Wierd bug or just part of a mod?

Post » Wed Jun 29, 2011 1:28 am

So I was in a fort getting owned by some raiders (Go FcOM :P) All the sudden I try to back up and cast a spell and I can only shuffle backwards in short steps, any idea which mod would cause something like this? I can still run sideways and forward, just not backwards. I dont have deadly reflex installed. It is happening on all my save games now, heres my load order, im stumped

Spoiler
Masters for: Save 55 - Ender - Spindlewick Halls, Level 6, Playing Time 11.49.35.ess
00 Oblivion.esm
01 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]
02 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]
03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
04 Mart's Monster Mod.esm [Version 3.7b3p3]
05 FCOM_Convergence.esm [Version 0.9.9a7]
06 Unofficial Oblivion Patch.esp [Version 3.2.0]
07 DLCShiveringIsles.esp
08 Unofficial Shivering Isles Patch.esp [Version 1.4.0]
09 Francesco's Optional Chance of Stronger Bosses.esp
0A Francesco's Optional Chance of Stronger Enemies.esp
0B Francesco's Optional Chance of More Enemies.esp
0C Francesco's Optional Leveled Guards.esp
0D FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
0E Adonnays Ranger Coats.esp
0F Living Economy.esp
10 Living Economy - Items.esp
11 Streamline 3.0.esp
12 Expanded Hotkeys and Spell Delete v1.0.esp
13 Nicoroshi Creations DW Light.esp
14 Bob's Armory Oblivion.esp
15 FCOM_BobsArmory.esp [Version 0.9.9]
16 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
17 FCOM_Convergence.esp [Version 0.9.9]
18 FCOM_RealSwords.esp [Version 0.9.9]
19 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]
1A Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]
1B Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]
1C Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
1D Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]
1E OOO-WaterFish.esp [Version 1.34]
1F adTreeHome.esp
20 Knights.esp
21 Knights - Unofficial Patch.esp [Version 1.0.9]
22 HoarfrostCastle.esp
23 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]
24 Harvest [Flora].esp [Version 3.0.0]
25 Shadow Ranger.esp [Version 2.9.2]
26 SupremeMagicka.esp [Version 0.90]
27 SM_ShiveringIsles.esp [Version 0.90]
28 SM_EnchantStaff.esp [Version 0.90]
29 MidasSpells.esp
2A Sneaking Detection Recalibrated.esp
2B ElaborateEyes.esp
2C 1em_Vilja.esp [Version 3.1]
2D R4C - Armaments of Bloodsight - Sale.esp
2E Bashed Patch, 0.esp

User avatar
James Wilson
 
Posts: 3457
Joined: Mon Nov 12, 2007 12:51 pm

Post » Tue Jun 28, 2011 11:01 am

Probably the reduced running backwards from Fran's. http://www.tesnexus.com/downloads/file.php?id=17621 if you wish to remove it.
User avatar
emily grieve
 
Posts: 3408
Joined: Thu Jun 22, 2006 11:55 pm

Post » Tue Jun 28, 2011 10:33 am

Probably the reduced running backwards from Fran's. http://www.tesnexus.com/downloads/file.php?id=17621 if you wish to remove it.


Thanks for the quick reply it actually ended up fixing itself after I did a restart. Ill keep that patch it mind if it happens again though
User avatar
April D. F
 
Posts: 3346
Joined: Wed Mar 21, 2007 8:41 pm

Post » Tue Jun 28, 2011 1:06 pm

Thanks for the quick reply it actually ended up fixing itself after I did a restart. Ill keep that patch it mind if it happens again though


It's a feature in Fran's (reduced running backward speed) so if it is "fixed" by a restart that seems odd rather. You need the patch to remove it.

BTW, you should update FCOM to UFCOM. MMM 3.7b3p3 requires it. See the FCOM thread for details.
User avatar
Kerri Lee
 
Posts: 3404
Joined: Sun Feb 25, 2007 9:37 pm


Return to IV - Oblivion