Will Fallout 4 the new 'burned game?'

Post » Tue Dec 01, 2015 2:50 am

Well, except you are never wrong for liking somethings. Discussions are often about something else, and the older fans are most often on the receiving end of some mean words than the opposite. (by old fans, you might also include new fans that happen to prefer Fo1-Fo2-FoNV)

About the OP, i don't think it will be the burned game, as there will always be the sims players and the endless walkers to support it, contrary to FoBos.

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Alexander Lee
 
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Post » Tue Dec 01, 2015 7:52 am

Only if you want to play full hardcoe mod. 'Killable companions' was not an seperate option.

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Cayal
 
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Post » Tue Dec 01, 2015 12:42 pm

Yep. Been on these boards long enough to know that a good portion of the "we're the TRUE fans!" crowd seems to spend all their time here trashing whatever the newest game is/Bethesda/Todd Howard.

Of course, Fallout has it worse, since it's got that super-fringe element from NMA always lurking in the background tossing more hate on the fire.

You're right. The True Fans have been saying "Fallout 4 svcks! Fallout 3 svcked too!"

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Melanie
 
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Post » Tue Dec 01, 2015 1:31 pm

That's a very shallow observation. The fact that jetpacks are in the game means nothing. Power Armor should be looked at like an armored vehicle instead of apparel. It has it's own set of stats that seem to be totally separate from the PC itself.

I wouldn't say that the lack of "skills" is necessarily a bad thing. Witcher 2 didn't have that stat driven sort of skills number for combat and no one ever questioned it's depth. Just as long as your SPECIAL and PERK choices are meaningful not having skills won't really be a problem.

I think your SPECIAL choices (especially Charisma and Intelligence) will have a bigger role in dialogue choices than in previous games. For Example, the https://www.youtube.com/watch?v=w-rpof6LFc4 they showed off at the Microsoft e3 event worked totally different compared to the leaked script which probably was an option that was only available to characters with high intelligence.

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D IV
 
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Post » Tue Dec 01, 2015 9:37 am

Quit whining if you don't like how the game looks don't buy it.
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Louise Lowe
 
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Post » Tue Dec 01, 2015 5:35 am

It was quote: "not recommended" from Obsidian. :) When we are talking about the hardcoemode and it's enable dialogbox.

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Dawn Porter
 
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Post » Tue Dec 01, 2015 1:06 pm

There is a lot about the changes from OB to Skyrim that I did not like. That I still don't like. That I can still gripe and complain about. HOWEVER, I have played the game for over 1500 hours. Seems that the game world itself kept bringing me in, plus I could mod a lot of what I didn't like, though the core character design is still broken IMO.

So, there may be a lot I don't like about FO4 (and I've already started a list), however if the game world is immersive enough, I may not care. As long as I don't focus on what I can't do, or just ignore what I can do that I wish I couldn't, I think the game will be fine. It will sell all it's thousands of copies. It will make money. It will be the next big thing.

I guess what I'm trying to say is I don't believe that FO4 is going to do to it's franchise what DA2 did to the DA franchise.

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Madeleine Rose Walsh
 
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Post » Tue Dec 01, 2015 7:05 am

Word.

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R.I.p MOmmy
 
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Post » Tue Dec 01, 2015 3:49 pm

But Bethesda has always made changes in their games, certainly since my first one, Daggerfall, not like it's a new thing.

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Leilene Nessel
 
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Post » Tue Dec 01, 2015 12:30 pm

Personally, I didn't find DA2 as bad as others did. But then, I didn't go into it with a "OMG, DA:O was the greatest thing since Baldur's Gate 2/Second Coming of RPG/most awesome thing evar!" that some did. Also, I didn't get it at launch so I both got it cheaper and I'd heard everyone going on about how it svcked. Lower expectations overall. Did it have flaws? Sure. But it still did some interesting things, and wasn't a bad game at all. :smile:

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Alyna
 
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Post » Tue Dec 01, 2015 10:49 am

https://i.imgur.com/Lw7NMVZ.jpg

Seriously, calling it 'the next burned game' is silly.
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Laura Elizabeth
 
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Post » Tue Dec 01, 2015 2:03 am

No, I highly doubt FO 4 will compare to FO BoS... at least from what I've heard about BoS. I've only played Fallout 1, 2, 3 and NV, but to call FO 4 already a possibly burned game is totally premature.

We don't know anything about the story line. So, let's not be too hasty to dismiss this game.

I'm actually looking forward to it and can't wait to build my own settlement.

NV is by far my favorite FO game, because my decisions mattered. The only thing they can royally screw up is if they make FO4 a shallow game, where your decisions have no impact... then I will agree with the "burned game" thing.

Yea and I don't get that. I can't play NV without hardcoe mode. It adds so much to the RP element. :)

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Lawrence Armijo
 
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Post » Tue Dec 01, 2015 9:01 am

Burned then risen again like a phoenix, its nice to finally see Bethesdas Fallout, not Black Isle Fallout as done by beth (aka Fallout 3)

As a fan of the franchise since the isometric classics, Im stoked for Fallout 4, it looks damn fun, a diffrent kind of fun compare to the old once yes, but fun none the less.
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Josh Dagreat
 
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Post » Tue Dec 01, 2015 3:05 pm


Screw lore, because that's just [censored] awesome! :cool:
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Del Arte
 
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Post » Tue Dec 01, 2015 12:56 am

Ive been gaming my entire life. So I'd like to think I know what I'm talking about when I say this.

Every single big title that has released ever has had 'hardcorr fans' whining about how it's going to svck before they know much about it. Every single time they have been wrong, at least in my experience. If you want to hate a game before playing it, that's fine, but at least do the rest of us a courtesy and stop whining. Just play the game or don't it really is that simple.
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Heather Dawson
 
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Post » Tue Dec 01, 2015 1:27 am

Hold on. You're reserving judgement until you've played it?! Sir, there is no place on this forum for the likes of you. Begone!

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Kahli St Dennis
 
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Post » Tue Dec 01, 2015 5:58 am

Yeah shut up I get told. :) I am talking btw. not about the game. I am talking about the people who prejudge.

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Fanny Rouyé
 
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Post » Tue Dec 01, 2015 9:52 am

Personally I'm excited for Fallout 4. People seem to be exceedingly quick to call it trash based on assumptions they have made. I can legitimately understand complaints about both the voiced protagonist and the dialogue wheel. The dialogue wheel will be modded out within about 2 weeks of the GECK becoming available so I'm not even overly concerned about that. I could see why people would be annoyed by the power armour jet pack, but as long as they don't force you into using it, I simply will not use it and there's that problem solved. Again, Todd said the house building mechanic is entirely optional, you can play through the game and never place a tire if you wanted to so I don't understand why people are getting annoyed about that, seeing as they don't even need to do it. The wasteland has had lots of zany characters, a pirate ghoul I don't think is a particular stretch, although again I could see why people wouldn't like him so I am sympathetic in that case. Once again, nobody is forcing you to get in the vertiberd, if you dont like it, don't get in it. Similarly, I don't see why someone would get frustrated about certain weapons. I have always had a particular hate for the energy super weapon in New Vegas, I don't not play the game simply because of its inclusion.
So far we haven't heard about a single quest or line of dialogue apart from the starting dialogue in the tutorial and then again between you and Codsworth, so in fact I have no sympathy for you if you are getting annoyed by simplified quests and dialogue (but I would like to highlight I could understand frustrations on the dialogue wheel) seeing as we've seen almost none at all in that regard.
One of the big outcry's I can truly sympathise with is the character backstory, but I do think people are forgetting that other MC's in the series had backstory wise.

Fallout 1 - Canonically a Male, Vault-Dweller between the ages of 18 and 35 who fathers a child.
Fallout 2 - Child of Village Elder, decendent from the Fallout 1 MC, Tribal
Fallout 3 - 18 Year old vault dweller with an established mother and father, the father being continuously present throughout the game
Fallout: New Vegas - Courier, delivered a package to the Divide and therefore must have travelled there at some point in the past. Also at some point carried the platinum chip and was shot in the head outside of Goodsprings. Has been to New Reno before. Does not know birthplace. Has also travelled to Utah, Circle Junction, New Reno, Vault City, Fort Abandon, and been on brahmin drives at the Big Circle. If you played Old World Blues, is also technically a cyborg.
Fallout 4, Male - Military background, had a wife pre-war and lived idyllicly and was in the caring position of a child
Fallout 4, Female - Had a husband pre-war, lived idyllicly, was in a caring position for a child

Sure there's a bit of backstory, like all the MC's had, but seeing as we've all managed to role play so far I don't think this is going to be a terrible problem, but I can indeed see why people are upset.
I can also understand being annoyed and the removal of skill points, but we haven't even seen how the perk system will work yet so as long as it's decently implemented I'm willing to let it slide, as I still believe a decent perk tree system could replace a skill point based one in an RPG.
I would just like to end this small essay by saying that I'm very hopeful for Fallout 4 and willing to Gove it a chance and am so far pleased by what I've seen, and refuse to make my own or accept the judgements of others on aspects of the story or gameplay that haven't even been shown to us yet.

I'll stop talking now!
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CORY
 
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Post » Tue Dec 01, 2015 3:03 am

I just see the same old stuff from Fallout 4 just updated graphics weapons etc...people don't care that this series is not by the orginal creators of the series or VB. :meh:

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Kevan Olson
 
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Post » Tue Dec 01, 2015 6:48 am


Tbh don't rely on reviews. Bethesda already has mastered getting great reviews by knowing reviewers only put so much time into the game before giving a review and moving on. So that's why u usually get ur "omgwowjawdroppingtotheflooroffuturepossibilities" moments such as skyrim with all the details and way things were done that u only see at the very beginning of the game (that beginning town for example) and the exiting of the vault in fo3.
Bethesda has a habit of polishing up and wowing up the first few hours before the "drop off". I mean hell, the reason why fonv got blasted even though they made a lot of improvements to the system and writing and whatnot was because of the absence of "cool moments at the very beginning" that Bethesda is known for.

That said, I'm gonna buy day 1 unless I hear of more Xbox exclusiveness with dlcs ON TOP of modding and whatnots. From what I've seen in the e3 show, a lot of things have me "ehhhh I'm not sure of that direction" and this is someone who loves fo3 as well as fonv and the first 2.
I'm gonna give it a chance but if there's more Xbox exclusiveness and no love for ps4 then I guess I'm done with their new direction and their future games. It doesn't matter to me tbh because I still got lots of life left in the older fallout games (bethesdas and interplays) and Morrowind.
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Trish
 
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Post » Tue Dec 01, 2015 11:37 am

See, you kind of proved his point.

I don't understand this "Fans of Bethesda's Fallout are mindless dolts who wouldn't know how to crap if their butt wasn't facing downwards" attitude so popular among various sects of the old fanbase. I entered the series with Fallout 3 and enjoyed it. I played Fallout 1 and 2 and enjoyed them. New Vegas is my favorite game of all time. But liking something you don't like doesn't mean I'm a mindless drone who will gulp down anything, thanks.

Granted, this is an attitude you can find in any legacy series' fanbase.

But seriously, I used NMA for a time, and I rarely saw any Bethesda fans coming in and crapping on everybody. Meanwhile, I've been using BGSF for years, and with every new release somebody is here (not necessarily from NMA, there are lots of good people there) telling us how dumb we all are all the way up to, and sometimes following, release.

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kyle pinchen
 
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Post » Tue Dec 01, 2015 9:10 am

Does someone really still reads the game press? I am astonished. There are ton of other possibilites to get info on a game in the meantime if I can wait shortly after release.

About NV: The intro was fine and cool also Goodsprings was the most polished area of the whole game. So not that Obsidian didn't try. :)

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Josh Lozier
 
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Post » Tue Dec 01, 2015 7:09 am

It's still not VB, how bad :) .

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sam westover
 
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Post » Tue Dec 01, 2015 9:50 am

My guess is that they have taken out skill progression entirely. So the perks won't have an impact on how much damage you can do with a weapon. I don't know what they will do about lock picks, but I wouldn't be surprised if they just made it player skill based instead of based on skill points.

That's an extremely shallow observation. Going from stat driven combat to twitch/reflex based combat will be a substantial change. That's basically changing the whole foundation of what Fallout 3 and New Vegas was.

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Kitana Lucas
 
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Post » Tue Dec 01, 2015 2:49 pm

How to clutch at straws 101. A standing ovation for "the icing on the cake". A jetpack carrying a tank with minigun, perfect, logical icing on a fallout flavored cake isn't it. But that's the fun you like, eh? Action without thought, no RP involved. It's fine, as long as you limit yourself to CoD. Why do bethesda have to change a RPG to appease your kind, it's beyond me. You buy the game at day one, see it's not CoD, and turn it back after 5hrs of gameplay. Even EA understood you are not the real market that keeps the RPG industry up. After the recent crisis, all companies change their policy to be more gamer friendly, except bethesda, they keep going backwards, looking for the underage market, like they are the one with the money.

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Lexy Dick
 
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