coming out every year, so its not gonna be a huge list, even if you want to mention all the rpgs that do have hard endings, the list isn't gonna that big, you must not be familiar with bethesda very well since almost none of their games have hard endings. skyrim will be out later this year, it ain't gonna have a hard ending, and i doubt stalker 2 will either, and FO4 won't either acocrding to what todd howard said, so you can argue all you want, i don't care if you hate all those types of games i mentioned they're all good games. its like you're trying to convice yourself all rpgs have hard endings, get a clue.


I never said I hate those games, nor have I said all RPGs have hard endings. Way to see things where they don't exist.

I played (and enjoyed) or am playing all of those games you listed with the exception of AC2 and thats cos I got 1+2 together and I'm playing through AC1 first.

Bethesda have only had two of their main series games open ended ON RELEASE. So 'almost none of their games' is well wrong. More like HALF their games have open endings. And it hasn't been confirmed at all whether Skyrim will have a hard or open ending and the Todd Howard quote may prove irrelavant when FO4 comes out, nor can you say anything about Stalker 2 with any kind of certainty.

Stop stating your beliefs as holy fact. Wait for actual confirmation or proof.
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Jaki Birch
 
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Post » Fri Dec 25, 2009 8:25 am

I wish Bethesda had never bought Fallout, if they were just going to [censored] it out to the TES fanbase, i would have preferred its death.
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Red Sauce
 
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Post » Thu Dec 24, 2009 9:36 pm

Just to clarify, your argument is that since some RPGs don't have absolute endings none of them should...regardless of their potential story arcs, endgame circumstances, etc. They should find a way to continue on no matter what. Is that accurate?

yeah but i don't want a Fallout New Vegas 2
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Aliish Sheldonn
 
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Post » Thu Dec 24, 2009 8:30 pm

yeah but i don't want a Fallout New Vegas 2


How is having an ending to a future fallout make it New Vegas 2?
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Stacy Hope
 
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Post » Fri Dec 25, 2009 2:33 am

Gah, I love how you say I'm making a fool of myself when there is and still isn't any evidence.

It sustains me.



You've already been presented with evidence and acknowledged it.
However, if you'd like, you can simply go delete those posts and I'll act like I didn't see them.
That might make things a little easier for you.
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Nick Swan
 
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Post » Fri Dec 25, 2009 4:46 am

You've already been presented with evidence and acknowledged it.
However, if you'd like, you can simply go delete those posts and I'll act like I didn't see them.
That might make things a little easier for you.


Post the evidence, I don't recall seeing it mentioned in any of my posts.
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Alan Cutler
 
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Post » Fri Dec 25, 2009 12:34 am

You don't really believe this do you?
"Generation 1" comprises almost none of the fanbase now..Just look at how many people bought Broken Steel, and how many people we've had come on this forum upset NV ended.
Bethesda employees are going to be bathing in money...



Yes I do believe it. I am not saying there is more of us then there are of you. Not saying it but I would not be suprised if we made up at least a quarter of the fan base to the Fallout Series as a whole. There are also many Fans of Fallout 3 that also love the Originals which adds to the "original fan base."

There are other forums then this one. Original fans bought Fallout 3 to try it out. If Fallout 4 is going to be nothing but Michael Bay explosion with total crap writing, full of bullet sponges with no RPG elements that never ends. They will not buy it.

It would svck to see one of the greatest RPGs of all time IMO turn into mindless FPS crap for people that don't like to use their brain :sadvaultboy:

Edit: I know you and others like to think the Original Fan base is insignificant. Based on how few there are on this forum. There is reason many don't come on here, they want to protect their sanity. I don't fault them for it. Lucky for my sanity there are many great people on this forum :fallout:
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Miranda Taylor
 
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Post » Thu Dec 24, 2009 7:42 pm

You don't really believe this do you?
"Generation 1" comprises almost none of the fanbase now..Just look at how many people bought Broken Steel, and how many people we've had come on this forum upset NV ended.
Bethesda employees are going to be bathing in money...


I'm a generation 1, I'm happy that the game has an end and there is more to life then money.
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Bones47
 
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Post » Fri Dec 25, 2009 4:13 am

May I use a post to state that I am Generation -1?
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Heather M
 
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Post » Thu Dec 24, 2009 10:30 pm

You don't really believe this do you?
"Generation 1" comprises almost none of the fanbase now..Just look at how many people bought Broken Steel, and how many people we've had come on this forum upset NV ended.
Bethesda employees are going to be bathing in money...

Since the original fanbase has been around since 97 I'd think they would have quite a bit of people by now (US and worldwide). The new Generation has only had ~3 years. You can't just make a baseless statement like that without figures.
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D IV
 
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Post » Fri Dec 25, 2009 9:17 am

Since the original fanbase has been around since 97 I'd think they would have quite a bit of people by now (US and worldwide). The new Generation has only had ~3 years. You can't just make a baseless statement like that without figures.

Yeah but this generation includes console players.
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Jade Barnes-Mackey
 
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Post » Fri Dec 25, 2009 8:58 am

There are "dinosaur" console players you know.
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Matt Fletcher
 
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