Will FO4's Boston Have Any Exposure to Europe or Canada?

Post » Tue Dec 01, 2015 4:36 pm

Vikings had been building and sailing for hundreds of years in equipment they had developed and built. Rather different to those that survived the bombs and I doubt any of them know much on sailing modern ships. Ships in FO3 look more destoryed than slightly worn, even the aircraft carrier has broken in 2. Trains year they are working, however the NCR seem to have set up industry and are making the tracks. We've only seen 1 working car in the Fallout games that I can remember and the player has to make it for fast travel.

I do think an interesting idea would be what happened to the warships and submarines that were out of port?

Sort of my point, so we don't know what state Europe would be in, but still if they could manage to mount an expedition to the US it would seem to be in a better state than the East coast at least. Although would expect Europe to have more rads due to the close proximity of so many big cities.

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Maria Garcia
 
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Post » Tue Dec 01, 2015 4:15 pm

If by exposure you mean being in those places, no. I would want more lore content regarding those places though, re people talking about or even coming from those places and interacting with the player and give info.

I suppose if this was a matter of DLC setting, it would sort of be a temperate wasteland, simialr to Honest Hearts but instead of the Wild West canyon theme, it's desolate forests with far more Yao Guai and such.

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KU Fint
 
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Post » Wed Dec 02, 2015 1:24 am

And yet, a tribal from Arroyo and a bunch of Vagrants were able to get an old oil tanker working, sail it over 100 miles to the Enclave's oil rig, blow up said rid, then sail it back, with no training beforehand.

Hell, there are notes in Fallout 3 saying they had plans to restore Rivet City to sail-able condition, they were just put on hold.

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Breanna Van Dijk
 
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Post » Tue Dec 01, 2015 4:42 pm

My point too. Tenpenny LEFT europe because of how crappy it was there and settled in the Capital Wasteland because it was much better. Seems he went from an outhouse to a toilet. I wouldn't consider Europe to be a super viable place to go from what we've seen/heard in other games.

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Stacy Hope
 
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Post » Tue Dec 01, 2015 7:23 pm

I'd bet Tenpenny was also a man of means on the other side of the Atlantic, too; it doesn't seem like there's an influx of Europeans fleeing postwar Europe, so I guess Tenpenny was one of the few that actually had the resources to make the trip.

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how solid
 
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Post » Tue Dec 01, 2015 8:42 pm

But with how little there is in Fallout 3 doesn't seem like there'd be enough supplies for a full around trip, he's also the only one who seems to have came from there and there's no other stories of people coming from Europe. When you consider where he's settled it's better than every where else in the CW. Would seem strange that after the trip he didn't bother keeping the ship or even have it mentioned.

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kiss my weasel
 
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Post » Tue Dec 01, 2015 3:54 pm

Moriarty came from another country.

http://fallout.gamepedia.com/Tenpenny_Tower_terminal_entries

"I hear Moriarty even has his own place now. Guess that shouldn't surprise me. That guy had been playing the angles since the day he ended up in this country, as a kid."

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Raymond J. Ramirez
 
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Post » Tue Dec 01, 2015 7:26 pm

Indeed... I think its entirely plausible for the east coast to have contact with Europe. There are functional flying machines, power armor, powered weapons, electricity, etc... It is absurd to me to think all of that stuff still functions, but there aren't boats capable of traversing the ocean in this universe...

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Josephine Gowing
 
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Post » Wed Dec 02, 2015 4:14 am

I will throw in again that there would be some immigrants that come to the US. I have maintained since Boston was confirmed that it would be the perfect location for such a thing.

Last anyone outside of the US knew, life was better in the US. I can easily see people migrating to the last place known to have any resources. Since the resource wars hit Europe hard, I'm guessing there wasn't a whole lot to scavenge, even before the great war, let alone afterwards.
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Natalie J Webster
 
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Post » Tue Dec 01, 2015 8:10 pm

While I would love to see a post-apocalyptic story set in the ruins of a Britain plagued by the results of FEV and radiation, with rocket-launcher carrying knights in armour riding out from re-built stone fortresses to protect, oversee and drive the serfs on raiding expeditions into the ruins of the old-world...

Well, even if it was set in the same world as Fallout, it wouldn't be Fallout.

Might make for a lovely spin-off series or game, though. "Fallout: Old World" anyone? :)

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Horror- Puppe
 
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Post » Tue Dec 01, 2015 9:42 pm

FEV never made it to Britain.

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Alina loves Alexandra
 
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Post » Wed Dec 02, 2015 4:03 am

Oh, I'm sure one could dream up some means by which FEV spread around the world. Chinese agents stole experimental samples of different variants while it was in development, but were caught up in civil unrest while they were making their way back to their contacts in Eastern Europe, and the samples were broken open? Even the implausible can work in Fallout :)

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Ice Fire
 
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Post » Tue Dec 01, 2015 8:18 pm

Fallout 1's first lead designer, Scott Campbell, says (about FEV), "When the bombs hit, some heavily irradiated versions survived and drifted on the nuclear winds all over the world." He also says that FEV research had leaked before the bombs fell, and that the leak may have been what provoked China into launching its nuclear missiles. You can find Scott's explanation for FEV on page 7 in this copy of his essay on the http://www.nma-fallout.com/article.php?id=60791.

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Mark Churchman
 
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Post » Tue Dec 01, 2015 9:14 pm

I'd love if there were a vessel that left Europe with people hoping to make a go at it in the US- but by the time the boat reaches the shore of the Eastern Seaboard, they've all been turned to ghouls. Maybe some manifest, captains/watch logs that detail the madness as it unfolds.
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Baylea Isaacs
 
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Post » Tue Dec 01, 2015 2:37 pm

Or maybe a bunch of Norwegians or Icelanders who've travelled across the North Atlantic in search of land and/or trade - echoes of the Nordic expeditions in the early 1000s AD :)

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James Rhead
 
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Post » Tue Dec 01, 2015 11:03 pm

I think a Fallout set in Europe, or at least the London area would be fun. However, that really depends on the effects of the Great War.

When Chernobyl went HAM (That's street for Hard As A Mother [censored]), the radiation was blown all over the place. If I were to look at it from "Okay, how do we involve Europe in the Fallout Universe", Europe would have had to have been brought down itself somehow, or afflicted by the drifting radiation across the ocean from America and/or China-- Working under the assumption that we [censored]ed them, and they [censored]ed us. A Radiation Sandwich.

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CArlos BArrera
 
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Post » Tue Dec 01, 2015 8:57 pm

There hasn't really been much information about the Resource Wars and the http://fallout.wikia.com/wiki/European_Commonwealth http://fallout.wikia.com/wiki/European_Civil_War, so it's perfectly possible, in the general insanity that is so much a part of Fallout (and sometimes real life :(), that the various European countries started lobbing nuclear weapons at each other. Maybe not the massive scale multiple-warhead exchanges that I imagine China and US engaged in, but I'd quite happily believe there were lots of small-scale tactical and battlefield nukes flying around that region.

And, of course, interesting mutated versions of FEV, perhaps :)

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matt oneil
 
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Post » Tue Dec 01, 2015 10:24 pm

J E Sawyer has said how he'd like to make a spin off, set during the resource wars. It would be a different play style/genre all together, though.

The way I see it, it would need to be a game that was set around then for there to be too much to show, really.
The resource wars definitely had nukes going off in the middle east. But I imagine, nukes or not, Europe was most likely very broken down, with no way for the governments (or what was left of them) to stop any looting and rioting within even their own borders.
They had or were running out of everything. Any strongholds most likely sacked or at least battled over during society breaking down.
Then the bombs fell.

This is why I like the idea of any surviving immigrants eventually trying to come to the U.S.. (And hearing accounts of the rest of the world without leaving the U.S..) Europe would have gone through two apocalypses- the factions/settlements most likely much smaller and with much less to go around, limiting growth. The US would be the stuff of legend. Perhaps seen as a mythological place by some. The place that still had might enough to keep it's borders shut, isolating itself from the chaos that was the rest of the world... ...Did the bombs fall there, too- in the last place that had any semblance of prosperity; the last place with any resources?

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Bryanna Vacchiano
 
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Post » Wed Dec 02, 2015 12:49 am

Hmmm... ok, full nit-picking mode here (sorry)...

Any bombs that fell in Europe would have been during their civil war, probably at the height when it had gone from attacks of opportunity to grab resources to attacks of revenge and pre-emptive defense. No bombs on Europe during the Great War, because it had already become irrelevant. No sense the US and China wasting perfectly good bombs on a squabbling, starving mess of city-states that couldn't any longer scraqe up an army worth the name.

And by the time we get into the FO3/FO:NV/FO4 period, 200 years have passed. I'm guessing the US would be too much of a legend to attract immigrants looking for safety or prosperity - anyone with the resources to make the trip would have to much sense to put their faith in old legends.

Now for pure speculation...

But the US might attract raiders... ahem, I mean "traders and entrepreneurs" willing to take a gamble that there'd be an opportunity to grab and run.

I reckon Allistair Tenpenny was one of those 'entrepreneurs' - and he failed to grab enough to buy safety and luxury back home, so decided to burn his boats (literally) and vanish into the dubious safety of the Capital Wasteland. I like to imagine that Britain (or England) has an extremely authoritarian power structure, and takes a dim view of those who dare - and especially of those who dare and fail. Stamp down hard on the peasants, and even harder on anyone bucking for wealth and position who hasn't got what it takes to get and keep them.

But if you get the wealth, then you get to live in absolute safety in a fortress with an army to protect you. Tenpenny Towers was his attempt to create, in the wilder and more independent minded wasteland, the kind of brutal luxury he'd have enjoyed back home if his gamble had worked out.

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dean Cutler
 
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Post » Tue Dec 01, 2015 5:59 pm

Its been stated for ages that bombs fell on EVERY nation and continent during the war.

Even Bethesda said Europe got hit in the war.

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Rachel Cafferty
 
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Post » Wed Dec 02, 2015 1:07 am

Ah, ok, I couldn't find any unambiguous reference to that.

Seems daft (even by Fallout standards) to waste bombs on nations that by then wouldn't have been any threat to the nuclear capable nations doing the launching, but oh well. Perhaps a bit of "If the bombs didn't fall everywhere then the Great War wasn't great enough" thinking on the developers' part :D

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Charlie Ramsden
 
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Post » Tue Dec 01, 2015 11:38 pm

Aside from what Awesome Possum said

"In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: Petroleum and Uranium. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth.

In 2077, the storm of world war had come again. In two brief hours, most of the planet was reduced to cinders. And from the ashes of nuclear devastation, a new civilization would struggle to arise."

Even if Europe wasn't hit by bombs a second time {which for various reasons I am not inclined to believe), the planet wold be covered in nuclear winter. No sun, radioactive particles everywhere.
Ergot, "when the bombs fell" they were SOL after already having gone through the Resource Wars, civil wars and everything they wrought.

That's the take away, here. Europe is waaaaaaaay [censored].
There may be factions with power. But if Tenpenny is any indication, money and power are wasted in Europe. To me it always seemed he came to to US because if he had tried to set up a Tenpenny tower back home, there would be no elite to occupy it. A fish can only grow as big as their tank, and Europe is a pretty small tank.


Well, if everyone is launching, it is sort of a MAD sort of thing. May as well launch everything you've got, because you likely won't have another chance.
Then there is always the thinking that you don't want your enemies to have anywhere they can flee.
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patricia kris
 
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Post » Tue Dec 01, 2015 7:59 pm

Heh, no argument there, however it happened :)

Oh, however small the tank there's always an elite. In England following the Black Death there were fewer than 4 million people, compared to today's 50+ million. But there were still people living in luxury compared to the rest, and with enormous power over them (though less than before, because when labour is scarce it can demand better treatment).

My thinking is that, however awful things are, there's someone on top and someone looking to replace them.

And, when the Icelandic Norse sailed to North America looking to trade and collect timber, their population was perhaps around half a million. But they still had their chieftains and their raiders.

However small a tank, there'll be some fish looking to leave, but also others looking to make a quick buck and go back home to spend it :)

True enough :D

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nath
 
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Post » Wed Dec 02, 2015 2:55 am


I definitely don't disagree. There would be factions. How organized and how large, that's up to speculation.
But given all of the info we do have, I do like the idea of it being completely dismal as a reason to draw people to the US.
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Jade Barnes-Mackey
 
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Post » Tue Dec 01, 2015 10:35 pm

It would be no problem to have another country in FO4, for the simple fact that Fallout 3 had some action in a foreign land. Republic of Dave anyone? :D

Before anyone throws a rock at me, it was a joke! :celebration:

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Shannon Lockwood
 
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