Some time ago I was looking to play a isometric game with guns. People suggested Fallout 1 and 2, but upon research I realized that it's not real time combat, but turn based. And then with further research I realized that almost all isometric games involving guns are turn based, such as X-COM, Jagged Aliance, wasteland2 etc.
Now, what if fallout 1/2 becomes real time combat with guns, or if fallout 3/4 deploys a isometric camera (I know there's mod for it, haven't tried though), that probably opens up some interesting gameplay, and introduces some challenges:
pros:
- more tactical options, especially with team. For example, since it's isometric view, player can see the surroundings better. along with AI control, player can pull off some nice tactical movements to defeat tough enemies
Cons:
- can't see very far. I think this can be worked around by allowing the camera to center on the target or some distance away from player when aiming
- when inside buildings, some tricks have to be implemented to make the top down view work, such as hiding the ceiling and top levels, or simply placing each building story in a separate load level
- aiming is not as important any more
What do you think?