He's getting screwed because without the ability to gank anyone anywhere anytime removes his cheap thrill of being able to randomly attack someone whose time may be limited but who enjoys playing the game as much as the next guy, but has other things he wants to do than just fight other players.
It isn't open world PvP these individuals are really after. They just want the freedom to gank.
Cyrodiil is a BIG place. We've seen from the videos how much space exists between control points. we'll be free to attack members of the opposing factions at will. The only thing that throws a monkeywrench into the gankers' dreams is the fact that everyone in Cyrodiil is there because they WANT to PvP. And that is not good enough for them. They just HAVE to be able to attack players who want absolutely nothing to do with PvP...
And by the way... MMO does not mean PvP anymore than it means grouping. It simply means that a massive number of players are sharing the same world space.
I would say that the overall PvP to PvE player ratio is 1:1... However the ratio of Exclusive PvE to everything else is more like 1:5 The overwhelming majority does not lock itself to one playstyle. They dabble in almost everything. The PvP exclusive players think that because PvP is all they want to do, everyone else should to.
What if PvP exclusivists had to craft their own top-end gear What if it didn't drop from mobs? And what if the method for getting the materials was entirely PvE. No mats in PvP land? How many of them would rage quit because they were forced to do something they don't like to do. This gear would be bind on craft, so they couldn't trade for it. Oh... and it decays over time. Eventually it would break and need replacing. They would have to take time to do the mind-numbingly boring process of gathering materials needed to maintain their gear so they can PvP. But guess what? Because other PvPers will have managed to keep their stuff in top form, they'll be ganked while trying to get the mats and have their mats looted out from under them. I sat implement that rule and then the gankers who will have just been ganked will understand how the rest of us who don't want to gank feel when we are ganked.
You have a whole province in which to let your PvP awesomeness off the leash. Be glad that ZOS isn't doing like most MMOs do and relegate your PvP to a relatively small zone with the same pre-determined objective all the time.