Will Nords get immunity to frost back

Post » Wed Aug 18, 2010 6:32 pm

Do you think Nords will get theire immunity to frost back...
Or it would over power them?
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Taylrea Teodor
 
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Post » Thu Aug 19, 2010 12:34 am

how will it be overpowered? The Breton 50% magic resistance was much stronger than the nord cold resistance.
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Anna S
 
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Post » Wed Aug 18, 2010 3:13 pm

Resistance probably, immunity not as it's one of the three types of elemental damage. For balance you would have to have critical weakness to fire and shock.
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Liv Staff
 
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Post » Wed Aug 18, 2010 7:06 pm

I'd imagine it would probably be over-powering, especially in Skyrim where I imagine there will be many frost-exclusive enemies, and Nords are probably the most popular first-choice among TES fans for a Skyrim character to start with.

Just a guess though.
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Bee Baby
 
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Post » Wed Aug 18, 2010 11:13 pm

Maybe they would lower it to 25% instead of 50%. Would still be quite useful.
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stacy hamilton
 
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Post » Wed Aug 18, 2010 10:52 pm

I don't think it will overpower Nords, but I think it might underpower frost. Since the Nords and many of the creatures in Skyrim seem like they ought to be frost-resistant, at least intuitively, there might be too many enemies who are resistant to frost. Some of like Dunmer resistance to fire in Morrowind. Maybe the slowing effects of frost magic will compensate.
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Luis Longoria
 
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Post » Wed Aug 18, 2010 9:43 pm

they could have immunity against frost... sure
but not if other races would get frost damage from the environment, then they would be overpowered
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SexyPimpAss
 
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Post » Wed Aug 18, 2010 3:03 pm

I'd imagine it would probably be over-powering, especially in Skyrim where I imagine there will be many frost-exclusive enemies, and Nords are probably the most popular first-choice among TES fans for a Skyrim character to start with.

Just a guess though.


But in morrowind, on solsteim it's easy for my nord... Against enemies that uses frost attacks...

I don't think it would be overpowered...

Let's not forget draugr will be present and they are strong...


Nords have augmented strenght (they are warriors), resistance to shock and immunity to frost....or was the augmented strenght in oblivion?...
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JESSE
 
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Post » Wed Aug 18, 2010 11:13 pm

75% resistance to ice would be fine.
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ILy- Forver
 
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Post » Thu Aug 19, 2010 12:49 am

Maybe they would lower it to 25% instead of 50%. Would still be quite useful.

50% is the shock resistance...

But the strenght is the same than the male redgards...
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Teghan Harris
 
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Post » Wed Aug 18, 2010 11:32 pm

dunmer get 75% resistence to fire, i think nords should get atleast of 50%, if not 75%
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Taylrea Teodor
 
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Post » Wed Aug 18, 2010 2:40 pm

Argonians are immune to diseases, does that makes them over powered? , no.
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Josh Lozier
 
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Post » Wed Aug 18, 2010 6:31 pm

dunmer get 75% resistence to fire, i think nords should get atleast of 50%, if not 75%


But the immunity got usefull only when bloodmoon got released...
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Anthony Santillan
 
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Post » Wed Aug 18, 2010 1:45 pm

immunity no, 50% or 75% resistance yes.
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Len swann
 
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Post » Wed Aug 18, 2010 8:39 pm

I think it would be good for the Nords to have a bit of an advantage against some of the different ice casting enemies. After all their race has lived here for generations and adapted to hold dominion over these creatures. There will still be many enemies that don't depend on cold for attacks, getting to laugh as a frost farie is hitting you with an ice blast will hardly break the game.

Beside, what about when they make a game in the black marsh. Don't Aragonians get some water breathing ability? Will that have to be nerfed in that game because of all the waterways present in the game? I hope not. I think it more immersive for a race to have both cultural and natural advantages in their homeland.

I think they should just have enemy casters smart enough to never cast a spell more than once at us if it is 100% resistend or absorbed...they should notice when their lightning, fire, ice or whatever has healed us instead of hurt us. So, they just switch to a different spell, and yes it should do less damage (or else why it's that their default attack). Additionally frost creatures should have some last resort meelee attack to use if all their casts are frost related.
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liz barnes
 
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Post » Wed Aug 18, 2010 5:54 pm

I think it would be good for the Nords to have a bit of an advantage against some of the different ice casting enemies. After all their race has lived here for generations and adapted to hold dominion over these creatures. There will still be many enemies that don't depend on cold for attacks, getting to laugh as a frost farie is hitting you with an ice blast will hardly break the game.

Beside, what about when they make a game in the black marsh. Don't Aragonians get some water breathing ability? Will that have to be nerfed in that game because of all the waterways present in the game? I hope not. I think it more immersive for a race to have both cultural and natural advantages in their homeland.

I think they should just have enemy casters smart enough to never cast a spell more than once at us if it is 100% resistend or absorbed...they should notice when their lightning, fire, ice or whatever has healed us instead of hurt us. So, they just switch to a different spell, and yes it should do less damage (or else why it's that their default attack). Additionally frost creatures should have some last resort meelee attack to use if all their casts are frost related.


Yea.

And the shock resistance 50% could be good to have back... After all, nords are tankers... They have lowered Agility, intelligence and personality which is the price to pay for it...
And they don't have any berserker special powers like the orc or the redgards.
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Trevi
 
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Post » Thu Aug 19, 2010 1:48 am

They did say each race is more unique and has its own much better 'specialties'. I think it would make sense if they had a resistance to frost, and they probably have added that.
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Thomas LEON
 
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Post » Wed Aug 18, 2010 10:59 pm

I'm for retaining the 100% immunity.
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Chloe Lou
 
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Post » Wed Aug 18, 2010 1:06 pm

They did say each race is more unique and has its own much better 'specialties'. I think it would make sense if they had a resistance to frost, and they probably have added that.


Would you like to have argonians get resistance to diseases?
No?
Then, go with immunity to frost...and resistance to shock back for the nords!
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Michelle davies
 
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Post » Thu Aug 19, 2010 12:48 am

Nords are probably the most popular first-choice among TES fans for a Skyrim character to start with.


Why is that? Personnally I love Wood Elf (exept for the fact that every other character is taller) because I go stealth way usually. But what is that awesome about Nords (except the obvious cold resistance) ?
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Ezekiel Macallister
 
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Post » Wed Aug 18, 2010 11:44 am

dunmer get 75% resistence to fire, i think nords should get atleast of 50%, if not 75%

This.
It's only fair.
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roxxii lenaghan
 
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Post » Wed Aug 18, 2010 7:12 pm

Why is that? Personnally I love Wood Elf (exept for the fact that every other character is taller) because I go stealth way usually. But what is that awesome about Nords (except the obvious cold resistance) ?

I think its mostly that the entirety of the game kinda focuses on them. Skyrim being their area of origination. Alot of the culture in the game is 'nordic' and it would make them fit in better and be more immersed (some think) if they were a Nord character.
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victoria gillis
 
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Post » Wed Aug 18, 2010 5:31 pm

Why is that? Personnally I love Wood Elf (exept for the fact that every other character is taller) because I go stealth way usually. But what is that awesome about Nords (except the obvious cold resistance) ?

Well, for me, it's because I can associate with them... Because I live in Quebec, and there's are winters.
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Tiff Clark
 
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Post » Wed Aug 18, 2010 6:40 pm

But in morrowind, on solsteim it's easy for my nord... Against enemies that uses frost attacks...

I don't think it would be overpowered...

You admit that it was easy but you don't think it's overpowered? Too easy if you ask me, and thus overpowered.

Why is that? Personnally I love Wood Elf (exept for the fact that every other character is taller) because I go stealth way usually. But what is that awesome about Nords (except the obvious cold resistance) ?

It's a popular thing to pick the race that is native the land that the new TES game currently takes place in. It has little to do with Nords themselves. I've never played a Nord before, but will be playing one for my first character in Skyrim. A lot of people feel that, for example, a non-Dunmer Nerevarine doesn't fit quite as well. Same goes for a non-Nord Dragonborn.

Several polls have shown Nords to be the most popular choice here on the forums for a Skyrim main character.
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bimsy
 
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Post » Thu Aug 19, 2010 2:18 am

If anything, the Dunmer would be the overpowered species. If they retain their 75% resistance to fire, they would have it a lot easier facing dragons ;)
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Veronica Flores
 
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