» Sun Sep 04, 2011 10:33 am
To answer the op's question, hardly, this isn't like Call of Duty or Battlefield, where the old games will get dumped simply because their online servers will be become ghost towns a month after the new games release.
For starters every game takes place in a different Imperial Provence, and each one has a different look and feel to it, Morrowind is a land of volcanic activity ashland deserts and dwarven ruins. Cyrodiil is the central Provence of the empire filed with lush fields and the ruins of the ancient elves that the empire overthrew, Skyrim is a land of ice and snow and all things Led Zeppelin's Immigrant song.
Secondly, Bethesda, like many other companies that have made rpgs have a nasty habit of fixing one thing but breaking something else.
For example Oblivion's spell casting mechanics was an improvement on Morrowind, and made casting magic in combat more viable then the previous game, and combat was better overall. And the skill perks were a nice touch.
At the same time however they removed several fan favorite spells like Levitation and teleportation. Plus they nerfed the enchantment process, fact the whole process of making custom enchantments was pretty much undermined with the introduction of Sigil Stones. Training was also nerfed and only allowed you to train up 5 times per level, for really no good reason. And then there was the whole "everything level's with you" fiasco.
Sure the graphics get better, the AI get's better, but that doesn't stop people from playing those old games, especially given the large mod community that got built around those games. I mean I just got svcked back into playing Morrowind cause I found a mod that replaces the Morrowind Golden Saints with the Golden Saints from Shivering Isles.
I have no doubt that Skyrim will be awesome, and I will enjoy playing it, but as a Bethesda vet I now by now that each game is going to bring its own set of flaws along with improvements. .