Wildlife of Skyrim

Post » Sat Feb 19, 2011 2:51 am

Well... I've gathered nearly every animal and monster from elderscrolls lore...

Now since these lists are far longer than what bethesda could possibly have made I'll delete the lowest rated animal and monster 'till theres only ten left (of each catagory)... I'll also delete a werebeast type and a vampire type 'till theres just one of each...
As you might be able to see I find animal AI very important...

Notes:
Packs: Of course not all creatures live in packs 'nor do all function this way... this is simply for wolves and deers (stuff like that)
Bethesda: I wouldn't mind seeing some all new creatures either... also please add spears...
Why I made this: To get a clearer overview on what people want... and because I like pools...
I don't know what this is: Well then check the UESP... Anteras' creatures on the other hand... for those check http://planetelderscrolls.gamespy.com/View.php?view=Mods.List&category_select_id=22
This isn't about whats coolest but what fits Skyrim the most.... thats why Morrowind only creatures such as guars aren't in the list...
If you post "others" please also post what you want...
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Taylor Thompson
 
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Post » Sat Feb 19, 2011 9:47 am

More non-hostile animals into the wildlife, so hunting actually makes sence. :)
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Etta Hargrave
 
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Post » Sat Feb 19, 2011 3:09 am

More non-hostile animals into the wildlife, so hunting actually makes sence. :)


I knew I forgot something!!!... added...
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kitten maciver
 
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Post » Sat Feb 19, 2011 7:24 am

I knew I forgot something!!!... added...


If you see anything else missing please say so...

And also how come people want werewolfs but not werebears!?... they're in lore...
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lacy lake
 
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Post » Sat Feb 19, 2011 5:23 am

A day have gone by and both none-features and the Oblivion style vamps have been deleted... (got the lowest votes...)
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Mrs. Patton
 
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Post » Sat Feb 19, 2011 4:54 am

Uhuhm mud crab?!
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Lil'.KiiDD
 
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Post » Sat Feb 19, 2011 5:25 am

More non-hostile animals.

As for what kind of animals and monsters: all of the above
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NAkeshIa BENNETT
 
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Post » Fri Feb 18, 2011 10:05 pm

Bears, boars, badgers, elk, moose, fox, wolf, lynx, wolverines, Lemmus lemmus, goats, sheep, horses, forest-cats, mice, racoon dog(Nyctereutes procyonoides),
Stoat(Mustela erminea), European Pine Marten.

As for the sea and coast, they could have seels, killerwhales, walrus and various fish.

Also various birds, like sea-eagles, hawks etc.

And obviously some fantasy-creatures.
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TRIsha FEnnesse
 
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Post » Fri Feb 18, 2011 11:04 pm

I would really like to see icebears in Skyrim. Also some penguins walking around, maybe with a viking helm on top. Icebears would be awsome.
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Miranda Taylor
 
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Post » Fri Feb 18, 2011 11:29 pm

Some of them is already confirmed. Anyway i want Wolves, Brown Bears, Polar Bears, Deers, Giant Eagles, Goats and so on, basically, lots of real animals. As for the mythological stuff i want Minotaurs, Spriggans, Trolls, Vampires (Skyrim version) and more importantly than anything else Werewolves and maybe even Werebears. Of Bethesdas own creatures i want Daedra (obviously), Horkers (those would really fit Skyrim) and a few completely new and unique creatures.
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Scott Clemmons
 
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Post » Fri Feb 18, 2011 10:50 pm

You forgot mentioning a few animals/monsters. I'll help you with that:
- Muscox
- Polar bear
- Grizzly bear
- War boar
- Ghoul
- Moose
- Banshee
- Grendel (unique)
- Hellhound

That was some creatures on my mind...
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Steven Hardman
 
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Post » Sat Feb 19, 2011 4:55 am

What was the name of those annoying flying beasts that roamed around in Morrowind? Lol It reached a timeI couldn't stand anymore them but they where somehow cool....Cliffhangers? Or something like that?
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Tom Flanagan
 
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Post » Sat Feb 19, 2011 12:33 am

More animals in the sea than just slaughterfish, whales, horkers etc would be nice.
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Hannah Whitlock
 
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Post » Sat Feb 19, 2011 10:13 am

From my thread:

Something I missed in past games are realistic eco systems that include prey. It seems the only prey in Vvardenfell and Cyrodiil are kwama, guars, mudcrabs, deer, horses and a few more. And the predators only hunt down humans for some reason... There should be so many more, like squirrels, birds, a few fish species that DON'T kill you and maybe even insects if Beth are willing to go that far. But that's not important, the main thing is that there can't possibly exist 10 different predators every hundred meter. It makes the game feel somewhat cheap. Make the encounters a little less common and more exciting, while you can still see prey animals roaming around. Imagine you're wandering in the snowy pine forest. You see a squirrel running up a tree as you walk the trail. Later on (maybe 100 meters down the road) you can see a group of elks walk around among the trees. All of a sudden, one of those elks gets attacked by a troll, and another fight unveils. There can be dense monster zones as well, but they shouldn't be evenly scattered. Hunting grounds for different predators would be great. If you want to level up, go into a cave or to a place where the trolls (if ou want to hunt trolls, that is) usually hunt.

About hunting - you shouldn't be able to chase after a deer, wolf (all wolves shouldn't attack you, perhaps only when they're in packs) or a squirrel as they are way too fast. Instead you could perhaps set up traps or use your bow and arrow. Also, fishing would be great.

Predator or not, it'd be really cool to be able to stuff dragon heads and make wolf pelts that you can use as furniture in your house. There has been a few discussions on this on the unofficial forums, I just wanted to shed some light on it here as well
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Maria Leon
 
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Post » Sat Feb 19, 2011 12:04 am

I voted everything. The more the merrier.
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Rachel Cafferty
 
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Post » Sat Feb 19, 2011 11:13 am

From my thread:

Something I missed in past games are realistic eco systems that include prey. It seems the only prey in Vvardenfell and Cyrodiil are kwama, guars, mudcrabs, deer, horses and a few more. And the predators only hunt down humans for some reason... There should be so many more, like squirrels, birds, a few fish species that DON'T kill you and maybe even insects if Beth are willing to go that far. But that's not important, the main thing is that there can't possibly exist 10 different predators every hundred meter. It makes the game feel somewhat cheap. Make the encounters a little less common and more exciting, while you can still see prey animals roaming around. Imagine you're wandering in the snowy pine forest. You see a squirrel running up a tree as you walk the trail. Later on (maybe 100 meters down the road) you can see a group of elks walk around among the trees. All of a sudden, one of those elks gets attacked by a troll, and another fight unveils. There can be dense monster zones as well, but they shouldn't be evenly scattered. Hunting grounds for different predators would be great. If you want to level up, go into a cave or to a place where the trolls (if ou want to hunt trolls, that is) usually hunt.

About hunting - you shouldn't be able to chase after a deer, wolf (all wolves shouldn't attack you, perhaps only when they're in packs) or a squirrel as they are way too fast. Instead you could perhaps set up traps or use your bow and arrow. Also, fishing would be great.

Predator or not, it'd be really cool to be able to stuff dragon heads and make wolf pelts that you can use as furniture in your house. There has been a few discussions on this on the unofficial forums, I just wanted to shed some light on it here as well


I'll add a predator section to the poll... also I hope you can do more than "stuff dragon heads and make wolf pelts that you can use as furniture in your house." I hope you can "smith" armor out of wolf pelts and dragon scales... I personally hope the smithing will be a unique detailed thing were you use hammers, calipers, and tongs to shape the armor/weapon to your liking...
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Alexandra walker
 
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Post » Sat Feb 19, 2011 9:51 am

WHERE ARE THE GUARS
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Marquis deVille
 
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Post » Sat Feb 19, 2011 3:46 am

What was the name of those annoying flying beasts that roamed around in Morrowind? Lol It reached a timeI couldn't stand anymore them but they where somehow cool....Cliffhangers? Or something like that?

Cliff Racers!
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Laura Mclean
 
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Post » Sat Feb 19, 2011 9:06 am

WHERE ARE THE GUARS


They're unique Morrowind only creatures... but cliffracers were driven from Morrowind and therefor may apear here...
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willow
 
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Post » Sat Feb 19, 2011 12:21 am

I'll add a predator section to the poll... also I hope you can do more than "stuff dragon heads and make wolf pelts that you can use as furniture in your house." I hope you can "smith" armor out of wolf pelts and dragon scales... I personally hope the smithing will be a unique detailed thing were you use hammers, calipers, and tongs to shape the armor/weapon to your liking...

Well, that too. But I think it's going to be featured since they've been talking about crafting, and if smithing is included they'd be stupid not to include the ability to make weapons out of dragon bones. Hell, there ARE trollbone armors in Morrowind!
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Roberta Obrien
 
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Post » Sat Feb 19, 2011 10:18 am

Well, that too. But I think it's going to be featured since they've been talking about crafting, and if smithing is included they'd be stupid not to include the ability to make weapons out of dragon bones. Hell, there ARE trollbone armors in Morrowind!


Well if we're unlucky smithing will be the same process as in SI: Finding some material, bringing it to a smith, select what piece he shall make you...
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Suzy Santana
 
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Post » Fri Feb 18, 2011 8:47 pm

Well if we're unlucky smithing will be the same process as in SI: Finding some material, bringing it to a smith, select what piece he shall make you...

But if we go by the screenshots from the Game Informer magazine we can see that Smithing is obviously a skill, so having someone else smith for you is just plain silly. ;)
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P PoLlo
 
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Post » Sat Feb 19, 2011 9:17 am

But if we go by the screenshots from the Game Informer magazine we can see that Smithing is obviously a skill, so having someone else smith for you is just plain silly. ;)

Smithing is a skill? I never noticed that! Thanks for shedding some light on it, now I can calm down a bit :D
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Darlene DIllow
 
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Post » Sat Feb 19, 2011 5:37 am

i think it would be cool to be able to make clothes out of what you kill, think about this killing a sabertooth tiger and wearing his cskin as a cloak, with the head as a hood
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Devin Sluis
 
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Post » Sat Feb 19, 2011 1:54 am

i think it would be cool to be able to make clothes out of what you kill, think about this killing a sabertooth tiger and wearing his cskin as a cloak, with the head as a hood

I always wanted to make an Argonian skin hoodjacket!!! damn things think they can takeover Morrowind!!! And a imperial skin cloack... would certainly SUIT a necromancer...
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Angel Torres
 
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