Wild Wasteland ideas?

Post » Tue Jan 19, 2016 12:12 am

Suppose next patch they reintroduced traits, among them Wild Wasteland.


Some ideas for wacky encounters/wacky things?



Wacky Minutemen Missions: With Wild Wasteland, Garvey or Freedom Radio would occasionally give you extremely strange missions. in function they're exactly like the "Rescue the Settler" missions, but... "Rescue the Settler from Mole Rats" "Rescue the Raider from the settlers" "Rescue the Super Mutant from the Radroaches" "Rescue the Deathclaw Matriarch from the Bloatflies"

Milk of Human Kindness DX: With Strong, you will occasionally find something called "Milk of Human Kindness DX". Strong will take it from you, drink it, then throw up. He will then say "Strong.... Not feel different. Not feel stronger like should. Milk must gone bad/Dee-Ecks Milk fake!! Bah, we keep looking for real milk."

Lone Wanderer: You'll see the lone wanderer running around in full T51b Power Armor. Unlike all other characters though they have no voice, so you'll have to turn on subtitles to hear the LW. The armor and lack of voice hides the gender. They'll talk about various topics, then leave. Attempting to kill the Lone Wanderer will cause it to disappear rather than leave a corpse.

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bimsy
 
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Post » Mon Jan 18, 2016 8:41 pm

Hm.. Tod Howard looking like character in chains, in torture room. And you have power to "torture him" ,free him or put out of misery.And every decision will give you diferent perk/trait . And story goes like this : He is game developer from before the war ,and angry gamer put him in chain ,wanted revange.... :) nice?

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SexyPimpAss
 
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Post » Mon Jan 18, 2016 4:57 pm

The Holy hand grenade would need to come back.

Right in front of the most deadly creature in the wasteland, a rabbit that does 1000 damage when it bites you.
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Amanda savory
 
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Post » Mon Jan 18, 2016 7:50 pm

You run into a very enthusiastic guy in a vault suit, if ya talk to him he apologise for smelling so much of nuka cola and offers to trade, he always has 2200 caps but no items to trade, even if you use feats or bobbleheads that would normally alter a traders avaible caps, he always have 2200.
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mimi_lys
 
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Post » Tue Jan 19, 2016 1:40 am

You know what else could be fun... roaming "Spanish inquisition" :) Under their red robes they would have bad ass light armor like and in hands FLAME THROWERS so they can purge infidels and blashphimers as a random encounter a a ? what do you think? :)

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Isabel Ruiz
 
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Post » Mon Jan 18, 2016 9:24 pm

I think the wasteland is wild enough already. The tire fire random encounter is stalking me :whisper: Though maybe it's friendly, it did save me from some mirelurks. Or maybe it wants to kill me itself :cold:
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Captian Caveman
 
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Post » Tue Jan 19, 2016 4:51 am

Having the wild wasteland 'perk' is wishful thinking. Beth ignored quite a few things from previous Fallout's that really should have been in FO4 . . . here's to hoping the community will make it better . . . it usually does.

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Kelly James
 
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