Why do you people hate fallout 3/Bethesda

Post » Fri May 13, 2011 12:52 pm

It like every time a person prefers fallout 3 over new Vegas, all new Vegas fans bash and talk abouta how horrible his opinion is. Seriously just face the facts that there alot of people out there including me who liked fallout 3 better than new Vegas. I could name a bunch of reason why but rather not waist my time if I'm only going to get bashed at for my opinions. I'll admit one thing I never played the original games and personaly, I never heard of them either but aleast be a little grateful to Bethesda for bringing this great series back to light and making more people including me know about.
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jaideep singh
 
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Post » Fri May 13, 2011 4:31 am

I think it's a case of They Changed it, Therefore It svcks, for many.
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Sylvia Luciani
 
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Post » Fri May 13, 2011 3:17 pm

I don't hate FO3 or Bethesda.

Bethesda just bought the license and FO3 was their first game in a franchise with mechanics they haven't touched before.
So it was bound to end up... Bad...
It's an awesome game, don't get me wrong on that.
Fallout 3 on it's own merits is worth the game of the year award it got.
But as a Fallout elitist I cannot accept FO3 as even an adequate "Fallout" game.

Why?
Tons of reason.
Enclave and BOS once again beating the dead horse.
No weapons from the old games, only new designs.
Jet had no reason being there.
Caps were made the currency of the west in 2141 cause of Water Caravans, so why is it the currency in Capital Wasteland which is a continent away?
Vault doors open inwards where they in the previous games opened outwards.
Quests being boiled down to black and white.
SPECIAL not being a fraction of what it once was.
Skills being dumbed down and some of the great one's removed.
Traits non-existent.
Ghouls can now run and wear power armor and look like burn victims, and they can also become "feral"..
FEV was a new viral program created by West-Tek and later taken over by the government and produced in Mariposa, so why is it in a vault? Why did Vault-Tec get access to this rare viral formula?
The world looks like it was bombed yesterday, with food still remaining in super markets.
Raiders not making a lick of sense.
No town has any agriculture, production or functioning economy.
Perks every level and dumbed down perks.

The list goes on and on as to why it's a bad Fallout game.

I don't hate Bethesda though, this was their first try at Fallout, a franchise they had just bought and hadn't been with from the get-go.
And I don't hate Fallout 3 as "a game", as a game I spent 800+ hours on it.
The only hate coming from me is when looking at why Fallout 3 is not a proper "Fallout" game.
So while I criticize FO3, Bethesda gets a pass from me this time.
But by Fallout 4 they better damn well have learned what Fallout actually is and create a Fallout game and not another Oblivion With Guns.
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matt oneil
 
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Post » Fri May 13, 2011 9:13 am

I don't hate Bethesda.

Fallout 3 is is not a very good fallout game. Its a good game but a bad fallout game. If all you played was FO3 then I can understand way you think its great but there are other fallouts to judge fallout by.

It has no Damage Threshold

No Reputation System

The age of are character is set

No traits

Enclave brought back in large numbers after they were destroyed in FO2

Perks every level and very soon into the game I become an unstoppable GOD with maxed skills. (can't make a specialist character without severely handicapping my character.)

So many quests just left undone, more could have been done. There are few quests if anywhere I can be evil. All the evil scientists attack on sight. I can't help them, like the guy that wants to control ghouls and super mutants. Why can't I help him control that Behemoth at Evergreen Mills?

Mister Burke sitting in Megaton asking people to blow up the town and yet no one has done anything about him.

Liberty Prime, a giant robot the entire pre-war usa army and Mr.House could not get it to work and they had years and the resources of an entire nation and yet the BoS got it to work with what, cameras and sensor modules? Because that's how they say the can fix it after it gets blown up.

Raiders that just spawn all the time.

Talon Company attacking over and over just because I am "good" no way to get them to stop.

Can't talk my way out of killing/fighting for many quests.

Can't really join any factions

Railroaded into helping the BoS

BoS are White Knights and Enclave Black knights (pretty much everything good or evil)

Wrong atmosphere. Great War was 200 years ago not last week. There are no crops, no farms or trees (other then Oasis), everyone is living in radioactive mud holes for 200 years eating cram. Yet some people learned how to do complicated facial surgery :down:

No real economy, why are they using caps? Cause it does not make sence they would be using them. Thousands of miles form the Core Region and water merchants. Caps were not used in FO2.

Why even buy anything when I can get everything for free on the ground and its all over? Really my last couple of play throughs with FO3 I did not buy a thing. I bought less and less till I stopped buying altogether.

No Multiple endings like the Originals and New Vegas in which I get to learn about what happens to everyone based on my actions. All the ending did was pass judgement on me.

Followers svck and have way to much HP. Followers were added at the end. We were not even going to have any hence Lone Wanderer.

Stupid DLCs like Broken Steel that ruins the story (It was bad to start with) and adds super strong bullet sponges along with canon breaking ghouls and even more Enclave.

Mothership Zeta with Aliens.
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Smokey
 
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Post » Fri May 13, 2011 8:43 am

I dont hate Bethesda, I just hate Fallout 3,

What the others 2 users said what my feelings against the game
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Sarah Evason
 
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Post » Fri May 13, 2011 11:11 am

But as a Fallout elitist I cannot accept FO3 as even an adequate "Fallout" game.

Why?
Tons of reason.
[...]


:biggrin:

I suppose it all boils down to whether you were introduced to FO with the old games or whether FO3 is your first contact with the series. If you played the original games first, you're bound to feel like gabriel (I know I do), and yes - while FO3 is a great game, it's not necessarily a great FO game. Then again, if you first started playing the series with FO3, I can understand why many feel that NV is the inferior game. More complicated game mechanics, not as "epic" a setting, quests are more mundane, etc...

Quests being boiled down to black and white.
SPECIAL not being a fraction of what it once was.
Skills being dumbed down and some of the great one's removed.
Traits non-existent.
Perks every level and dumbed down perks.


I'd say these would be the main reasons for me. I hate the fact that an unbalanced character (eg 9 1 9 etc) does not really mean any tradeoffs, or for that matter any really strong benefits (as several people have said, the best type of starting character is one maxed in INT with high luck). This is of course true for NV as well, but to a lesser extent.

I only finished FO3 once, and felt no urge whatsoever to go back. Sure, a lot of the side quests had different outcomes, but in all honesty they weren't that engaging to play in the first place. The only quest I recall fondly (at all...) is Stealing Independence which I found genuinely hilarious in a traditional FO sense. And due to the black-and-white nature of the main story, there was no point in going back to that. So, really, the only reason to go back would have been to play the game as a dramatically different character, but as opposed to in the original games it felt as if that would not mean a different game experience, just a limitation.

I've seen it mentioned elsehwere on this board that FO3 has more in common with Oblivion than with the original games. I agree with that, and I think it's especially true for how the story is written. Both of these games tend to take themselves far too seriously. It's all epic, black-and-white, good versus evil. In a sense very pubascent, boy dreaming of being a superhero. In the original FO games, even though you end up "saving the world", the story is never told that way. The same is true for FONV, and that is probably the main reason why I find this game to be true to the FO universe, even if it is still lacking a bit in terms of character creation.

I do think that overall, FO3 did a great job starting off the franchise in a necessary new direction (I'm sorry old-timers, but turn-based isometric just won't happen 2010...), and I think they introduced a lot of great concepts such as weapon condition, crafting/repair, player homes etc. Still, FONV improved on it in every way. If they can keep the same type of storytelling, continue to refine concepts such as hardcoe (best new feature of NV IMO) and crafting and improve on the RP side in terms of how SPECIAL, perks, skills, traits affect the way you'll experience the game, it might be a true return to style for the series.

Thomas
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Natalie J Webster
 
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Post » Fri May 13, 2011 5:41 am

I'm sorry old-timers, but turn-based isometric just won't happen 2010...),




Modders, just modders, and its 2011
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Svenja Hedrich
 
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Post » Fri May 13, 2011 6:15 am

I think it's a case of They Changed it, Therefore It svcks, for many.


I don't think it's so much that "They changed it", but "How they changed it" with an emphasis on the word how. "Oblivion with guns" isn't just a tired old insult, it's pretty accurate description - and whether or not one thinks Oblivion is a good game, has no greater relevance here, Fallout should've remained Fallout and not turn into a TES clone.
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Dewayne Quattlebaum
 
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Post » Fri May 13, 2011 6:39 pm

Pretty much what the others said. That and a lot of the new Fallout fans didn't help me like FO3 any more.
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candice keenan
 
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Post » Fri May 13, 2011 6:55 am

Modders, just modders, and its 2011


Well, technically I should have written "2008 and 2010" since that's when FO3 and FONV were released respectively.
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Sierra Ritsuka
 
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Post » Fri May 13, 2011 10:08 am

(I'm sorry old-timers, but turn-based isometric just won't happen 2010...)

Still some hope for one from independent developers though.

http://www.youtube.com/watch?v=TgOolAndA_I

http://www.rockpapershotgun.com/2010/08/25/a-blood-red-state-dead-state-revealed/

First one is post apocalyptic, the second one just after the apocalypse began. No nuclear apocalypse though. :P


I like Fallout 3 a lot, as a game. I don't really care to compare it to the first two games, which I have played, I just consider it a new series. It's like comparing GTA 1 and 2 to GTA 4.
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BRIANNA
 
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Post » Fri May 13, 2011 9:01 am

Still some hope for one from independent developers though.

http://www.youtube.com/watch?v=TgOolAndA_I

http://www.rockpapershotgun.com/2010/08/25/a-blood-red-state-dead-state-revealed/

First one is post apocalyptic, the second one just after the apocalypse began. No nuclear apocalypse though. :P


I like Fallout 3 a lot, as a game. I don't really care to compare it to the first two games, which I have played, I just consider it a new series. It's like comparing GTA 1 and 2 to GTA 4.


I hope that those games have a brilliant future
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Project
 
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Post » Fri May 13, 2011 9:18 am

I don't hate Fallout 3 as a game.. well, maybe I do, but it's mainly because it's a horrible 'fallout' game, and it literally copy pasted the main quest from Fallout and Fallout 2.
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Melissa De Thomasis
 
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Post » Fri May 13, 2011 8:22 am

Well, technically I should have written "2008 and 2010" since that's when FO3 and FONV were released respectively.


Doesn't matter, it's not true either way. Dragon Age was an immensely popular top down game released in 2009, so the idea that a top down camera will no longer happen is absurd. First/third person and top down cameras serve different gameplay philosophies; first/third person games tend to be more action oriented while top down games tend to be more tactical. It's true that tactical RPGs are not popular with the Bethesda crowd, but they're not going anywhere.

Anyway I don't hate either Fallout 3 or Bethesda, I just didn't find Fallout 3 to be a very good Fallout game.
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R.I.p MOmmy
 
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Post » Fri May 13, 2011 11:59 am

I don't hate Fallout 3 as a game.. well, maybe I do, but it's mainly because it's a horrible 'fallout' game, and it literally copy pasted the main quest from Fallout and Fallout 2.

But Fallout 2 is a copy paste of Fallout, even the main quest of Fallout 2 is a rehash of Fallout's quest.

OT: I honestly have no hate for any Fallout other than F:BoS, that game not even a good game, it's just.....bad. I know the lore of every game extensively, but I don't waste my time with that elitism crap, in my opinion, elitists arent fans, they just want to have something to act superior over. I just see Fallout 3 onward as a new generation of Fallout in terms of graphical improvement, gameplay, and mechanics.
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cheryl wright
 
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Post » Fri May 13, 2011 5:30 pm

But Fallout 2 is a copy paste of Fallout, even the main quest of Fallout 2 is a rehash of Fallout's quest.


At least they did a decent job at hiding it, unlike some games... teehee
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stephanie eastwood
 
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Post » Fri May 13, 2011 2:00 pm

At least they did a decent job at hiding it, unlike some games... teehee

I wouldn't say that. After I beat Fallout and played about Midway, I saw right away 'GOTTA SAVE MAH PEPLEZ BY FIENDIN A ____, FOWND ET, O NOES GOSTA SAEV DA WERLDS'

I'm honestly not knocking F2, I just find it hypoctrical for people to say F2 is original and F3 isnt. I mean, F2 is basically Fallout with a few new sprites and pixels when it comes right down to it. Still a great game, except for Frank Horrigan e_e.

But honestly, Fallout 3s reuse of old factions makes sense to me.

Enclave= Directed East by a man saying he is 'President Eden', most of the Western remnants came to his calling.

Brotherhood/Outcasts= Lyons was a staunch Brotherhood loyalist, and his heavy contact with the world outside the BoS's enclave softened him up at some point, and the majority of the BoS are loyal because they are loyal to their Elder. The Outcasts, as dikeish as they are, are the more 'true' Brotherhood seeing as they are disloyal to Lyons, not the Codex.

FEV= Vault 87 was a military experiment on the FEV to test making super soldiers. We all know how that turned out.

I'm not saying Fallout 3 is the superior Fallout, I am just saying it's a good story like the old ones, the only problems with the story are

A. It was to linear, with only 3 seperate endings, 2 continue BS the other ends permanently. Even then the 'evil' choice bears little more consequence in game than a few people in the hospital.

B. The dialogue was very simplistic or very out of character. Though not actual, there would be things like (Talking to dogmeat) [Intelligence 7- You seem to have all your fur], basically mentally groin kneeing dialogue.
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Neil
 
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Post » Fri May 13, 2011 3:34 pm

there would be things like (Talking to dogmeat) [Intelligence 7- You seem to have all your fur], basically mentally groin kneeing dialogue.

[Intelligence 9] You don't seem to be a cat. :P
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Greg Swan
 
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Post » Fri May 13, 2011 11:13 am

[Intelligence 9] You don't seem to be a cat. :P

[Intelligence 10] You clearly aren't human.

Augh, I still remember that 'so you fight the good fight with your mic' intellgience speech option. Hell if thats what it takes to be intelligent. I must have an INT of 12 :bonk:
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Sophie Payne
 
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Post » Fri May 13, 2011 3:03 pm

[Intelligence 10] You clearly aren't human.

Augh, I still remember that 'so you fight the good fight with your mic' intellgience speech option. Hell if thats what it takes to be intelligent. I must have an INT of 12 :bonk:


Where was that? :D

Most speech options were stupid and hillarious.. unintentionally though.
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Julie Ann
 
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Post » Fri May 13, 2011 4:07 pm

Where was that? :D

Most speech options were stupid and hillarious.. unintentionally though.

Three Dog when you first meet him. He says something like 'Well Holy [censored], aren't you a chip off the old block. You ARE as smart as your dad.'
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Becky Cox
 
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Post » Fri May 13, 2011 11:48 am

I agree with Martyr. Its elitism tinged with nostalgia. There would be no New Vegas is if wasn't for F03's staggering success, so arguing that F03 was a bad game is pretty silly.

Arguing that it was a bad "Fallout game" is also pretty meaningless because it implies that there's a "Fallout" standard it has to be measured against. As Martyr stated, Bethesda basically retold a mishmash of F01 and F02's plot lines to introduce newbies into the series. I don't think that you really can hold that against them - as anyone who picked up NV without playing the previous titles would be at an utter loss as to the in-game dynamics ("what the heck is a nuka-cola?")

Also, for all of the "factual accurate" timeline buffs (why no farming? why does it look like the bombs dropped yesterday?) F03 was billed as a "post apocalyptic simulator" and it stuck to that angle. If you want to get technical, NV was pretty inaccurate as to how things would appear 200-odd years later as well. Nothing would be un-scavenged and nothing would still be irradiated (in real life people moved right back into Hiroshima without turning into ghouls). :P
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Nice one
 
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Post » Fri May 13, 2011 7:52 am

I agree with Martyr. Its elitism tinged with nostalgia. There would be no New Vegas is if wasn't for F03's staggering success, so arguing that F03 was a bad game is pretty silly.

Arguing that it was a bad "Fallout game" is also pretty meaningless because it implies that there's a "Fallout" standard it has to be measured against. As Martyr stated, Bethesda basically retold a mishmash of F01 and F02's plot lines to introduce newbies into the series. I don't think that you really can hold that against them - as anyone who picked up NV without playing the previous titles would be at an utter loss as to the in-game dynamics ("what the heck is a nuka-cola?")

Also, for all of the "factual accurate" timeline buffs (why no farming? why does it look like the bombs dropped yesterday?) F03 was billed as a "post apocalyptic simulator" and it stuck to that angle. If you want to get technical, NV was pretty inaccurate as to how things would appear 200-odd years later as well. Nothing would be un-scavenged and nothing would still be irradiated (in real life people moved right back into Hiroshima without turning into ghouls). :P


1950's logic > Real world

This is how fallout is, FO3 messed it up completely.
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Ebony Lawson
 
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Post » Fri May 13, 2011 6:20 pm

1950's logic > Real world

This is how fallout is, FO3 messed it up completely.


I thought Fallout 3 stayed fairly consistant with 1950s logic. :shrug:
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Solène We
 
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Post » Fri May 13, 2011 3:37 pm

I thought Fallout 3 stayed fairly consistant with 1950s logic. :shrug:


I don't think radiation everywhere, nobody knowing how to farm but people knowing how to facelift and a war that happened one day ago instead of 200 years before that really kept with the 1950's feel, but meh.
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A Dardzz
 
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