» Wed Mar 30, 2011 12:25 pm
We don't know how difficulty works in Skyrim, but I hope Bethesda has a better system than just making enemies do more damage and you do less on higher difficulties and reverse this when you decrease the difficulty. While the system DID make it harder on hard difficulties and easy on easier difficulties, it wasn't really a hard way to approach that, because in the end, enemies that can take 30 blows from your Daedric warhammer and kill you in three strikes from their iron dagger were more the annoying kind of difficulty than the fun kind. I agree that it would be preferable if hard enemies would actually use more advanced tactics, however, I wouldn't be surprised if Bethesda keeps the system of just scaling player and enemy damage depending on difficulty, because it's probably easier to do.