Why do you people hate Fallout 3/Bethesda?

Post » Fri May 13, 2011 7:58 pm

A tie in to the next game? I can't really figure out a plausible explanation for anyone to send an army of mercs in a disjointed mess of a place to create a mess. The Talons were there before the LW emerged and there was no hint of anyone uniting with anyone, nor was there too much connections to ouside regions which could've been interpreted as a threat to someone. I dunno...


Whatever Talon Company's motives are and whoever hired them is definetely a big mystery in Fallout 3. My guess is that the answer to that riddle lies somewhere in the Capitol Building which is where Talon seems to have concentrated the majority of their efforts (they ain't there just to fight mutants). They're looking for something. Methinks I smell another Illumanati conspiracy :geek: ....
User avatar
Taylor Tifany
 
Posts: 3555
Joined: Sun Jun 25, 2006 7:22 am

Post » Fri May 13, 2011 7:35 pm

"Why? For the scavving opportunities. With the area essentially depopulated for most of the last 200 years there is lots of junk lying around. The raiders and slavers probably followed the regular Wastlanders...before people began tricking in there was nothing to raid except Megaton. My theory isn't perfect.....but it is the only way I can put the pieces together that makes sense. The devs should have put more work into the backstory and explained or left clues why things were the way they were. The CW looks more like the bombs dropped 20 years ago rather than 200 and all we can do is guess why." -- Tiberius67 Posted Today, 02:15 AM


True few places if any had back stories. Still if they were people that came into scavage/prospecting then why are there no big caravans taking the items back out of the DC wasteland? Why are there no new people coming in? Why are there no mentions of the places they came from? Why have they not taken the knowledge of farming, building with them to DC?
User avatar
Nick Jase Mason
 
Posts: 3432
Joined: Sun Jul 29, 2007 1:23 am

Post » Fri May 13, 2011 9:33 am

Most of Fallout 3's factions can be described like that. At it's heart Fallout 3 is a single player MMORPG; just one giant illogical playground of enemies to grind against and dungeons to crawl through. There's nothing inherently wrong with this design philosophy, but it's not one that I want to see in the Fallout series which has a history of its games having developed worlds and developed factions.


A sadly accurate summation. The focus has clearly shifted and still people wonder why many fans of the series don't look too kindly on 3 as a Fallout game.

Must be blinkered nostalgia. :tongue:
User avatar
Ana Torrecilla Cabeza
 
Posts: 3427
Joined: Wed Jun 28, 2006 6:15 pm

Post » Fri May 13, 2011 10:09 am

Whatever Talon Company's motives are and whoever hired them is definetely a big mystery in Fallout 3.


I was actually under the impression that Tenpenny or Mr. Burke hired Talon Company seeing as how it's one of those two who hires them to kill the player if he or she disarms the bomb in Megaton.
User avatar
Sylvia Luciani
 
Posts: 3380
Joined: Sun Feb 11, 2007 2:31 am

Post » Fri May 13, 2011 4:42 pm

FO3 Strategy Guide Writer: Hey so this Talon Company... what's their story?

Developer: They're mercenaries.

FO3 Strategy Guide Writer: Right, but they're a pretty big faction, why are they doing all of this?

Developer: *Scratches head* Uh... okay, so, like, http://fallout.wikia.com/wiki/Talon_Company... and they've got simple orders... keep the Capital Wasteland a lawless, disorganized place.

FO3 Strategy Guide Writer: But who... why...

Developer: Next question!


The Talon Company drives me crazy. It seems obvious that Bethesda had them fighting Super Mutants in the DC Ruins for a reason... it seems obvious that they have a huge base out in the wasteland for a reason... but we never actually get a reason. And that "working for an unknown third party" thing really just feels like something a developer pulled out of their ass.

Bethesda seems to have screwed up making factions in general, to be honest. They clearly tried to explain some of the factions... the back story behind the (D.C.) Brotherhood and Outcasts is explained well, even if the full explanation is on the internet instead of in the game... but all of the other factions, from the Enclave to Super Mutants to the lowly Regulators, all only have slight hints of explanation, but not nearly as much as they needed to have.

Factions are just another thing New Vegas did better, and hopefully Fallout 4 will do them similarly well, if not even better.
User avatar
Darlene DIllow
 
Posts: 3403
Joined: Fri Oct 26, 2007 5:34 am

Post » Fri May 13, 2011 4:12 pm

The Talon Company drives me crazy. It seems obvious that Bethesda had them fighting Super Mutants in the DC Ruins for a reason... it seems obvious that they have a huge base out in the wasteland for a reason... but we never actually get a reason.


The Talon Company operate mainly out of the United States Marine base in Quantico Virginia. They work for Lukasz Drybala, the overseer of Vault 4, which is buried under Quantico. They keep the D.C. wasteland from being united under any one faction’s banner so that one day in near future, Drybala’s hidden android, Vault army and his Talon Company mercenaries can reclaim the capital for him.

Or at least that’s I came up with for my fan fic. :whistling:

On topic:

I, too, used to hate the ambiguity in cannon - the Talon Company seemed so out of place, but now I figure that maybe Bethesda was planting a seed for a powerful, non-Enclave faction that controls them and may not be seen until Fallout 4. Maybe not, maybe so. I now like that the game left me intrigued as to what they want and where they came from. . .
User avatar
Madison Poo
 
Posts: 3414
Joined: Wed Oct 24, 2007 9:09 pm

Post » Fri May 13, 2011 8:36 pm

I agree I don't like FO3's ambiguity when it comes to factions, towns and people. Some are supposed to be from over seas yet no awesome story of how they got to DC. No awesome story as to how the brotherhood got to DC.

Factions like Talon Company that we can't join, can't make deals with. Settlements that have no reason for being, they are just there.

Bethesda likes ambiguity, means less writing on their part. Most Fans of Fallout don't like ambiguity or maybe its just me.
User avatar
Tai Scott
 
Posts: 3446
Joined: Sat Jan 20, 2007 6:58 pm

Post » Fri May 13, 2011 4:54 pm

Most Fans of Fallout don't like ambiguity or maybe its just me.


I like ambiguity when it keeps things interesting and allows for substantial debate and "conspiracy" theories to happen. Allows forums like this to have stuff to talk about. But when its just too ambiguous (i.e. Talon Co. and Regulators) its kinda annoying.
User avatar
Franko AlVarado
 
Posts: 3473
Joined: Sun Nov 18, 2007 7:49 pm

Post » Fri May 13, 2011 5:05 pm

I like ambiguity when it keeps things interesting and allows for substantial debate and "conspiracy" theories to happen. Allows forums like this to have stuff to talk about. But when its just too ambiguous (i.e. Talon Co. and Regulators) its kinda annoying.



Well, the Regulators existed in FO1, but their are Jerks
User avatar
Liv Staff
 
Posts: 3473
Joined: Wed Oct 25, 2006 10:51 pm

Post » Fri May 13, 2011 8:07 am

I agree I don't like FO3's ambiguity when it comes to factions, towns and people. Some are supposed to be from over seas yet no awesome story of how they got to DC. No awesome story as to how the brotherhood got to DC.

Factions like Talon Company that we can't join, can't make deals with. Settlements that have no reason for being, they are just there.

Bethesda likes ambiguity, means less writing on their part. Most Fans of Fallout don't like ambiguity or maybe its just me.


I agree. After reading what you and other people post I can see why you are upset. But the reason why I do like Fallout 3 is because it was the first Fallout/fallout-related game I had ever played. It was the [censored] when it came out and until now I really didn't pay much attention to the story line. Not that I'm not aware of whats going on, I just accept it as the first Fallout game Bethesda has made. Of course my opinions are biased sometimes due to the fact that the game takes place an hour where I live.

Fallout 3 svcked in many ways, in ways you have described, especially its story line(God it pisses me off :banghead: ). Now that I got a new PC, I have done some heavy modding, this modding as kinda wiped away alot of the vanilla game play, mainly to fix the things the game lacked in the first place.

New Vegas is a great game but honestly it is too dull for me. Not the mechanics or anything, its just the location. The middle of a desert where people are all recovering and building cities seems boring in relation that the game, not to mention the actually city of New Vegas, well, svcked. Having every building (basically) be a casino is boring, cool for like the first hour or so but really? Not to mention half of the "ruins" is occupied by fiends, when the NCR could easily clean the place out for people to live and expand their so-called-city.

Another reason why I like FO3 more than New Vegas, it has a REAL city, with tons of buildings, a war going on in different areas and such, it was real survival and exploration. New Vegas lacks that completely. :( This really disappointed me because a week before NV was released I was actually in Las Vegas, and it is huge! It was what I expected to see in the game, and it wasn't there, sadly.
User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Fri May 13, 2011 6:39 pm

Well, the Regulators existed in FO1, but their are Jerks


They were criminals that framed another group of people for kidnapping and murdering a mayor's son.
User avatar
Helen Quill
 
Posts: 3334
Joined: Fri Oct 13, 2006 1:12 pm

Post » Fri May 13, 2011 6:59 pm

snip


:foodndrink: Well said indeed.
User avatar
Lyndsey Bird
 
Posts: 3539
Joined: Sun Oct 22, 2006 2:57 am

Post » Fri May 13, 2011 9:07 pm

I agree. After reading what you and other people post I can see why you are upset. But the reason why I do like Fallout 3 is because it was the first Fallout/fallout-related game I had ever played. It was the [censored] when it came out and until now I really didn't pay much attention to the story line. Not that I'm not aware of whats going on, I just accept it as the first Fallout game Bethesda has made. Of course my opinions are biased sometimes due to the fact that the game takes place an hour where I live.

Fallout 3 svcked in many ways, in ways you have described, especially its story line(God it pisses me off :banghead: ). Now that I got a new PC, I have done some heavy modding, this modding as kinda wiped away alot of the vanilla game play, mainly to fix the things the game lacked in the first place.

New Vegas is a great game but honestly it is too dull for me. Not the mechanics or anything, its just the location. The middle of a desert where people are all recovering and building cities seems boring in relation that the game, not to mention the actually city of New Vegas, well, svcked. Having every building (basically) be a casino is boring, cool for like the first hour or so but really? Not to mention half of the "ruins" is occupied by fiends, when the NCR could easily clean the place out for people to live and expand their so-called-city.

Another reason why I like FO3 more than New Vegas, it has a REAL city, with tons of buildings, a war going on in different areas and such, it was real survival and exploration. New Vegas lacks that completely. :( This really disappointed me because a week before NV was released I was actually in Las Vegas, and it is huge! It was what I expected to see in the game, and it wasn't there, sadly.

This the main reason i hate vefas so much is it was such a big letdown... I know F3 has a lot of flaws but everybody seemed to be able to resite them off of the top if theur heads...

I'm hoping they do make Talon Company's employeers a very awesome, detailed faction in F4
User avatar
Emily Graham
 
Posts: 3447
Joined: Sat Jul 22, 2006 11:34 am

Post » Fri May 13, 2011 12:01 pm

IMO, part of really being a fan of a game is having the ability to understand the problems the game has, and point them out yourself, while still being able to love it anyway.
User avatar
jenny goodwin
 
Posts: 3461
Joined: Wed Sep 13, 2006 4:57 am

Post » Fri May 13, 2011 8:20 pm

Roughnecks the part about showing alot of New Vegas not being there as in like the city of Las Vegas does bring up something interesting, other then our Las Vegas and 2077 Las Vegas being very different.

We know Las Vegas was not hit that hard most nukes were stopped and yet so little of the city is left. Why because of 200 years of neglect and chaos and the few nukes that did their job. Mr.House was the one that came along and fixed it up around the time NCR started coming into the Mojave.

DC was full of building as you put it and so much was around, yet it was the capital and should have been bombed to hell. So much of DC remains after the 200 years of neglect and chao and being nuked.

New Vegas looks more post nuclear then DC when you look at it that way. New Vegas fell apart and was taken back by the desert. Yet DC somehow managed to keep many of its buildings.

Lt. Andronicus- I should have said ambiguity is good to a point but total ambiguity just svcks.
User avatar
sophie
 
Posts: 3482
Joined: Fri Apr 20, 2007 7:31 pm

Post » Fri May 13, 2011 4:22 pm

No it just wasn't put on the map, there were parts that are missing that aren't even in the ruins... They wouldn't just be GONE there'd atleast be rubble.

Besides in 3077 Vegas would be even bigger...
User avatar
Hilm Music
 
Posts: 3357
Joined: Wed Jun 06, 2007 9:36 pm

Post » Fri May 13, 2011 12:07 pm

No it just wasn't put on the map, there were parts that are missing that aren't even in the ruins... They wouldn't just be GONE there'd atleast be rubble.

Besides in 2077 Vegas would be even bigger...


Again, more reason to be upset, imo.

I just feel that FO3 grasped the urban warfare/ruins thing and had a wasteland to explore that differed from the urban environment. New Vegas however, I feel, left this out.

I think they spent too much time on the story line and bringing back the original Fallout rather than the game itself, location wise especially. :shrug:

Basically both games have their flaws, FO3's flaw: more or less a beta, nailed the location and environments, and exploration owned.

NV flaw: down-right boring after a while, locations I felt weren't thought through and exploration is kinda dull after a few hours. Basically stating: too much empty space! :banghead:
User avatar
mollypop
 
Posts: 3420
Joined: Fri Jan 05, 2007 1:47 am

Post » Fri May 13, 2011 11:13 am

Agreed... There was no where to explore, you had to go dwn the yellow brick road Obsidian paved for you or get brutally murdered... That was a good reference, i wonder if they planned that.
User avatar
Anna Beattie
 
Posts: 3512
Joined: Sat Nov 11, 2006 4:59 am

Post » Fri May 13, 2011 8:59 am

Again, more reason to be upset, imo.

I just feel that FO3 grasped the urban warfare/ruins thing and had a wasteland to explore that differed from the urban environment. New Vegas however, I feel, left out this.

I think they spent too much time on the story line and bringing back the original Fallout rather than the game itself, location wise especially. :shrug:


My sentence structure was not very good.

My point was New Vegas (Las Vegas) was not nuked that bad and yet alot of it fell apart to the point were only the strip and freeside/west side are left. DC was nuked and went through 200 years of chaos and neglect like Las Vegas and yet DC is in better shape.

New Vegas (Las Vegas) is more run down and "post-apocalyptic" then the City of DC IMO.
User avatar
Isabella X
 
Posts: 3373
Joined: Sat Dec 02, 2006 3:44 am

Post » Fri May 13, 2011 9:04 am

New Vegas, the city itself, was handled poorly... I can't tell you how disappointed I was when I first walked into the city, and discovered that the entire thing was only three extremely tiny cells and that, ignoring loading times, I could walk from one side of the city to the other in less than a minute. It was far, far, far too small. And I realize that it has almost everything to do with the limits of the engine they were using, and that they had to make it run well on lower end PCs and consoles, but it still failed to live up to all the build up it had gotten before release, and all the build up it got in the game itself.
User avatar
Kahli St Dennis
 
Posts: 3517
Joined: Tue Jun 13, 2006 1:57 am

Post » Fri May 13, 2011 6:46 am

Have you seen the Collusiem in Rome, it's over 2000 years old and none of it 'vanished' like you say the rest if Vegas did... It isn't that small and certainly won't shrink over the next 66 years
User avatar
!beef
 
Posts: 3497
Joined: Wed Aug 16, 2006 4:41 pm

Post » Fri May 13, 2011 5:45 am

My sentence structure was not very good.

My point was New Vegas (Las Vegas) was not nuked that bad and yet alot of it fell apart to the point were only the strip and freeside/west side are left. DC was nuked and went through 200 years of chaos and neglect like Las Vegas and yet DC is in better shape.

New Vegas (Las Vegas) is more run down and "post-apocalyptic" then the City of DC IMO.


I completely understand what you are saying. I'm just saying that it's a shame that there really isn't much to do in New Vegas other than gamble, unless you role-play, then there are shows, restaurants and stuff but other than that, its, well, dull. I think I might enjoy the game more once I can figure out Fallout 1 and 2, I really want to play 2 but I have no idea what the hell I'm supposed to do in the beginning. I love tactics, only played it for and hour but I thought it was cool. *sigh* had the same problem with Boulder's Gate, can't get into the classic RPGs, and this upsets me greatly because I'm such a big Fallout fan.

I can see how both games seem to be opposite of each other. Different games for different people I suppose.
User avatar
Jessica Nash
 
Posts: 3424
Joined: Tue Dec 19, 2006 10:18 pm

Post » Fri May 13, 2011 5:58 pm

The Collosium isn't similarly structured to buildings we have nowadays, that thing was made of stone last I checked, our buildings are made from metal and wood.

You could guess what is harder to break down.
User avatar
Chris Guerin
 
Posts: 3395
Joined: Thu May 10, 2007 2:44 pm

Post » Fri May 13, 2011 1:45 pm

Have you seen the Collusiem in Rome, it's over 2000 years old and none of it 'vanished' like you say the rest if Vegas did... It isn't that small and certainly won't shrink over the next 66 years


If people are still living in the city then yes it would fall apart. People start fires, people blow things up, people don't keep up repairs, people cause water damage. Raiders, Slavers, gang wars, looters, and the few nukes that did make it. Rome would be in worse shape if people forgot how to rebuild after it burned while Nero fiddled.
User avatar
Jessica Colville
 
Posts: 3349
Joined: Wed Oct 18, 2006 6:53 pm

Post » Fri May 13, 2011 5:04 am

I completely understand what you are saying. I'm just saying that it's a shame that there really isn't much to do in New Vegas other than gamble, unless you role-play, then there are shows, restaurants and stuff but other than that, its, well, dull. I think I might enjoy the game more once I can figure out Fallout 1 and 2, I really want to play 2 but I have no idea what the hell I'm supposed to do in the beginning. I love tactics, only played it for and hour but I thought it was cool. *sigh* had the same problem with Boulder's Gate, can't get into the classic RPGs, and this upsets me greatly because I'm such a big Fallout fan.

I can see how both games seem to be opposite of each other. Different games for different people I suppose.


The Temple of Trials is aptly named. I normally make unarmed Characters to start because I find guns are pointless for the first couple of levels. Try not to use healing powder it messes you up. If its really hard you can aviod most combat with the radscorpions

Tactics is great and I hope more people see that in time. :foodndrink:

The Strip I can see why to some its a let down. Do all that work to get there and into the strip and yet there are only three casinos but the quests are great imo. Can gamble and spend time at Gomorrah. I include Westside and Freeside as part of New Vegas because it is. Mr.House just came along and built a wall around the strip. So New Vegas (Las Vegas) is not just the Strip. DC is all just combat and some old shops.
User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

PreviousNext

Return to Fallout Series Discussion