With Skyrim having a new engine
See, that's what I really doubt. The poses, the lighting, the basic structure we see on screens, all look way too familiar. Unless we get completely clear and legit words from the devs that this was completely built fresh, without any Gamebryo elements, here and not in a magazine, and we can confirm this in the game itself, I'll stay wary. :shifty:
The Open Cities mod proved back in 2006 that PCs could handle open cities without a slowdown.
...
Now you lost me. Even now the OC mod makes me lose lots of fps because of additional LOD, and the performance in towns is significantly worse than that in vanilla OB.
Is there a version without that?
or maybe I'm just talking out of my ass since I know nothing of programming or game engines or anything.
About this. You can't compare an MMO world that you just access from your PC - the actual simulation of it running hundreds of miles away from you on several server clusters - to something you play and simulate on your gaming machine of choice at home.