Wich skill covers the use of staffs ?

Post » Wed Aug 31, 2011 4:31 am

I mean, when i use a magic staff wich skill will go up. Or like in OB theres no lvl up for using staffs ?
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Dean Ashcroft
 
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Post » Wed Aug 31, 2011 5:10 am

I hope it's not, but I can see it being like Oblivion... I really hope they raise the magic skill of whatever the spell is though.
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Lori Joe
 
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Post » Wed Aug 31, 2011 5:03 am

I mean, when i use a magic staff wich skill will go up. Or like in OB theres no lvl up for using staffs ?


Maybe Enchantment. :shrug:
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Katie Samuel
 
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Post » Wed Aug 31, 2011 4:40 pm

2 handed
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MISS KEEP UR
 
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Post » Wed Aug 31, 2011 7:25 am

I hope it's not, but I can see it being like Oblivion... I really hope they raise the magic skill of whatever the spell is though.

Why would they do that, though? If you use an instrument that allows you to do things that you can't do otherwise, you're not actually harnessing the power of the spell that the staff has imbued in it. It just allows you to do something that you can't. Now, IF the spell is in your spell inventory and you can do it, you just choose to use the staff, then that would be plausible. But only if the use of the staff takes away some of your mana, maybe 1/3 of the mana taken away by the actual spell by itself (as in, the spell you cast without the staff.)
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Andy durkan
 
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Post » Wed Aug 31, 2011 4:08 am

staffs are one handed weapons in skyrim
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Nick Swan
 
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Post » Wed Aug 31, 2011 6:46 am

you can equip a staff in each hand and use 2 at same time but so it might be under one-handed ,staff require soul gems so soul trap / enchantment require you to dismantle enchanted items as well as alter of enchantment
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Cccurly
 
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Post » Wed Aug 31, 2011 1:16 pm

2 handed


Is that confirmed? I could only find info for battle axes, great swords, and war hammers under 2 handed so far.

Edit: "staffs are one handed weapons in skyrim" Hehe, people reply so quickly I missed this while typing. Nvm.
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Jenna Fields
 
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Post » Wed Aug 31, 2011 3:34 am

2 handed


There are one handed staffs too now.
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Chris Duncan
 
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Post » Wed Aug 31, 2011 7:47 am

no theyre riight, i think i heard todd say you could gandalf it with 1 staff and 1 sword.
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Undisclosed Desires
 
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Post » Wed Aug 31, 2011 10:13 am

Why would they do that, though? If you use an instrument that allows you to do things that you can't do otherwise, you're not actually harnessing the power of the spell that the staff has imbued in it. It just allows you to do something that you can't. Now, IF the spell is in your spell inventory and you can do it, you just choose to use the staff, then that would be plausible. But only if the use of the staff takes away some of your mana, maybe 1/3 of the mana taken away by the actual spell by itself (as in, the spell you cast without the staff.)


Good point actually. Perhaps it makes more sense for them to be skill-less then?
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Petr Jordy Zugar
 
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Post » Wed Aug 31, 2011 5:11 am

Good point actually. Perhaps it makes more sense for them to be skill-less then?

Thank you. :D

It just makes sense because, well... why would someone buy a staff to carry if they can do the same thing the staff can, but with their hands? It's an instrument and an "extra limb" if you will. It just allows for your character to do something extra. However, I feel like it would just make sense that if you could already do a Fireball spell and you have a Fireball staff that corresponds to the spell you already have, you would then be using the staff as a means to concentrate that Fireball spell and make it more efficient.

Actually, the above being said, wouldn't it be interesting if we had a spell and corresponding staff that, when used together, still drained mana AND doubled the effect of the spell due to having it "twice" and using both at once?
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Rik Douglas
 
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Post » Wed Aug 31, 2011 4:01 am

i always hated having a two handed staff, so glad they switched it to one handed
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Steve Smith
 
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Post » Wed Aug 31, 2011 10:16 am

for role play is very good use a staff, but if u dont get any lvl up for this, its a litle useless since u can use magic.
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Sasha Brown
 
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Post » Wed Aug 31, 2011 5:15 am

for role play is very good use a staff, but if u dont get any lvl up for this, its a litle useless since u can use magic.

But if you get a staff that has a spell that you don't know, can't find, or are unable to do because you don't have enough experience in a particular school of magic, then you have a sort of upper hand on things because now you can do something you couldn't before.

If you get your hands on the same spell, by all means, sell the staff or whatever. But until then you now have a spell that wasn't available to you before that costs you no mana and had no repercussions except that one of your hands is no longer free. Then again, in Skyrim, your hands wouldn't be free even if you had the spell because spells now occupy hands and you can't just cast them while carrying both a sword and a shield, or a two handed weapon.
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Kortknee Bell
 
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Post » Wed Aug 31, 2011 6:22 am

:shrug:
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Honey Suckle
 
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Post » Wed Aug 31, 2011 12:21 pm

But if you get a staff that has a spell that you don't know, can't find, or are unable to do because you don't have enough experience in a particular school of magic, then you have a sort of upper hand on things because now you can do something you couldn't before.

If you get your hands on the same spell, by all means, sell the staff or whatever. But until then you now have a spell that wasn't available to you before that costs you no mana and had no repercussions except that one of your hands is no longer free. Then again, in Skyrim, your hands wouldn't be free even if you had the spell because spells now occupy hands and you can't just cast them while carrying both a sword and a shield, or a two handed weapon.


I agree , its not useless but a little lame , couse the strength of the mage is his staff and not in his abilities, like on the mages guild in OB the first thing u need to do is get a staff and not learn magic.
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Betsy Humpledink
 
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Post » Wed Aug 31, 2011 7:10 am

I hope you can get a staff which amplifies your spells, so when you cast a spell through the staff, it gets more potent.
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Vicki Blondie
 
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Post » Wed Aug 31, 2011 11:44 am

I agree , its not useless but a little lame , couse the strength of the mage is his staff and not in his abilities, like on the mages guild in OB the first thing u need to do is get a staff and not learn magic.

Well, I suppose you could say that, but when it comes right down to the actual gameplay I would definitely not say that the players were as strong as their staves, because realistically the staves were wimpy.

Personally, I found that the spells learned during your initiation into the Mages Guild (the water breathing and feather spell from Cheydinhall, for example) were much more useful. I always sold my staff shortly after unless I chose Soul Trap. Then again, we all play differently, and that's just my opinion. :thumbsup:
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Jesus Sanchez
 
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Post » Wed Aug 31, 2011 2:19 am

No skill for staves.
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Elea Rossi
 
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Post » Wed Aug 31, 2011 3:47 pm

Enchanting, probably.
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Hilm Music
 
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Post » Wed Aug 31, 2011 3:07 am

I don't think a skill is even required for staves, since it doesn't seem like you can melee with them.
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Wane Peters
 
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Post » Wed Aug 31, 2011 2:19 am

I don't think anything will increase. However, I would have liked to see them add a skill for Staves. Something like where you start with basic staff skill but as you increase in level, it adds more power to the staff. And perks for staff like less souls required for recharge or the highest level perk could be an auto-recharge perk for any staff you have equipped. Who knows though, there are like what, 280 perks or something. You know BGS has to be keeping info from us at this point. I mean, I myself do actually want to be surprised by some of the things in Skyrim.
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Brandi Norton
 
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Post » Wed Aug 31, 2011 12:37 pm

Like a couple of other people have already said Enchanting probably
Thats the way it worked in MW. Whenever you used a cast on use enchanted item you got a tiny bit of experience in Enchanting
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Danel
 
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Post » Wed Aug 31, 2011 3:40 am

Why would they do that, though? If you use an instrument that allows you to do things that you can't do otherwise, you're not actually harnessing the power of the spell that the staff has imbued in it. It just allows you to do something that you can't. Now, IF the spell is in your spell inventory and you can do it, you just choose to use the staff, then that would be plausible. But only if the use of the staff takes away some of your mana, maybe 1/3 of the mana taken away by the actual spell by itself (as in, the spell you cast without the staff.)

I figure the act of triggering the spell within the staff would give you at least some experience with it, kind of like riding a bike with training wheels. It shows you how to use the magic - within DRM-style constraints - and gives you its own pool of magicka to work with, instead of drawing on your own.
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.X chantelle .x Smith
 
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