EQN: First of all EQN is not coming out in 2014, it not matter what they claim. EQN is nowhere near ready. It will come out 2015 if not later. Also, EQN seems to be more of a Sandbox game instead of a progression game like ESO, WoW and Wildstar, so it targeted to a different market.
Wildstar: Wildstar actually looks good overall. It will have a lot more fluff than ESO at release (housing, player constructions, guild Warplots etc.). Combat is supposed to be much better and more action oriented (think of League of Legends). A lot of people I have talked to are put off by Carbine's decision focus endgame PvE on 40 man Raiding. Noone wants to do that again. The only people who want to do 40-man Raiding are those who never seriously did it. The rest of us remember how it took 2 hours of preparation to do just 1 hour of Raiding, not to mention that 40 mans where always easymode (cant be too hard when you have 40 people, many of which not hardcoe, to make mistakes). Personally, just the mention of 40 man raiding made me to not want to touch Wildstar with a 50 feet pole.
WoW: Warlords of Draenor: This new Blizzard expansion actually looks good. Greg Street "Ghostcrawler" is no longer the lead developer (he now joined Riot). For those that remember Ghostcrawler was in charge of the disastrous expansion of Cata and Pandaria. He was the man behind such boring mechanics as focusing PvE on grinding Dailies, nerfing Heroic Dungeons into a joke, and other super boring (but mechanically sound) concepts. Without Ghostcrawler WoD looks good. They are bringing back heroic dungeons, they are going to include cool housing concepts, they will include a large persistent PvP zone (kinda of like Cyrodill, but smaller I bet), introducing flex raiding to normal and heroic modes (no more having to be left out of raiding, anyone can Raid now) and introducing a 20 man hardcoe raid mode. WoD actually looks really good, but I think that everyone by now is tired of WoW and is looking for something different. 9 years of WoW was enough.
ESO: I think the long term success of ESO will depend on the mysterious Adventure Zones. Three to four months from release you will NOT be doing questing anymore, you will either be doing PvP (and there are a lot of good PvP games out there for free) and/or Adventure Zones. So ultimate it falls on Adventure Zones to keep people paying a subscription in the long term. The fact that we have heard NOTHING about what Adventure Zones are, implies that ZOS is not taking the Adventure Zones seriously, which also implies that they are digging they own graves.
P.S. People who support F2P games have never played a good P2P game in the long term. Those of us who have, know there is no comparison between a good P2P like WoW and any F2P game. The quality is just too different. The only reason WoW is able to be of such high quality is because of the P2P. There is only one good F2P game and that's PoE, but they don't have WoW's updates or graphics so their costs are much lower. PoE is just a different type of game for a different audience.