» Sat Jan 16, 2010 2:56 am
so i concluded that the widescreen doesn't look as good, the doors & people seem to be of odd proportion, too wide, seems more cartoon like. with the 16:9 ratio, my character in the inventory screen is less than 6 heads in height. with 4:3 it is better, about 6.25, but realistic human proportions are between 7 and 8 heads height (although my character is a high elf, i'm sure all the other races will be the same so that clothes and armor fit). so, went back to 4:3.
edit: oh yeah, so my question was, why is daggerfall 320x200? i didn't think widescreen screen format was common for computers back then, if at all...