» Fri Apr 08, 2011 8:06 am
I'd expect perk selection to balance the various choices out -- assuming a character isn't intentionally gimped -- and result in the differences being so small as to be negligible. Eg, wielding a second weapon might only be an advantage if suitable perks are chosen to enhance that style, while single-handers can "spend" those perks on improving their one weapon.
But with 50+ levels, a large number of perks, and Skyrim being a single player open-world game, I doubt balance between different PC builds will be much of a concern for the devs; rather, the ability for less maxed-out characters (for example, an unarmoured warrior with a single hand weapon) to still progress in the game will be a priority.