WIll mods ever bring Skyrim to this level of graphics?

Post » Wed Oct 12, 2011 1:57 pm

Im talking about modded Crysis here, so yes, Crysis' textures are much better. Models are also better. If you deny this then someone indeed does have a fan fever for battlefield, and fyi, its not me.

The bolded part, you make no friggin sense, so what, high res nice looking textures has nothing to do with the graphics? Its just the skill of the artists I guess.. Foolish kid is foolish.. :facepalm: ATTENTION TO DETAIL HAS AS MUCH TO DO WITH GRAPHICS AS ANYTHING



All modern engines can get high res textures. Yet why don't all games have them? It's comes down to the devs and their choices. If you think that the Cry engine is the only engine that can get textures like that then your an idiot. They could put textures like that right now in Skyrim. There's nothing stopping them. They want the game to be more simple so it can reach a larger market. Modders will certainly be able to add better textures. Notice "add" is a verb. It's the devs, not the engine that determines the graphics quality. (Unless the engine is so old it can't support high res textures but thats a different story.)
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Heather M
 
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Post » Wed Oct 12, 2011 5:55 pm

If I want real life i'll go outside. I prefer more artistic graphics and aesthetics. You can get way more creative that way. Photo realism is boring.


It all depends upon your definition of artistic aesthetics. Take http://blogs.princeton.edu/wri152-3/f05/jasonwu/starrynight.jpg for an example. You might think at first glance that this painting has nothing to do with realism or reality as we know it. But if you take a deeper look into the painting, it is a mere distortion of reality as we know it. And that distortion is mirrored in a very aesthetic and artistic manner.

So what does Van Gogh have to do with photo-realistic graphics in video games? Well, think about it this way. If you mirror our reality in a video game, and create an unimaginably detailed world... One that works, operations, and looks like our own. Then if you distorted that world by adding the impossible to it (think Inception, Avatar) then you can aesthetically distort the reality that people see outside into something that is awesome. Take a look outside of your window right now and tell me it wouldn't be really epic to see a Dragon and a Barbarian duking it out. :tongue:
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jaideep singh
 
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Post » Wed Oct 12, 2011 8:00 am

You may be the most succesful one...

What? I hope you're not implying what I think you are.
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Megan Stabler
 
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Post » Wed Oct 12, 2011 11:09 am

Looks quite phenomenal. Gotta love some of the more defensive fanbois here ;)
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Mackenzie
 
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Post » Wed Oct 12, 2011 3:31 am

All modern engines can get high res textures. Yet why don't all games have them? It's comes down to the devs and their choices. If you think that the Cry engine is the only engine that can get textures like that then your an idiot. They could put textures like that right now in Skyrim. There's nothing stopping them. They want the game to be more simple so it can reach a larger market. Modders will certainly be able to add better textures. Notice "add" is a verb. It's the devs, not the engine that determines the graphics quality. (Unless the engine is so old it can't support high res textures but thats a different story.)

And now notice that engines do matter, Crysis also has advanced shaders and lighting making everything 100 times better looking, youre precious little BF3 NOR Skyrim is on the level that Crysis is, now if you dont realise that youre wrong, then youre an idiot.
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Prohibited
 
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Post » Wed Oct 12, 2011 10:56 am

What? I hope you're not implying what I think you are.


An optimist?
Sorry is that insulting?
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Maria Leon
 
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Post » Wed Oct 12, 2011 1:15 pm

If I want real life i'll go outside. I prefer more artistic graphics and aesthetics. You can get way more creative that way. Photo realism is boring.

Yes, I will also go outside and slaughter a small fishing village instead of doing so in Skyrim. I will also go outside and battle dragons.

:teehee:
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Heather Dawson
 
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Post » Wed Oct 12, 2011 6:50 pm

All modern engines can get high res textures. Yet why don't all games have them? It's comes down to the devs and their choices. If you think that the Cry engine is the only engine that can get textures like that then your an idiot. They could put textures like that right now in Skyrim. There's nothing stopping them. They want the game to be more simple so it can reach a larger market. Modders will certainly be able to add better textures. Notice "add" is a verb. It's the devs, not the engine that determines the graphics quality. (Unless the engine is so old it can't support high res textures but thats a different story.)

And now notice that engines do matter, Crysis also has advanced shaders and lighting making everything 100 times better looking, not your precious little BF3 NOR Skyrim is on the level that Crysis is, now if you dont realise that youre wrong, then youre (notice how "YOU ARE" is "You're" and not "Your") an idiot.

And Crysis ofcourse still has the better textures, it doesnt matter that other games are able to implement them, since they still dont/wont HAVE THEM.
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Mark
 
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Post » Wed Oct 12, 2011 11:02 am

Yes, I will also go outside and slaughter a small fishing village instead of doing so in Skyrim. I will also go outside and battle dragons.

:teehee:


You too? Sweet. Let's form a club. Anyone else wanna join? :rofl:
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Melung Chan
 
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Post » Wed Oct 12, 2011 5:19 pm

The reason why Skyrim (or Oblivion) doesn't look as realistic as shown in Crisis video is not because of 'artistry'. It's because the engine isn't capable of producing photo realistic effects.

Did any of you ever look at the textures in Oblivion? Many of them are photographies of real things. There is no special 'art direction' involved like in some other games. If we were talking about games like Borderlands or Rage, which indeed have a certain unrealistic (cartoon like) art style then I could accept what people post here. But in Oblivion or Skyrim there is none of this. If you'd put the meshes and textures into a better engine (like the Crisis engine) it would look photo realistic. If they could, they would make it look like that. And I bet the next ES game (after Skyrim) will look much more photo realistic if it is developed for next gen consoles.

But I guess many people here need to persuade themselves that every single part of Skyrim is better than in any other game. And of course when the next ES game is announced they will all cheer 'wow, look at the almost photo realistic graphics, I always wanted that!'.


^ this... nuff said
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Frank Firefly
 
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Post » Wed Oct 12, 2011 5:09 pm

An optimist?
Sorry is that insulting?

Oh no, not at all. I take that as a compliment. Thanks :smile:
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jessica Villacis
 
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Post » Wed Oct 12, 2011 12:40 pm

Too much motion blur and that is a custom map not a mod for the entire game just a small map , when you find an actual game that as graphics like that tell me
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Emma Parkinson
 
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Post » Wed Oct 12, 2011 4:52 pm

Too much motion blur and that is a custom map not a mod for the entire game just a small map , when you find an actual game that as graphics like that tell me


But the whole point of this thread is to ask, will modders ever be able to make a mod for Skyrim that will make it look like this on high end PCs? We know vanilla Skyrim doesn't look like that, this is all about graphics mods. Lighting, textures, depth of field, etc.
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Sherry Speakman
 
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Post » Wed Oct 12, 2011 7:50 am

^ this... nuff said


Me, I still think it's a design choice. I don't know what the CE is capable of but it's unlikely isn't able to handle what's needed to make the game look *more* realistic than that. I might guess that a few features are too heavy for consoles and the devs have cut them out, but that's it.

On a side note, looks like a few people in here thinks that high resolution textures and a high polygon count is what makes graphics look photorealistic. Guys, it's all a matter of lighting. With the right lighting you can render a no textured cube in such a way that you can't possibly tell if it's real or not. http://www.youtube.com/watch?v=EHBgkeXH9lU was made 10 years ago on an ATI 9700 by that f***ing genius named Paul Debevec [yes, it's real time rendering]. There are no hi-res textures nor high quality models in there.
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Aliish Sheldonn
 
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Post » Wed Oct 12, 2011 2:33 am

Too much motion blur and that is a custom map not a mod for the entire game just a small map , when you find an actual game that as graphics like that tell me

Crysis, doesnt matter that its a mod, people dont go around saying OBLIVION LOOKS LIKE SH!T MODS DONT COUNT now do they? That mod could just aswell have replaced everything in the actual game, thing is it wouldnt work that well because of the multiplayer part, go figure, people created new maps and models instead.
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Olga Xx
 
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Post » Wed Oct 12, 2011 6:44 pm

And now notice that engines do matter, Crysis also has advanced shaders and lighting making everything 100 times better looking, youre precious little BF3 NOR Skyrim is on the level that Crysis is, now if you dont realise that youre wrong, then youre an idiot.



I don't play battlefront it's not precious to me, I just have eyes. Once again most modern engines can support advanced shaders, and once again it comes down to actaully adding them in. Did you see that source engine video? It has way better shaders then Crysis yet it's made with an engine that predates it by two years. Again it's attention to detail. Textures aren't made in engines, they are made in programs similar to Photoshop. Models aren't made in engines either, they are made in things like 3DS MAX and Maya. How good a game looks is mostly determined by the skills of the devs, their attention to detail, and what their trying to achieve with the game. Bethesda could make the game look like that using the engine they use, but they choose not for very simple reasons that you choose to ignore.
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saharen beauty
 
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Post » Wed Oct 12, 2011 7:03 am

I don't play battlefront it's not precious to me, I just have eyes. Once again most modern engines can support advanced shaders, and once again it comes down to actaully adding them in. Did you see that source engine video? It has way better shaders then Crysis yet it's made with an engine that predates it by two years. Again it's attention to detail. Textures aren't made in engines, they are made in programs similar to Photoshop. Models aren't made in engines either, they are made in things like 3DS MAX and Maya. How good a game looks is mostly determined by the skills of the devs, their attention to detail, and what their trying to achieve with the game. Bethesda could make the game look like that using the engine they use, but they choose not for very simple reasons that you choose to ignore.


Do you think the creation engine is capable of those graphics though? Can it be modded to look like the videos I posted, just by the modding community?
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MARLON JOHNSON
 
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Post » Wed Oct 12, 2011 5:50 pm

Me, I still think it's a design choice. I don't know what the CE is capable of but it's unlikely isn't able to handle what's needed to make the game look *more* realistic than that. I might guess that a few features are too heavy for consoles and the devs have cut them out, but that's it.

On a side note, looks like a few people in here thinks that high resolution textures and a high polygon count is what makes graphics look photorealistic. Guys, it's all a matter of lighting. With the right lighting you can render a no textured cube in such a way that you can't possibly tell if it's real or not. http://www.youtube.com/watch?v=EHBgkeXH9lU was made 10 years ago on an ATI 9700 by that f***ing genius named Paul Debevec [yes, it's real time rendering]. There are no hi-res textures nor high quality models in there.



See this is what I'm talking about. It's dev skill not the engine that really determines graphics level. And the Creation engine can make Crysis level graphics (2007 people 2007), they just want to reach a wider audience so they leave higher graphics stuff out. That should be obvious.
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Cesar Gomez
 
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Post » Wed Oct 12, 2011 12:55 pm

I don't play battlefront it's not precious to me, I just have eyes. Once again most modern engines can support advanced shaders, and once again it comes down to actaully adding them in. Did you see that source engine video? It has way better shaders then Crysis yet it's made with an engine that predates it by two years. Again it's attention to detail. Textures aren't made in engines, they are made in programs similar to Photoshop. Models aren't made in engines either, they are made in things like 3DS MAX and Maya. How good a game looks is mostly determined by the skills of the devs, their attention to detail, and what their trying to achieve with the game. Bethesda could make the game look like that using the engine they use, but they choose not for very simple reasons that you choose to ignore.

So what youre saying is that Im right, point? Seriously I dont want to be offensive but so far youre arguing against yourself like a moron :facepalm:

To give some perspective, youre saying Crysis is only the best looking because the devs made it so, and that its not special because others could do it aswell if they wanted to. And the whole argument is that no game has yet to surpass Crysis' visuals.. Seriously you just come across as really dumb to me..

@Braves no it cant, unless someone decides to mod in dx11 and all theres no way. And even if that happened.. Id still say No.
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Lil'.KiiDD
 
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Post » Wed Oct 12, 2011 9:41 am

So what youre saying is that Im right, point? Seriously I dont want to be offensive but so far youre arguing against yourself like a moron :facepalm:

To give some perspective, youre saying Crysis is only the best looking because the devs made it so, and that its not special because others could do it aswell if they wanted to. And the whole argument is that no game has yet to surpass Crysis' visuals.. Seriously you just come across as really dumb to me..




Games have SURPASSED it you freaking idiot! Do you buy new games or is Crysis the only one you play? How did I disprove my own point? My point is that graphics are mostly determined by the devs and that's all I said.

Your the one who's disproved their own claim. You claim it is impossible for anyone to make anything close to as good as Crysis because the engine is better then everything that was has ever been created. The thing is though that many other engines can make Crysis level graphics. Your claim was shoot down before you even said it.
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AnDres MeZa
 
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Post » Wed Oct 12, 2011 5:19 pm

Too much motion blur and that is a custom map not a mod for the entire game just a small map , when you find an actual game that as graphics like that tell me


Actually, it has a graphic overhaul mod, that is running with the map. So the game itself is modded to look that amazing, not just the map.
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Stefanny Cardona
 
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Post » Wed Oct 12, 2011 3:06 am

This... looks... AMAZING!

Now... go to hell, OP.
You just made Skyrim look much worse for me. >_>

But seriously, this looks better than Skyrim in some aspects.
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Matthew Barrows
 
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Post » Wed Oct 12, 2011 8:13 am

http://www.youtube.com/watch?v=NDDfPxF3EFE

[not that I wish to imply I'm a bf fan]

You're comparing a game from 2011 to a game from 2007.

BF3 graphics look a lot less impressive when you're actually playing it, for some reason, though the http://www.youtube.com/watch?v=9UwOrl036_A gameplay looks absolutely amazing.

All that needs to be done to make Skyrim look better is use better textures, better skies, and adjust the lighting a bit.
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Eve(G)
 
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Post » Wed Oct 12, 2011 4:31 pm

Do you think the creation engine is capable of those graphics though? Can it be modded to look like the videos I posted, just by the modding community?



The engine is certainly capable of those graphics, but I highly doubt most modders would be good enough to make graphics that good. It's not impossible though.
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Lucie H
 
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Post » Wed Oct 12, 2011 6:27 pm

You're comparing a game from 2011 to a game from 2007.

BF3 graphics look a lot less impressive when you're actually playing it, for some reason, though the http://www.youtube.com/watch?v=9UwOrl036_A gameplay looks absolutely amazing.

All that needs to be done to make Skyrim look better is use better textures, better skies, and adjust the lighting a bit.

Yea I was completely underwhelmed with the BF3 Beta.
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Wayne Cole
 
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