Why do you people hate fallout 3/Bethesda

Post » Fri May 13, 2011 11:24 am

Well, going by the games themselves and excluding the Fallout factor of them. (Basically leaving my elitism aside and looking at them as "just another game")
Hmm.

Fallout 3 is very polished (It actually is) and has a great atmosphere.
But I'm an RPGamer, and New Vegas has more roleplaying options than FO3 had.

New Vegas is a great RPG and FO3 is a great FPS game with RPG elements.
FO3 is more polished but New Vegas has more content.

I'm an RPGamer so I can't leave that aside.
So New Vegas still wins it for me.
Not because it's more Fallout than FO3.
But because it allows me to roleplay way better than FO3 did.
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Kaley X
 
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Post » Fri May 13, 2011 6:34 am

Oh, I just been technical details, not like 'THIS FACTION svckS' kind of errors.


Meh, nothing new from Obsidian neither Bethesda, If I supported other buggy games like Sonic Nextgen, Fable 3 and Oblivion, i can handle New Vegas, it was the plot who really atached me to a game, not the technical problems, (like New Vegas was the only game with technical problem)
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Shannon Lockwood
 
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Post » Fri May 13, 2011 10:26 am

Well, going by the games themselves and excluding the Fallout factor of them. (Basically leaving my elitism aside and looking at them as "just another game")
Hmm.

Fallout 3 is very polished (It actually is) and has a great atmosphere.
But I'm an RPGamer, and New Vegas has more roleplaying options than FO3 had.

New Vegas is a great RPG and FO3 is a great FPS game with RPG elements.
FO3 is more polished but New Vegas has more content.

I'm an RPGamer so I can't leave that aside.
So New Vegas still wins it for me.
Not because it's more Fallout than FO3.
But because it allows me to roleplay way better than FO3 did.

The only road that really opened for me in F:NV roleplay wise, is that they had ALOT of pre-war goods, and I like to RP a fine living character, I dont to 'stick to this cask' for an entire playthrough. I RP whatever suits my fancy till I get bored, play the game, get bored of that, RP whatever I want. I'm a sort of 'man of many faces'. I RP what I want when I want.xD

@Dario- I agree. I want to play Fallout 3, but New Vegas has so many freedoms 3 doesnt have that I cant find the oomph to play.
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alicia hillier
 
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Post » Fri May 13, 2011 8:23 pm

The only road that really opened for me in F:NV roleplay wise, is that they had ALOT of pre-war goods, and I like to RP a fine living character, I dont to 'stick to this cask' for an entire playthrough. I RP whatever suits my fancy till I get bored, play the game, get bored of that, RP whatever I want. I'm a sort of 'man of many faces'. I RP what I want when I want.xD


Pre-war goods you say?

You know in Dead money, you can get the unique "Pre-war Steak"?
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Ashley Clifft
 
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Post » Fri May 13, 2011 8:49 am

I don't see why people get mad at Obsidian for the bugs of New Vegas. It was Bethesda's job to test and fix them is it not?

FO3 and New Vegas are not a horror survival game so if your mad about it not being like Silent Hill its because the interent lied to you.

New Vegas is more like the Originals because its more of an RPG were as FO3 is a FPS with some RPG elements.

People are mad there are no random spawning target raiders. Thats because the Mojave is mostly civialized. Its mostly Civilized because thats the point of Fallout, people rebulding civilization.

Over all FO3 had more problem when it comes to being a Fallout game as in it removed many things the originals has to make the game (FO3) into a FPS.
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naana
 
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Post » Fri May 13, 2011 6:28 am

I don't see why people get mad at Obsidian for the bugs of New Vegas. It was Bethesda's job to test and fix them is it not?

FO3 and New Vegas are not a horror survival game so if your mad about it not being like Silent Hill its because the interent lied to you.

New Vegas is more like the Originals because its more of an RPG were as FO3 is a FPS with some RPG elements.

People are mad there are no random spawning target raiders. Thats because the Mojave is mostly civialized. Its mostly Civilized because thats the point of Fallout, people rebulding civilization.

Over all FO3 had more problem when it comes to being a Fallout game as in it removed many things the originals has to make the game (FO3) into a FPS.


Because people nowaday want a different kind of game, sadly but truth
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Mackenzie
 
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Post » Fri May 13, 2011 7:03 pm

Pre-war goods you say?

You know in Dead money, you can get the unique "Pre-war Steak"?

Only makes me sadder I can't play DM :sadvaultboy:
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Da Missz
 
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Post » Fri May 13, 2011 10:39 am

Because people nowaday want a different kind of game, sadly but truth


Indeed it is quite sad. :sadvaultboy:

@ Martyr: Yes, but it has the same effects as brahmin steak, but the name is fancy.
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luis dejesus
 
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Post » Fri May 13, 2011 8:18 pm

The massive split in the Fallout fanbase is an annoying one for both sides. My top three games are Deus Ex, Fallout 3 and Morrowind, but only one of those games has a fanbase that has the power to drive me crazy. And as someone on the side of the aisle that prefers Fallout 3 over every other Fallout game (including New Vegas), the wait for Fallout 4 would be a long one if I didn't distract myself with other series. Skyrim, for example, has distracted me to the point that the divide in the Fallout fanbase barely even bothers me anymore, whereas a few months ago I would have been fuming about it. What I'm trying to say is, if you're that upset about it, just find a way to forget about it, because it's not going to get better any time soon.

And as you can see from this topic, most people who had a problem with Fallout 3 don't necessarily despise it or Bethesda. And I wouldn't expect they would, if they're able to tolerate being on this forum. There are a lot of people who DO hate Bethesda and Fallout 3, especially on other forums, but they're not going away any time soon either and you just have to learn to ignore them if you don't agree with them, because they're not going to change their opinions just for you.

Hell, as much as I love Fallout 3, I can definitely see where people are coming from when they say it's not really a Fallout game. It's a Fallout game in the sense that it's Bethesda's take on Fallout, but there's a lot that's different from the originals. Just as one side of the fanbase prefers the original Fallouts, I prefer Bethesda's Fallout, and I doubt there will ever be a Fallout game made that satisfies both sides of the fanbase enough to re-unite it. Though I'd be happy to be proven wrong!
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Mr. Ray
 
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Post » Fri May 13, 2011 12:05 pm

I doubt there will ever be a Fallout game made that satisfies both sides of the fanbase enough to re-unite it. Though I'd be happy to be proven wrong!


New Vegas seems to be a huge step towards achieving that. Gives me hope for FO4.

On a side note, I also list Deus Ex as one of my three all-time favourites (brilliant game!), the others are Fallout and Halo.
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clelia vega
 
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Post » Fri May 13, 2011 8:24 am

I started with Fallout 3 and never played The first 2 FO games and really have no desire to I'm not going to judge FO3 or FONV on A couple of PC games that came out 13 years ago. What FO3 has going for it is its atmosphere, its epic an awe inspiring ,FONV doesn't have that. You walk out of Doc Mitchell's home and wow your in a dirt town. You walk out of Vault 101 and your in a huge expanse of Desolate wasteland you don't know who to trust or even were to go. And what Memorable location in FONV is even close to being on Par with the ones in FO3.

Now having said that let me say Character creating wise, Game play improvements, adding of Factions, Not making everything "Black or white" when it comes to the decisions you make, and the balancing of the weapons, Armor, Perks, and such FONV is far an away superior. I would love to see all the Game enhancements FONV has incorporated into FO3......I would also like to see Ceasers legion come and wipe out the Republic of Dave And stake dave to a fire ant hill and pour honey all over him and watch the Ants go crazy over him.......I hate Dave.
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JESSE
 
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Post » Fri May 13, 2011 6:38 am

Simple. Because it had all the writing done for iot, the BoS were a morally grey faction, mutants werent all hostile abominations either, but it [censored] them up, the BoS were actually made worse how can you [censored] up a faction when the faction has already been written ? Then MZ changed canon, then You have Jet in pre war locations (no sense). People are traumatised and not accepting the world is the way it is, despite them having lived thier entire life in that state (seriously what the [censored] ?) All mutants were enemies, except fawkes and leo. No farming at all... No people trying for power at all... Tenpenny not liking megaton made no sense. Basicallythe entire game was just "what the [censored]" and then the plot was forced, cant just stay in the vault, cant blame dad for being kicked out, cant jopin enclave, must join BoS... I mean seriously the world had already been written for them, how can they make it the way they did. Why were trees 200years later burned out stumps ? Why is there no rain, how is the water still radioactive ?
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Taylor Bakos
 
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Post » Fri May 13, 2011 12:31 pm

I started with Fallout 3 and never played The first 2 FO games and really have no desire to I'm not going to judge FO3 or FONV on A couple of PC games that came out 13 years ago. What FO3 has going for it is its atmosphere, its epic an awe inspiring ,FONV doesn't have that. You walk out of Doc Mitchell's home and wow your in a dirt town. You walk out of Vault 101 and your in a huge expanse of Desolate wasteland you don't know who to trust or even were to go. And what Memorable location in FONV is even close to being on Par with the ones in FO3.


Vault 11 is so far above any location you can name in Fallout 3 it isn't even funny.
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Jeneene Hunte
 
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Post » Fri May 13, 2011 6:46 am

I started with Fallout 3 and never played The first 2 FO games and really have no desire to I'm not going to judge FO3 or FONV on A couple of PC games that came out 13 years ago. What FO3 has going for it is its atmosphere, its epic an awe inspiring ,FONV doesn't have that. You walk out of Doc Mitchell's home and wow your in a dirt town. You walk out of Vault 101 and your in a huge expanse of Desolate wasteland you don't know who to trust or even were to go. And what Memorable location in FONV is even close to being on Par with the ones in FO3.

Now having said that let me say Character creating wise, Game play improvements, adding of Factions, Not making everything "Black or white" when it comes to the decisions you make, and the balancing of the weapons, Armor, Perks, and such FONV is far an away superior. I would love to see all the Game enhancements FONV has incorporated into FO3......I would also like to see Ceasers legion come and wipe out the Republic of Dave And stake dave to a fire ant hill and pour honey all over him and watch the Ants go crazy over him.......I hate Dave.


1. Lucky 38

2. The Tops.

3. Gomorah.

4. The Ultra-Luxe.

5. Dinky

6. Vicky and Vance Casino and Museum.

7. New Vegas Sign.

8. Pioneer Saloon.
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Claudz
 
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Post » Fri May 13, 2011 11:48 am

@capt jack yeah fallout 3 location to me were more memorable. Remember your first time walking through the dc and seeing tenpenny tower in the distance and not knowing WTF it was. Also the same with megaton the first town you encouter was more memorable IMO. The one moment I remember was the first time going to the Mohave outpost and seeing the statue of a desert ranger and NCR solider shacking hands
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Mrs shelly Sugarplum
 
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Post » Fri May 13, 2011 8:21 am

One thing i find strange is what people call cant join the Enclave a plot hole. Put your self into the fallout 3. While other plot holes simply wouldnt work in real life while the enclave would hunt you down and kill you, they wont accept you as one of them at any cost. In new veags it is possible to join BoS but even there its rare. In Enclave it is completely impossible. Though i do not praise stick with BoS plot and would have loved if there was an option destroy both or simply only Enclave the option of joining Enclave would have been completely impossible.
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Gavin Roberts
 
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Post » Fri May 13, 2011 6:47 pm

One thing i find strange is what people call cant join the Enclave a plot hole. Put your self into the fallout 3. While other plot holes simply wouldnt work in real life while the enclave would hunt you down and kill you, they wont accept you as one of them at any cost. In new veags it is possible to join BoS but even there its rare. In Enclave it is completely impossible. Though i do not praise stick with BoS plot and would have loved if there was an option destroy both or simply only Enclave the option of joining Enclave would have been completely impossible.


Exactly, it would piss me off if you could join them, personally I just don't want them in the game, it pretty much killed them off as an organisation and in a stupid, over-the-top explosion fest which made them look stupid, they have artilery to shell the bridge during the last mission, shell the [censored] Citadel!?!
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Kristian Perez
 
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Post » Fri May 13, 2011 7:11 am

Seriously, if it's about personal taste I can accept that someone doesn't like AP.
But I honestly think most people who think it's crap just say so cause of the bandwagon.
I don't think most of them has even played AP.
It was a great game.
A little short but it's made for it's replayability with action and consequence so it evens itself out.
*sigh* I so wanna play it again but I have like 5 old school RPG's waiting in line after I'm done with Torment. :ahhh:


I loved the beginning of Alpha Protocol... You play as a spy for the US, but when you started being hunted... That was to overused in media for my taste.

I'd like it if it was what I thought it would be, a good old fasioned semi-free roam spy game. I had to return it after my first play through...
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Kerri Lee
 
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Post » Fri May 13, 2011 12:37 pm

Exactly, it would piss me off if you could join them, personally I just don't want them in the game, it pretty much killed them off as an organisation and in a stupid, over-the-top explosion fest which made them look stupid, they have artilery to shell the bridge during the last mission, shell the [censored] Citadel!?!


I suppose I can agree with your points here. I just have a different opinion about "not being able to join the Enclave". It wouldn't piss me off at all if you could have the option to join the Enclave, in fact the lack of the option is the main flaw with Fallout 3 that I see. It seems to me that if you had the option to join them, the "Enclave death= explosion fest (which I agree was freaking ridiculous) would have been prevented or at least helped because you would have seen the battle from the Enclave's perspective. It seems to me that the option was cleary thrown open with President Eden's asking you to aid him and they should have expanded on that. It would have allowed people to see the true side of the Enclave and why they do the things they do without showing them in an "OMG BAD GUYZZ" fashion. I say screw that fact that the LW is technically not a vault dweller. If it gives people a good view of the Enclave and portrays them as being more than just a "shoot-um up" faction than I say go for it. I think there needs to be an option to help the Enclave in more ways than what we saw in NV (although they did a good job with that) if we are ever going to be able to see the Enclave as more than just the "baddies".

I also don't think bringing them back was a bad idea. Heck if that hadn't happened than the Enclave might have faded from Fallout memory. Instead they were given a "last stand" and brought out for the rest of the gaming community to see. Had the events of Fallout 3 not happened (i.e. the inclusion of the Enclave), there would not be nearly as many people supporting the Enclave as we see now. (Ex: I see random American patriotic songs on youtube which have nothing to do with Fallout with high-rated comments such as "Its the Enclave!")

Finally, (and this is just my opinon) Fallout 3's "death of the Enclave" actually seems at least a bit more logical than Fallout 2, I mean in Fallout 2 the Enclave's top secret base, the President, the battle-hardened secret service agent, and most of the Enclave's forces in the Rig were brought down by a single villager from a tribe. Not bashing on Fallout 2 here, but at least in Fallout 3 the brotherhood was backing the LW up so it made it a bit more plausible.
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Laurenn Doylee
 
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Post » Fri May 13, 2011 3:48 pm

1. Lucky 38

2. The Tops.

3. Gomorah.

4. The Ultra-Luxe.

5. Dinky

6. Vicky and Vance Casino and Museum.

7. New Vegas Sign.

8. Pioneer Saloon.

I'll Give you Dinky,but the casinos? Just buildings with flashing lights not awe inspiring at all. Vicky and Vance's? really Awe inspiring? refresh my memory were is The Pioneer Saloon? Do you mean the Prospector Saloon?
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Rachael
 
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Post » Fri May 13, 2011 5:47 am

@capt jack yeah fallout 3 location to me were more memorable. Remember your first time walking through the dc and seeing tenpenny tower in the distance and not knowing WTF it was. Also the same with megaton the first town you encouter was more memorable IMO. The one moment I remember was the first time going to the Mohave outpost and seeing the statue of a desert ranger and NCR solider shacking hands

Yea forgot to mention the Statue it's pretty cool.
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Bambi
 
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Post » Fri May 13, 2011 1:20 pm

I thought both games had many memorable locations

for Fallout 3 my favorites were the house in Georgetown, probably my favorite location out of every game and Raven Rock (actually scratch the house as my favorite, Raven Rock is my first choice).

for New Vegas it was certainly the Lucky 38 and the strip in general, Hoover dam was cool too.
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RObert loVes MOmmy
 
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Post » Fri May 13, 2011 10:49 am



Finally, (and this is just my opinon) Fallout 3's "death of the Enclave" actually seems at least a bit more logical than Fallout 2, I mean in Fallout 2 the Enclave's top secret base, the President, the battle-hardened secret service agent, and most of the Enclave's forces in the Rig were brought down by a single villager from a tribe. Not bashing on Fallout 2 here, but at least in Fallout 3 the brotherhood was backing the LW up so it made it a bit more plausible.


i agree making them the last stand role in the story line was a good idea.
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Big Homie
 
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Post » Fri May 13, 2011 12:18 pm

I suppose I can agree with your points here. I just have a different opinion about "not being able to join the Enclave". It wouldn't piss me off at all if you could have the option to join the Enclave, in fact the lack of the option is the main flaw with Fallout 3 that I see. It seems to me that if you had the option to join them, the "Enclave death= explosion fest (which I agree was freaking ridiculous) would have been prevented or at least helped because you would have seen the battle from the Enclave's perspective. It seems to me that the option was cleary thrown open with President Eden's asking you to aid him and they should have expanded on that. It would have allowed people to see the true side of the Enclave and why they do the things they do without showing them in an "OMG BAD GUYZZ" fashion. I say screw that fact that the LW is technically a vault dweller. If it gives people a good view of the Enclave and portrays them as being more than just a "shoot-um up" faction than I say go for it. I think there needs to be an option to help the Enclave in more ways than what we saw in NV (although they did a good job with that) if we are ever going to be able to see the Enclave as more than just the "baddies".


I think a lot of people would all like to live in a utopian world were the Enclave were humanised and not completely butchered but it really depends on your perspective, I would sooner the Enclave die than start accepting wastelanders, any Enclave that would do stuff like that would not be popular with me. T

I also don't think bringing them back was a bad idea. Heck if that hadn't happened than the Enclave might have faded from Fallout memory. Instead they were given a "last stand" and brought out for the rest of the gaming community to see. Had the events of Fallout 3 not happened (i.e. the inclusion of the Enclave), there would not be nearly as many people supporting the Enclave as we see now. (Ex: I see random American patriotic songs on youtube which have nothing to do with Fallout 3 with high-rated comments such as "Its the Enclave!")


Well as good as it might be that some people got into them, canonically they are [censored], dead pretty much now, all because of Fallout 3, they were killed off in an explosion fest which they did not deserve.

Finally, (and this is just my opinon) Fallout 3's "death of the Enclave" actually seems at least a bit more logical than Fallout 2, I mean in Fallout 2 the Enclave's top secret base, the President, the battle-hardened secret service agent, and most of the Enclave's forces in the Rig were brought down by a single villager from a tribe. Not bashing on Fallout 2 here, but at least in Fallout 3 the brotherhood was backing the LW up so it made it a bit more plausible.


Well Fallout 2 had it's flaws, like how did nobody notice the Oil Rig dock, it was purposefully impounded to prevent it from being used to reach them.
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Jerry Jr. Ortiz
 
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Post » Fri May 13, 2011 6:51 am

Finally, (and this is just my opinon) Fallout 3's "death of the Enclave" actually seems at least a bit more logical than Fallout 2, I mean in Fallout 2 the Enclave's top secret base, the President, the battle-hardened secret service agent, and most of the Enclave's forces in the Rig were brought down by a single villager from a tribe. Not bashing on Fallout 2 here, but at least in Fallout 3 the brotherhood was backing the LW up so it made it a bit more plausible.


I find Fallout 2 more plausible in this regard. If you wear power armor the only battle you have to fight is the battle with Frank Horrigan at the very end (and even that is avoidable if you turn the turrets against him). Vanilla Fallout 3 wasn't too bad, but then you end up destroying legions of Enclave soldiers in Broken Steel practically by yourself. Your backup consisted of what, three knights in the runway of Adams Air Force Base who get killed long before you reach their position?
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Nadia Nad
 
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