and you have to search through a huge 100 level arcane library looking for the book that gives you the recipe.
I think this idea is absolutely genius! The regular alchemy should still exist like the way it was in oblivion, where your ingredients would list their specific qualities or side effects, but the option of finding alchemy books that have recipes for hi powered potions that you couldnt make any other way then finding these books could add some much needed variation. Alchemy was one of my favorite past times in oblivion and morrowind but they didnt have enough variation after a while.
I also think there should be more effects, such as
- A temporary jumping boost
- A poison that cripples an enemies legs for x amount of time. Animations of the enemy squirming and dragging its body with his arms would have to be implementded for this.
- poisons that when shot with an arrow should cause enemies to have gruesome deaths with convulsions or melting flesh and not just dropping dead like in oblivion
- there should be illegal substances that you can make that can only be sold to certain people around skyrim for a substantial amount of money and if you attempt to sell to someone who is law abiding they may report you depending on how much they dislike you
- a potion that can make you look more aged or younger for x amount of time.. could be useful with story elements where you need to change your identity etc